public static void updateFarmingSpot(FarmingSpot thefarmingspot, GameClient Session, Room room) { if (thefarmingspot != null && Session != null) { try { var item = thefarmingspot.FarmingSpotItem; #region Plant Type uint thefarmingspottype = 0; double thefarmingspotheight = 0; if (thefarmingspot.type == "weed") { thefarmingspottype = 6699; thefarmingspotheight = 0; } else if (thefarmingspot.type == "carrot") { thefarmingspottype = 2946; thefarmingspotheight = 0.01; } else { thefarmingspottype = 6699; thefarmingspotheight = 0; } #endregion RoleplayManager.PlaceItemToCord(Session, thefarmingspottype, thefarmingspot.x, thefarmingspot.y, thefarmingspotheight, 0, false); } catch { } } }