void windowShowLoadDialog() { scrollPosition = GUILayout.BeginScrollView(scrollPosition); { foreach (string levelName in levelsArray) { GUILayout.BeginHorizontal(); { GUILayout.Label(levelName); if (GUILayout.Button("Load")) { editNodesMode = false; STLevel.LoadLevel(levelName); STLevel.GetNodesNet().ChangeNetNodesState(false); STLevel.GetRootNode().SetEnableTouches(true); } if (GUILayout.Button("Delete")) { STLevel.DeleteLevel(levelName); updateLevelsList(); } } GUILayout.EndHorizontal(); } } GUILayout.EndScrollView(); }