Exemple #1
0
    bool SelectNode()
    {
        touchType          = TouchType.select_t;
        touchBeginPosition = getTouchPosition();

        nodesList.Clear();
        nodesList = STLevel.GetTouchedNodesList(touchBeginPosition);

        currentTouchedObject++;

        if (currentTouchedObject > nodesList.Count - 1)
        {
            currentTouchedObject = 0;
        }

        if (nodesList.Count > 0)
        {
            nodesList [currentTouchedObject].onMousePressed();

            return(true);
        }
        return(false);
    }