//吃胡 public void HuPai(SocketModel socketModel) { List <int> list = socketModel.GetData(); int pos = list[0]; int mj = list[1]; int fangpaoPos = list[2]; string sendPos = String.Empty; if (pos == GameInfo.Instance.positon) { sendPos = "bot"; } else { sendPos = GameInfo.Instance.TryGetLocPos(GameInfo.Instance.positon, pos); } List <PlayerData> plist = socketModel.GetPdata(); RoomEvent.DoChiHu(sendPos, mj, fangpaoPos, plist); // GameInfo.Instance.PlayFlag = false; }