public static void SVNBypassLockGameobjectContext(MenuCommand command)
 {
     SVNCommands.SVNBypassRevision(new[] { SVNUtility.GetAssetPath(command.context) });
 }
 public static void SVNBypassLockProjectContext()
 {
     SVNCommands.SVNBypassRevision(GetAssetPathsOfSelected().ToArray());
 }
Exemple #3
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 public static void SetBypass(Object obj)
 {
     SVNCommands.SVNBypassRevision(new[] { GetAssetPath(obj) });
 }