Exemple #1
0
 void Battle()
 {
     scene = Scenetype.battle;
 }
Exemple #2
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 void Map()
 {
     scene = Scenetype.map;
 }
Exemple #3
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 void Menu()
 {
     scene = Scenetype.menu;
 }
Exemple #4
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 void Game()
 {
     scene = Scenetype.game;
 }