public void GetPlayerCurrentlyInTurnShouldBe1Test()
        {
            RoundLogic atTest   = new RoundLogic(2);
            int        expected = 1;

            atTest.changePlayerTurn(true);
            atTest.changePlayerTurn(true);

            int actual = atTest.playerAtTurn;

            Assert.AreEqual(expected, actual);
        }
        public void RoundLogicChangeFromPlayer1to2TurnTest()
        {
            RoundLogic atTest   = new RoundLogic(2);
            int        expected = 2;

            atTest.changePlayerTurn(true);

            int actual = atTest.playerAtTurn;

            Assert.AreEqual(expected, actual);
        }