public void Init(ServerConnectionsComponent connHolder)
 {
     //Debug.Log("ServerLobbyComponent::Init Called");
     connectionsComponent     = connHolder;
     serverLobbySend          = GetComponent <ServerLobbySend>();
     serverLobbyDataComponent = GetComponent <ServerLobbyDataComponent>();
 }
 public void Init(ServerConnectionsComponent connHolder)
 {
     //Debug.Log("ServerGameReceiveComponent::Init Called");
     connectionsComponent    = connHolder;
     serverGameSend          = GetComponent <ServerGameSend>();
     serverGameDataComponent = GetComponent <ServerGameDataComponent>();
 }