public void SaveCharacter()
    {
        MonsterJSON saveMon = new MonsterJSON();

        saveMon.baseCharacter   = characters[characterDropdown.value];
        saveMon.charName        = customNameField.text;
        saveMon.bodyColour      = colours[bodyColourDropdown.value];
        saveMon.hasAccessory    = accessory;
        saveMon.accessoryColour = colours[accessoryColourDropdown.value];
        saveMon.shoeColour      = colours[shoeColourDropdown.value];
        Debug.Log(characters[characterDropdown.value] + " "
                  + customNameField.text + " "
                  + colours[bodyColourDropdown.value] + " "
                  + accessory + " "
                  + colours[accessoryColourDropdown.value] + " "
                  + colours[shoeColourDropdown.value]);
        string monster = JsonUtility.ToJson(saveMon);

        Debug.Log(monster);
        StartCoroutine(ServerConnect.SaveMonster(monster, creationsDropdown));
    }