public void GetPlayerCurrentlyInTurnShouldBe1Test() { RoundLogic atTest = new RoundLogic(2); int expected = 1; atTest.changePlayerTurn(true); atTest.changePlayerTurn(true); int actual = atTest.playerAtTurn; Assert.AreEqual(expected, actual); }
public void RoundLogicChangeFromPlayer1to2TurnTest() { RoundLogic atTest = new RoundLogic(2); int expected = 2; atTest.changePlayerTurn(true); int actual = atTest.playerAtTurn; Assert.AreEqual(expected, actual); }