Exemple #1
0
 //Loads all the sprites once Unity is ready
 private void LoadSprites()
 {
     Dirt.LoadSprites();
     Ladder.LoadSprites();
     Bridge.LoadSprites();
     Trench.LoadSprites();
     Roof.LoadSprites();
     Platform.LoadSprites();
     BackgroundBlock.LoadSprites();
     Box.LoadSprites();
 }