Exemple #1
0
    public void Emit(Vector2 position)
    {
        Vector3 pointOnScreen  = camera.WorldToScreenPoint(new Vector3(position.x, position.y, 0));
        Vector2 pointOnScreen2 = new Vector2(pointOnScreen.x, pointOnScreen.y);

        rippleEffect.EmitWithPosition(new Vector2(pointOnScreen2.x / camera.pixelWidth, pointOnScreen2.y / camera.pixelHeight));
    }