private IDropTableScheme GetHeads() { return(SchemeService.GetScheme <IDropTableScheme>(HEAD_DROP_SID)); }
private IDropTableScheme GetArmors() { return(SchemeService.GetScheme <IDropTableScheme>(BODY_DROP_SID)); }
private IDropTableScheme GetOffWeapons() { return(SchemeService.GetScheme <IDropTableScheme>(OFF_WEAPON_DROP_SID)); }
private IDropTableScheme GetStartProps() { return(SchemeService.GetScheme <IDropTableScheme>(START_PROP_DROP_SID)); }
private IDropTableScheme GetMainWeapons() { return(SchemeService.GetScheme <IDropTableScheme>(MAIN_WEAPON_DROP_SID)); }