Exemple #1
0
    void OnTriggerEnter2D(Collider2D other)
    {
        if (other.name.Equals("End"))
        {
            // Salva a dificuldade do level
            SaveLevelToFile.levelDificulty();

            Application.LoadLevel(0);
        }
    }
Exemple #2
0
 void Start()
 {
     save = GameObject.Find("Save Level").GetComponent <SaveLevelToFile>();
 }