private void HandleCmd_AddSequence()
        {
            Sequence seq = _seqGen.CreateRandom((Channel)_chan, _seqLen / MidiConsts.ClocksPerBeat, _prob, _quant, _noteId);

            seq.InfoById.Add("q", _quant.ToString());
            seq.InfoById.Add("n", _noteId.ToString());

            _sequencer.AddSequence(seq);
            Console.WriteLine("");
            Console.WriteLine(ToString(seq, _sequencer.SequenceList.Count - 1));
        }