Exemple #1
0
        public override void OnActivate(int pinID)
        {
            SceneBattle instance = SceneBattle.Instance;

            if (Object.op_Implicit((Object)instance))
            {
                switch (pinID)
                {
                case 1:
                    instance.EnableControlBattleUI(this.ControlType, true);
                    break;

                case 2:
                    instance.EnableControlBattleUI(this.ControlType, false);
                    break;
                }
            }
            this.ActivateOutputLinks(10);
        }