public void pixelRGBA() { this.InitSdl(); //Random rand = new Random(); int result = SdlGfx.pixelRGBA(surfacePtr, 100, 100, 200, 0, (byte)0, 254); result = Sdl.SDL_Flip(surfacePtr); Thread.Sleep(sleepTime); Assert.AreEqual(result, 0); this.Quit(); }
/// <summary> /// /// </summary> /// <param name="x"></param> /// <param name="y"></param> /// <param name="col"></param> public void SetPixel(int x, int y, Color col) { SdlGfx.pixelRGBA(this.surfacePtrs[0], (short)x, (short)y, col.R, col.G, col.B, 255); }