private void HandleCmd_AddSequence() { Sequence seq = _seqGen.CreateRandom((Channel)_chan, _seqLen / MidiConsts.ClocksPerBeat, _prob, _quant, _noteId); seq.InfoById.Add("q", _quant.ToString()); seq.InfoById.Add("n", _noteId.ToString()); _sequencer.AddSequence(seq); Console.WriteLine(""); Console.WriteLine(ToString(seq, _sequencer.SequenceList.Count - 1)); }