public void UpdateDiscussionStates(string text)
    {
        RotateStatus stat = new RotateStatus();

        if (text.Equals("start session"))
        {
            stat.chngMsg(1);
        }
        else if (text.Equals("join session"))
        {
            stat.chngMsg(2);
        }
        else if (text.Equals("think idea"))
        {
            stat.chngMsg(3);
        }
        else if (text.Equals("share idea"))
        {
            stat.chngMsg(4);
        }
        else if (text.Equals("reset"))
        {
            stat.chngMsg(0);
        }
    }
Exemple #2
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            /// <summary>
            /// Start fast rotation in the specified direction
            /// </summary>
            /// <param name="aSpeed">The speed with which to move. The sign indicates the direction. A value of 0 indicates to stop
            /// the rotation
            /// </param>
            public void Rotate(double aSpeed)
            {
                Int32 controllerSpeed = (Int32)(aSpeed / SiderialTrackingSpeed);

                if (controllerSpeed == 0)
                {
                    syLog.LogMessage("Rotate", "Stop Rotation");
                    // This is a stop command
                    if (rotateStatus == null)
                    {
                        // We are not rotating. Ignore the command
                        syLog.LogMessage("Rotate", "Ignoring stop rotate while not rotating");
                        return;
                    }

                    // Stop the rotation
                    SendCommand(rotateStatus.moveOffCommand);

                    // Restore the old situation
                    FastRate = rotateStatus.oldFastSpeed;
                    if (rotateStatus.wasTracking)
                    {
                        IsTracking = true;
                    }

                    rotateStatus = null;
                }
                else
                {
                    // Start rotation.

                    syLog.LogMessage("Rotate", "Start Rotation speed = " + controllerSpeed);

                    // First gather the current status
                    rotateStatus              = new RotateStatus();
                    rotateStatus.wasTracking  = IsTracking;
                    rotateStatus.oldFastSpeed = FastSpeed;

                    AxisCommands onCommmand;

                    if (aSpeed >= 0)
                    {
                        onCommmand = AxisCommands.RightOn;
                        rotateStatus.moveOffCommand = AxisCommands.RightOff;
                    }
                    else
                    {
                        aSpeed     = -aSpeed;
                        onCommmand = AxisCommands.LeftOn;
                        rotateStatus.moveOffCommand = AxisCommands.LeftOff;
                    }

                    IsTracking = false;
                    FastRate   = controllerSpeed;
                    SendCommand(AxisCommands.FastOn);
                    SendCommand(onCommmand);
                }
            }
Exemple #3
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            /// <summary>
            /// Start fast rotation in the specified direction
            /// </summary>
            /// <param name="aSpeed">The speed with which to move. The sign indicates the direction. A value of 0 indicates to stop
            /// the rotation
            /// </param>
            public void Rotate(double aSpeed)
            {
                Int32 controllerSpeed = (Int32)(aSpeed / SiderialTrackingSpeed);

                if (controllerSpeed == 0)
                {

                    syLog.LogMessage("Rotate", "Stop Rotation");
                    // This is a stop command
                    if (rotateStatus == null)
                    {
                        // We are not rotating. Ignore the command
                        syLog.LogMessage("Rotate", "Ignoring stop rotate while not rotating");
                        return;
                    }

                    // Stop the rotation
                    SendCommand(rotateStatus.moveOffCommand);

                    // Restore the old situation
                    FastRate = rotateStatus.oldFastSpeed;
                    if (rotateStatus.wasTracking)
                    {
                        IsTracking = true;
                    }

                    rotateStatus = null;
                }
                else
                {
                    // Start rotation.

                    syLog.LogMessage("Rotate", "Start Rotation speed = " + controllerSpeed);

                    // First gather the current status
                    rotateStatus = new RotateStatus();
                    rotateStatus.wasTracking = IsTracking;
                    rotateStatus.oldFastSpeed = FastSpeed;

                    AxisCommands onCommmand;

                    if (aSpeed >= 0)
                    {
                        onCommmand = AxisCommands.RightOn;
                        rotateStatus.moveOffCommand = AxisCommands.RightOff;
                    }
                    else
                    {
                        aSpeed = -aSpeed;
                        onCommmand = AxisCommands.LeftOn;
                        rotateStatus.moveOffCommand = AxisCommands.LeftOff;
                    }

                    IsTracking = false;
                    FastRate = controllerSpeed;
                    SendCommand(AxisCommands.FastOn);
                    SendCommand(onCommmand);

                }
            }