Ejemplo n.º 1
0
        public GDWorldHUD(GDWorldMapScreen scrn) : base(scrn, Textures.HUDFontRegular)
        {
            AddElement(Settings = new SettingsButton());

            ScoreDispMan = new ScoreDisplayManager(this, false);

            AddElement(TopLevelDisplay = new TopLevelDisplay());
            AddElement(InfoDisplay     = new InformationDisplay());
        }
Ejemplo n.º 2
0
        public OverworldHUD(GDOverworldScreen scrn, bool firstShow) : base(scrn, Textures.HUDFontRegular)
        {
            AddElement(Settings = new SettingsButton());

            ScoreDispMan = new ScoreDisplayManager(this, firstShow);

#if FALSE
            AddElement(new HUDLabel
            {
                Alignment        = HUDAlignment.CENTER,
                RelativePosition = new FPoint(0, -200),

                AutoSize = true,

                Background = HUDBackgroundDefinition.CreateSimple(Color.LightBlue),
                TextColor  = Color.Red,

                FontSize = 64,
                Text     = "INTERNAL ALPHA VERSION 4",
            });
#endif
        }
Ejemplo n.º 3
0
        public GDGameEndHUD(GDEndGameScreen scrn) : base(scrn, Textures.HUDFontRegular)
        {
            AddElement(Settings = new SettingsButton());

            ScoreDispMan = new ScoreDisplayManager(this, false);
        }