private void CreateRole() { //StartCoroutine(SceneTool.LoadScene("scene/create_role")); StartCoroutine(SceneTool.LoadScene("scene/create_role")); }
public void GameInit() { StartCoroutine(SceneTool.LoadScene("scene/game")); }
private void LoginSuccess() { SaveUser(); PopupManager.ShowTimerPopUp(GameTipsDic.GetTips(GameEnum.LOGIN_SUCCESS)); StartCoroutine(SceneTool.LoadScene("scene/main")); }