private IDropTableScheme GetHeads()
 {
     return(SchemeService.GetScheme <IDropTableScheme>(HEAD_DROP_SID));
 }
 private IDropTableScheme GetArmors()
 {
     return(SchemeService.GetScheme <IDropTableScheme>(BODY_DROP_SID));
 }
 private IDropTableScheme GetOffWeapons()
 {
     return(SchemeService.GetScheme <IDropTableScheme>(OFF_WEAPON_DROP_SID));
 }
 private IDropTableScheme GetStartProps()
 {
     return(SchemeService.GetScheme <IDropTableScheme>(START_PROP_DROP_SID));
 }
 private IDropTableScheme GetMainWeapons()
 {
     return(SchemeService.GetScheme <IDropTableScheme>(MAIN_WEAPON_DROP_SID));
 }