public GDWorldHUD(GDWorldMapScreen scrn) : base(scrn, Textures.HUDFontRegular) { AddElement(Settings = new SettingsButton()); ScoreDispMan = new ScoreDisplayManager(this, false); AddElement(TopLevelDisplay = new TopLevelDisplay()); AddElement(InfoDisplay = new InformationDisplay()); }
public OverworldHUD(GDOverworldScreen scrn, bool firstShow) : base(scrn, Textures.HUDFontRegular) { AddElement(Settings = new SettingsButton()); ScoreDispMan = new ScoreDisplayManager(this, firstShow); #if FALSE AddElement(new HUDLabel { Alignment = HUDAlignment.CENTER, RelativePosition = new FPoint(0, -200), AutoSize = true, Background = HUDBackgroundDefinition.CreateSimple(Color.LightBlue), TextColor = Color.Red, FontSize = 64, Text = "INTERNAL ALPHA VERSION 4", }); #endif }
public GDGameEndHUD(GDEndGameScreen scrn) : base(scrn, Textures.HUDFontRegular) { AddElement(Settings = new SettingsButton()); ScoreDispMan = new ScoreDisplayManager(this, false); }