Exemple #1
0
        private void Awake()
        {
            DontDestroyOnLoad(gameObject);
            m_ObjectToMove = GetComponent <Scene.ObjectToMove>();

            m_Rigidbody       = GetComponent <Rigidbody>();
            m_CapsuleCollider = GetComponent <CapsuleCollider>();
        }
Exemple #2
0
        void Awake()
        {
            //乘客列表
            m_dicPassengerInfo = new Dictionary <Transform, PassengerInfo>();

            //位置处理器
            m_ObjectToMove = GetComponent <Scene.ObjectToMove>();

            //刚体对象
            m_Rigidbody = GetComponent <Rigidbody>();
        }
Exemple #3
0
 void Awake()
 {
     DontDestroyOnLoad(gameObject);
     doorParts      = GetComponentsInChildren <DoorPart>();
     m_ObjectToMove = GetComponent <Scene.ObjectToMove>();
 }