void OnShellAttacked(ShellAttackedSendMsgParam param) { if (param.attackedShellKind != ShellKind.Bullet) { attackedFlag = true; } }
void OnShellAttacked(ShellAttackedSendMsgParam param) { spawnseg.GetComponent <SpawnTreesegmentsBehaviour>().detail *= 2; spawnseg.GetComponent <SpawnTreesegmentsBehaviour>().explodeShellflag = true; spawnseg.transform.parent = null; this.rigidbody.isKinematic = false; Destroy(this.gameObject); }
//When Shell Attacked void OnShellAttacked(ShellAttackedSendMsgParam param) { return; FindPointInTriangle(param.attackedPoint); CalculateUVPos(param.attackedPoint); StartCoroutine("AddTextureToMap"); }
void OnShellAttacked(ShellAttackedSendMsgParam param) { if (!splitted) { return; } StartCoroutine("AttackedBehaviour", param); }
void OnShellAttacked(ShellAttackedSendMsgParam param) { Vector3 tmp = param.attackedPoint - param.direction; HouseActivityParam p = new HouseActivityParam(); p.origin = tmp; OnHit(p); }
void OnShellAttacked(ShellAttackedSendMsgParam param) { if (emitter) { return; } destructedAmount = GlobalInfo.shellProperty[(int)param.attackedShellKind].destructionPower; StartCoroutine("AttackedBehaviour", param); }
void OnShellAttacked(ShellAttackedSendMsgParam param) { float explosionPower = GlobalInfo.shellProperty[(int)param.attackedShellKind].explosionPower; rigidbody.AddExplosionForce(drumexppower, param.attackedPoint, 3.0f, 10f, ForceMode.Impulse); Inner.emit = true; Smoke.emit = true; Destroy(this.gameObject, 5f); }
void OnShellAttacked(ShellAttackedSendMsgParam param) { if (oilExplosion == null) { return; } if (param.attackedShellKind != ShellKind.Bullet) { GameObject.Instantiate(oilExplosion, param.attackedPoint, Quaternion.identity); } }
void OnShellAttacked(ShellAttackedSendMsgParam param) { if (networkView.viewID.Equals(param.viewID)) { return; } StartCoroutine("AttackedBehaviour", param); if (networkView.isMine) { GlobalInfo.rpcControl.RPC("OnUpdateUserHitCountRPC", RPCMode.Server, param.userName); } }
void OnShellAttacked(ShellAttackedSendMsgParam param) { if (networkView.viewID.Equals(param.viewID)) { return; } destructedAmount = GlobalInfo.shellProperty[(int)param.attackedShellKind].destructionPower; StartCoroutine("AttackedBehaviour", param); if (networkView.isMine) { GlobalInfo.rpcControl.RPC("OnUpdateUserHitCountRPC", RPCMode.Server, param.userName); } }
IEnumerator RaiseWaterFoam(ShellAttackedSendMsgParam param) { yield return(new WaitForSeconds(0.3f)); if (param.attackedShellKind.Equals(ShellKind.LightShell)) { Instantiate(explosion[7], param.attackedPoint, Quaternion.identity); } else { Instantiate(explosion[8], param.attackedPoint, Quaternion.identity); } }
IEnumerator AttackedBehaviour(ShellAttackedSendMsgParam param) { yield return(new WaitForSeconds(0.0f)); destructedAmount += GlobalInfo.shellProperty[(int)param.attackedShellKind].destructionPower; GameObject.Instantiate(explosion, param.attackedPoint, Quaternion.identity); if (destructedAmount >= defensivePower) { destructedAmount = 0.0f; Vector3 hitpoint = transform.InverseTransformPoint(param.attackedPoint); HouseActivityParam p = new HouseActivityParam(); p.hitpoint = hitpoint; p.radius = shotradius; StartCoroutine("houseactivity", p); } }
void OnShellAttackedRPC(Vector3 attackedPos, Vector3 normal, Vector3 dir, int shellKind, NetworkViewID viewID, string userName) { if (!enabledFlag) { return; } ShellAttackedSendMsgParam param = new ShellAttackedSendMsgParam(); param.attackedPoint = attackedPos; param.attackedShellKind = (ShellKind)shellKind; param.normal = normal; param.direction = dir; param.viewID = viewID; param.userName = userName; GlobalInfo.eventHandler.SendMessage("OnShellAttacked", param, SendMessageOptions.DontRequireReceiver); }
// Use this for initialization void OnShellAttacked(ShellAttackedSendMsgParam param) { RaycastHit hit = new RaycastHit(); Vector3 tmp; Physics.Raycast(new Ray(param.attackedPoint + new Vector3(0, 3.0f, 0), Vector3.down), out hit); if (hit.collider != null) { if (hit.collider.gameObject.Equals(this.gameObject)) { GameObject.Instantiate(explosion, param.attackedPoint, Quaternion.identity); // tmp = param.attackedPoint - hit.point; // if(tmp.magnitude <= EP) // StartCoroutine("AttackedBehaviour",param); } } }
void OnAttackVibrate(ShellAttackedSendMsgParam param) { if (!networkView.isMine) { return; } if (param.attackedShellKind == ShellKind.Bullet) { return; } Vector3 tmp = param.attackedPoint - transform.position; if (tmp.magnitude < GlobalInfo.shellProperty[(int)param.attackedShellKind].explosionRadius) { if (GlobalInfo.specialCamState) { camPos = cam.localPosition; } else { switch (GlobalInfo.camPosState) { case 0: break; case 1: camPos = secondaryCamPos.position; break; case 2: camPos = thirdCamPos.position; break; default: break; } } vibrateForce = camVibrateForce; GlobalInfo.camAnimFlag = true; camAnimTime = 0.0f; // Camera.mainCamera.GetComponent<MotionBlur>().enabled = true; Camera.mainCamera.GetComponent <MotionBlur>().blurAmount = 1.0f; } }
IEnumerator AttackedBehaviour(ShellAttackedSendMsgParam param) { yield return(new WaitForSeconds(0)); if (networkView.isMine) { camPos.GetComponent <MotionBlur>().enabled = true; blurFlag = true; blurTime = 0.0f; } foreach (Transform a in shellAttackedFlame) { a.particleEmitter.emit = true; a.particleEmitter.minSize = 3.0f; a.particleEmitter.maxSize = 9.0f; } destructionState += GlobalInfo.shellProperty[(int)param.attackedShellKind].destructionPower; if (networkView.isMine) { if (destructionState >= defensivePower) { if (Network.isServer) { for (int i = 0; i < GlobalInfo.userInfoList.Count; i++) { if (GlobalInfo.userInfoList[i].name.Equals(param.userName)) { GlobalInfo.userInfoList[i].score += defensivePower; break; } } GlobalInfo.eventHandler.SendMessage("OnUpdateUserScore", SendMessageOptions.DontRequireReceiver); } else { GlobalInfo.rpcControl.RPC("OnUpdateUserScoreRPC", RPCMode.Server, param.userName, defensivePower); } // string chatString = GlobalInfo.userInfo.name + defeatLabel1 + param.userName + defeatLabel2; // GlobalInfo.rpcControl.RPC("OnChatMessageRPC",RPCMode.All,chatString); destroyedFlag = true; } } }
IEnumerator AttackedBehaviour(ShellAttackedSendMsgParam param) { yield return(new WaitForSeconds(0)); destructionState += destructedAmount; if (destructionState >= defensivePower) { falldowned = true; psangle = 0; if (thinTreeFlag) { collider.enabled = false; } Vector3 contactpoint = param.attackedPoint; Vector3 vectora = contactpoint - myPos.position; rotationaxis = Vector3.up; resultvector = Vector3.Cross(rotationaxis, -vectora); emitter = true; } }
void OnShellAttacked(ShellAttackedSendMsgParam param) { RaycastHit[] hits; Transform tr; Vector3 sweepSpartPoint; bool flag = false; System.Collections.Generic.List <GameObject> hitList = new System.Collections.Generic.List <GameObject>(); sweepSpartPoint = param.attackedPoint - param.direction; hits = Physics.SphereCastAll(new Ray(sweepSpartPoint, param.direction), 0.5f, param.direction.magnitude * 2.0f); if (hits.Length > 0) { foreach (RaycastHit h in hits) { if (h.collider != null) { tr = h.collider.transform; while (tr.parent != null) { flag = false; foreach (GameObject go in hitList) { if (go.Equals(tr.gameObject)) { flag = true; break; } } if (!flag) { hitList.Add(tr.gameObject); } tr = tr.parent; } flag = false; foreach (GameObject go in hitList) { if (go.Equals(tr.gameObject)) { flag = true; break; } } if (!flag) { hitList.Add(tr.gameObject); } } } foreach (GameObject go in hitList) { go.SendMessage("OnShellAttacked", param, SendMessageOptions.DontRequireReceiver); } } if (GlobalInfo.canon != null) { GlobalInfo.canon.SendMessage("OnAttackVibrate", param, SendMessageOptions.DontRequireReceiver); } Instantiate(explosion[(int)param.attackedShellKind], param.attackedPoint, Quaternion.identity); if (param.attackedPoint.y < GlobalInfo.water_Level) { StartCoroutine("RaiseWaterFoam", param); } }
IEnumerator AttackedBehaviour(ShellAttackedSendMsgParam param) { yield return(new WaitForSeconds(0)); destructionState += destructedAmount; foreach (Transform a in shellAttackedFlame) { a.particleEmitter.minSize = 4.0f; a.particleEmitter.maxSize = 9.0f; } GameObject.Instantiate(oilExplosion, param.attackedPoint, Quaternion.identity); mat.SetFloat("_CurBrokenCount", destructionState * 3.0f); foreach (Transform a in breakables) { if (a.renderer.materials.Length > 1) { a.renderer.materials[0] = mat; } else { a.renderer.material = mat; } } if (networkView.isMine) { if (tankControlState == TankControlState.Manual) { Camera.mainCamera.GetComponent <MotionBlur>().enabled = true; } blurFlag = true; blurTime = 0.0f; if (destructionState > defensivePower) { if (Network.isServer) { for (int i = 0; i < GlobalInfo.userInfoList.Count; i++) { if (GlobalInfo.userInfoList[i].name.Equals(param.userName)) { GlobalInfo.userInfoList[i].score += defensivePower; break; } } GlobalInfo.eventHandler.SendMessage("OnUpdateUserScore", SendMessageOptions.DontRequireReceiver); } else { GlobalInfo.rpcControl.RPC("OnUpdateUserScoreRPC", RPCMode.Server, param.userName, defensivePower); } // string chatString = GlobalInfo.userInfo.name + defeatLabel1 + param.userName + defeatLabel2; // GlobalInfo.rpcControl.RPC("OnChatMessageRPC",RPCMode.All,chatString); if (tankControlState == TankControlState.Manual) { FinalOperation(); GlobalInfo.rpcControl.networkView.RPC("OnDestroyedRPC", RPCMode.All, (int)equipKind, transform.position, transform.rotation, GlobalInfo.playerViewID, GlobalInfo.userInfo.name); } else { string nam = ""; foreach (UserInfoClass uf in GlobalInfo.userInfoList) { if (uf.playerViewID.Equals(networkView.viewID)) { nam = uf.name; } } GlobalInfo.rpcControl.networkView.RPC("OnDestroyedRPC", RPCMode.All, (int)equipKind, transform.position, transform.rotation, networkView.viewID, nam); } Network.RemoveRPCs(networkView.viewID); Network.Destroy(gameObject); } } }
void OnShellAttacked(ShellAttackedSendMsgParam param) { GameObject.Instantiate(oilExplosion, param.attackedPoint, Quaternion.identity); DestroyImmediate(gameObject); }