private void Awake()
        {
            // lul
            Screen.fullScreen = false;

            SLUIWorker.LookForCustomTypes();

            Manager = SLUIManager.CreateNew(SLUIName, Root, Environment.CurrentDirectory + "\\" + WorkDirectory);
            Manager.AddFiles(LuaFiles);
            Manager.Reload();
        }
Exemple #2
0
 internal SLUIDebugger(SLUIWorker parent)
 {
     Parent = parent;
 }
 internal SLUICore(SLUIWorker parent)
 {
     Parent = parent;
 }