void onBtnClose(GameObject go) { //设置系统数据配置之后关闭当前UI SystemPanel sp = SystemPanel.mInstance.GetValue(); //SceneCamera.SetGameScreenPow(sp.videoQualityValue); SceneCamera.SetGameLight((int)sp.roleShadowType); SceneCamera.SetGameShadow((int)sp.roleShadowType); SceneCamera.SetGameScene((int)sp.sceneDetailType); SceneCamera.SetSikillEff((int)sp.skillDetailType); //SceneCamera.SetResolution((int)sp.resolutionType); SceneCamera.SetFPSLimit((int)sp.fpsLimitType); SceneCamera.SetModelDetail((int)sp.modelDetailType); PlayeLocalInfo.saveInt(PlayeLocalInfo.SYS_MUSIC, sp.musicValue); PlayeLocalInfo.saveInt(PlayeLocalInfo.SYS_SOUND, sp.musicEffect); //PlayeLocalInfo.saveString(PlayeLocalInfo.VIDEO_QUALITY, sp.videoQualityValue.ToString()); PlayeLocalInfo.saveInt(PlayeLocalInfo.SKILL_EFFECT, (int)sp.skillDetailType); PlayeLocalInfo.saveInt(PlayeLocalInfo.FPS_LIMIT, (int)sp.fpsLimitType); PlayeLocalInfo.saveInt(PlayeLocalInfo.ROLE_SHADOW, (int)sp.roleShadowType); PlayeLocalInfo.saveInt(PlayeLocalInfo.SCENE_DETAIL, (int)sp.sceneDetailType); PlayeLocalInfo.saveInt(PlayeLocalInfo.MODEL_DETAIL, (int)sp.modelDetailType); //PlayeLocalInfo.saveInt(PlayeLocalInfo.SCREEN_RESOLUTION, (int)sp.resolutionType); //gameSetting if (GamePanel.mInstance != null) { GamePanel gp = GamePanel.mInstance.GetValue(); GlobleSetting.REFUSE_TEAM_INVITE = gp.refuseTeamInvite; GlobleSetting.IGNORE_PRIVATE_INFO = gp.ignorePrivateInfo; GlobleSetting.IGNORE_KNIGHTAGE_INVITE = gp.ignorePaladinInvite; GlobleSetting.IGNORE_FRIEND_ADD_REMINDER = gp.ignoreAddFirendHint; GlobleSetting.IGNORE_OTHER_EFFECT = gp.ignoreOtherEffect; GlobleSetting.IGNORE_OTHER_PLAYER = gp.ignoreOther; GlobleSetting.IGNORE_OTHER_PET = gp.ignoreOtherPet; PlayeLocalInfo.saveInt(PlayeLocalInfo.REFUSE_TEAM_INVITE, GlobleSetting.REFUSE_TEAM_INVITE ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_PRIVATE_INFO, GlobleSetting.IGNORE_PRIVATE_INFO ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_KNIGHTAGE_INVITE, GlobleSetting.IGNORE_KNIGHTAGE_INVITE ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_FRIEND_ADD_REMINDER, GlobleSetting.IGNORE_FRIEND_ADD_REMINDER ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_OTHER_EFFECT, GlobleSetting.IGNORE_OTHER_EFFECT ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_OTHER_PLAYER, GlobleSetting.IGNORE_OTHER_PLAYER ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_OTHER_PET, GlobleSetting.IGNORE_OTHER_PET ? 1 : 0); } //PlayerPrefs.DeleteAll();//test default value InterfaceMgr.getInstance().close(InterfaceMgr.A3_SYSTEM_SETTING); }
private void onBtnClose(GameObject go) { a3_systemSetting.SystemPanel value = a3_systemSetting.SystemPanel.mInstance.GetValue(); SceneCamera.SetGameScreenPow(value.videoQualityValue); SceneCamera.SetGameLight((int)value.shadowVolumeType); SceneCamera.SetGameShadow((int)value.roleShadowType); SceneCamera.SetGameScene((int)value.sceneDetailType); SceneCamera.SetSikillEff((int)value.skillEffectType); PlayeLocalInfo.saveInt(PlayeLocalInfo.SYS_MUSIC, value.musicValue); PlayeLocalInfo.saveInt(PlayeLocalInfo.SYS_SOUND, value.musicEffect); PlayeLocalInfo.saveString(PlayeLocalInfo.VIDEO_QUALITY, value.videoQualityValue.ToString()); PlayeLocalInfo.saveInt(PlayeLocalInfo.DYNAM_LIGHT, (int)value.shadowVolumeType); PlayeLocalInfo.saveInt(PlayeLocalInfo.ROLE_SHADOW, (int)value.roleShadowType); PlayeLocalInfo.saveInt(PlayeLocalInfo.SCENE_DETAIL, (int)value.sceneDetailType); PlayeLocalInfo.saveInt(PlayeLocalInfo.SKILL_EFFECT, (int)value.skillEffectType); bool flag = a3_systemSetting.GamePanel.mInstance != null; if (flag) { a3_systemSetting.GamePanel value2 = a3_systemSetting.GamePanel.mInstance.GetValue(); GlobleSetting.REFUSE_TEAM_INVITE = value2.refuseTeamInvite; GlobleSetting.IGNORE_PRIVATE_INFO = value2.ignorePrivateInfo; GlobleSetting.IGNORE_KNIGHTAGE_INVITE = value2.ignorePaladinInvite; GlobleSetting.IGNORE_FRIEND_ADD_REMINDER = value2.ignoreAddFirendHint; GlobleSetting.IGNORE_OTHER_EFFECT = value2.ignoreOtherEffect; GlobleSetting.IGNORE_OTHER_PLAYER = value2.ignoreOther; GlobleSetting.IGNORE_OTHER_PET = value2.ignoreOtherPet; PlayeLocalInfo.saveInt(PlayeLocalInfo.REFUSE_TEAM_INVITE, GlobleSetting.REFUSE_TEAM_INVITE ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_PRIVATE_INFO, GlobleSetting.IGNORE_PRIVATE_INFO ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_KNIGHTAGE_INVITE, GlobleSetting.IGNORE_KNIGHTAGE_INVITE ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_FRIEND_ADD_REMINDER, GlobleSetting.IGNORE_FRIEND_ADD_REMINDER ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_OTHER_EFFECT, GlobleSetting.IGNORE_OTHER_EFFECT ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_OTHER_PLAYER, GlobleSetting.IGNORE_OTHER_PLAYER ? 1 : 0); PlayeLocalInfo.saveInt(PlayeLocalInfo.IGNORE_OTHER_PET, GlobleSetting.IGNORE_OTHER_PET ? 1 : 0); } InterfaceMgr.getInstance().close(InterfaceMgr.A3_SYSTEM_SETTING); }