public PartialViewResult GetSummonerInfo(string name) { if (string.IsNullOrEmpty(name.Trim())) { return(null); } var key = WebConfigurationManager.AppSettings["RiotApiKey"]; var rateLimit1 = int.Parse(WebConfigurationManager.AppSettings["RateLimitPer10Seconds"]); var rateLimit2 = int.Parse(WebConfigurationManager.AppSettings["RateLimitPer10Minutes"]); SummonerRegisterInfoModel summoner; try { summoner = new SummonerRegisterInfoModel(RiotApi.GetInstance(key, rateLimit1, rateLimit2).GetSummoner(Region.euw, name)); } catch (Exception e) { // Summoner does not exist or riot API offline if (e.Message != "404, Resource not found") { return(PartialView("SummonerInfo", new SummonerRegisterInfoModel(true))); } return(PartialView("SummonerInfo", null)); } return(PartialView("SummonerInfo", summoner)); }
public async Task Run(string[] args) { System.IO.StreamReader file = new System.IO.StreamReader("token.txt"); string riotToken = file.ReadLine(); string discordToken = file.ReadLine(); api = RiotApi.GetInstance(riotToken); staticApi = StaticRiotApi.GetInstance(riotToken); client = new DiscordClient(new DiscordConfig() { Token = discordToken, TokenType = TokenType.Bot, DiscordBranch = Branch.Canary, LogLevel = LogLevel.Debug, UseInternalLogHandler = true, AutoReconnect = true }); client.UseCommands(new CommandConfig() { Prefix = "$", SelfBot = false }); CreateCommands(client); await client.Connect(); champions = staticApi.GetChampions(Region.na, ChampionData.info).Champions.Values.ToList <ChampionStatic>(); spells = staticApi.GetSummonerSpells(Region.eune, SummonerSpellData.basic).SummonerSpells.Values.ToList <SummonerSpellStatic>(); Console.ReadLine(); }
private void ApiValidate() => _riotApi = _applicationConfig.EnvironmentEnum == DevelopmentEnvironment.Dev ? RiotApi.GetDevelopmentInstance(_applicationConfig.RiotApiConfig.ApiKey) : RiotApi.GetInstance( apiKey: _applicationConfig.RiotApiConfig.ApiKey, rateLimitPer10s: _applicationConfig.RiotApiConfig.RateLimitPer10s, rateLimitPer10m: _applicationConfig.RiotApiConfig.RateLimitPer10m);
public void GetSummonerInfo(string summonerName, string api, SummonerViewModel model) { var myApi = RiotApi.GetInstance(api); var staticApi = StaticRiotApi.GetInstance(api); if (summonerName != null) { GrabSummoner(myApi, summonerName, model); var champions = staticApi.GetChampions(Region.na, ChampionData.image).Champions.Values; var summonerSpells = staticApi.GetSummonerSpells(Region.na, SummonerSpellData.image).SummonerSpells.Values; var version = staticApi.GetVersions(Region.na).FirstOrDefault(); var rankedStats = myApi.GetStatsRanked(Region.na, model.SummonerId); var summonerIdList = new List <long> { model.SummonerId }; var leagues = myApi.GetLeagues(Region.na, summonerIdList).FirstOrDefault().Value; GrabEntries(leagues, model); GrabMatchHistory(myApi, model, version, champions, summonerSpells); model.Champions = champions; model.SummonerIcon = "http://ddragon.leagueoflegends.com/cdn/" + version + "/img/profileicon/" + model.SummonerIconId + ".png"; } }
public HomeController(IRepositoryBase <Entrada> context) { _context = context; _rito = RiotApi.GetInstance(k); _claves = new Claves(); _staticApi = StaticRiotApi.GetInstance(k); }
private static MatchDetail GetMatchDetail(long id) { var api = RiotApi.GetInstance(API_KEY); var detail = api.GetMatch(Region.na, id, includeTimeline: true); return(detail); }
public PartialViewResult GetSummonerInfo(string name) { if (string.IsNullOrEmpty(name.Trim())) { return(null); } var key = WebConfigurationManager.AppSettings["RiotApiKey"]; SummonerRegisterInfoModel summoner; try { // TODO fix cringy magic numbers (rate limits) summoner = new SummonerRegisterInfoModel(RiotApi.GetInstance(key, 3000, 180000).GetSummoner(Region.euw, name)); } catch (Exception e) { // Summoner does not exist or riot API offline if (e.Message != "404, Resource not found") { return(PartialView("SummonerInfo", new SummonerRegisterInfoModel(true))); } return(PartialView("SummonerInfo", null)); } return(PartialView("SummonerInfo", summoner)); }
public Handler(string key) { #if DEBUG API = RiotApi.GetDevelopmentInstance(key); #else API = RiotApi.GetInstance(key, 20, 100); #endif }
public RiotApiScrapeJob() { var key = WebConfigurationManager.AppSettings["RiotApiKey"]; var rateLimit1 = int.Parse(WebConfigurationManager.AppSettings["RateLimitPer10Seconds"]); var rateLimit2 = int.Parse(WebConfigurationManager.AppSettings["RateLimitPer10Minutes"]); _api = RiotApi.GetInstance(key, rateLimit1, rateLimit2); _staticApi = StaticRiotApi.GetInstance(key); }
static void Main(string[] args) { var apikey = ConfigurationManager.AppSettings["apikey"]; Console.WriteLine("waddup boois"); Console.WriteLine(apikey); var api = RiotApi.GetInstance(apikey, 8, 500); // , 7, 500 GameBase gamebase = GameBase.LoadFromFile("DataFiles/gamebaseEX.xml"); GameBase gamebaseToAdd = GameBase.LoadFromFile("DataFiles/gamebase.xml"); int gamesToAdd = 0; //gamebaseToAdd.games.Count(g => !gamebase.games.Any(p => g.GameId == p.GameId)); int index = 0; Console.WriteLine("Games to Add: " + gamesToAdd); ChampStatBase champStatBase = ChampStatBase.LoadFromFile("DataFiles/ChampStatBase.xml"); // new ChampStatBase();// var timer = new System.Threading.Timer((e) => { gamebase.SaveToFile("DataFiles/gamebaseEX.xml"); champStatBase.SaveToFile("DataFiles/ChampStatBase.xml"); Console.WriteLine("SAVING FILES"); }, null, TimeSpan.Zero, TimeSpan.FromMinutes(1)); foreach (Game game in gamebaseToAdd.games) { if (!gamebase.games.Any(g => g.GameId == game.GameId)) // if not already in de gamebase { MatchDetail apiGame = null; try { apiGame = api.GetMatch(Region.euw, game.GameId); } catch (Exception) { continue; } gamebase.games.Add(new Game(game.GameId, apiGame.MatchCreation, 1, (int)apiGame.MatchDuration.TotalSeconds, apiGame.Region)); foreach (var participant in apiGame.Participants) { champStatBase.champStats.Add(new ChampStat(game.GameId, participant)); } index++; Console.WriteLine("GameId: " + game.GameId + " Game " + index + " out of " + gamesToAdd + " Total Games: " + gamebase.games.Count()); } } Console.WriteLine("All Done! press any key to close."); Console.ReadKey(); }
static void Main(string[] args) { var api = RiotApi.GetInstance(ConfigurationManager.AppSettings["ApiKey"]); var staticApi = StaticRiotApi.GetInstance(ConfigurationManager.AppSettings["ApiKey"]); var statusApi = StatusRiotApi.GetInstance(); int id = int.Parse(ConfigurationManager.AppSettings["Summoner1Id"]); string name = ConfigurationManager.AppSettings["Summoner1Name"]; int id2 = int.Parse(ConfigurationManager.AppSettings["Summoner2Id"]); string name2 = ConfigurationManager.AppSettings["Summoner2Name"]; string team = ConfigurationManager.AppSettings["Team1Id"]; string team2 = ConfigurationManager.AppSettings["Team2Id"]; int gameId = int.Parse(ConfigurationManager.AppSettings["GameId"]); Region region = (Region)Enum.Parse(typeof(Region), ConfigurationManager.AppSettings["Region"]); var languages = staticApi.GetLanguages(region); Console.WriteLine(string.Join(", ", languages)); var summ = api.GetSummoner(region, name); var teams = summ.GetTeams(); var match1 = api.GetMatch(region, gameId); Console.WriteLine(match1.MapType); var shards = statusApi.GetShards(); var shardStatus = statusApi.GetShardStatus(region); var statSummaries = api.GetStatsSummaries(region, id); var championIds = new List <int>(); for (int i = 0; i < 30; i += 15) { var matches = api.GetMatchHistory(region, id, i, i + 15, null, new List <Queue>() { Queue.RankedSolo5x5 }); foreach (var match in matches) { championIds.Add(match.Participants[0].ChampionId); } } var mostPlayedChampId = championIds.GroupBy(c => c).OrderByDescending(g => g.Count()).FirstOrDefault().Key; var mostPlayedChamp = staticApi.GetChampion(region, mostPlayedChampId); Console.WriteLine(mostPlayedChamp.Name); var games = api.GetRecentGames(region, id); Console.WriteLine("Done! Press Enter to exit."); Console.ReadLine(); }
/// <summary> /// Calls the lol api for the current game of the user passed in /// </summary> /// <param name="summonerApi"></param> /// <returns></returns> public static string GetCurrentGame(dynamic summonerApi) { var api = RiotApi.GetInstance(Environment.GetEnvironmentVariable("lol_api_key")); var currentGameData = api.GetCurrentGame((Platform)Region.euw, summonerApi.Id); Console.WriteLine(currentGameData); //var message = summonerApi.Name + " is currently in a game as " + Champion + " and is " + Current Stats + " as of " + time; return("current"); }
/// <summary> /// Calls the Lol api for the summonername passed in /// </summary> /// <param name="summonerName"></param> /// <returns></returns> public static dynamic GetSummonerData(string summonerName) { int summonerId; var api = RiotApi.GetInstance(Environment.GetEnvironmentVariable("lol_api_key")); if (int.TryParse(summonerName, out summonerId)) { return(api.GetSummoner(Region.euw, summonerId)); } return(api.GetSummoner(Region.euw, summonerName)); }
public static List <MatchSummary> GetRecentMatches(Summoner summoner) { try { var api = RiotApi.GetInstance(API_KEY); var matches = api.GetMatchHistory(Region.na, summoner.Id); return(matches); } catch { return(null); } }
public static List <Game> GetRecentGames(Summoner summoner) { try { var api = RiotApi.GetInstance(API_KEY); var games = api.GetRecentGames(Region.na, summoner.Id); return(games); } catch { return(null); } }
public static Summoner GetSummoner(string name) { try { var api = RiotApi.GetInstance(API_KEY); var summoner = api.GetSummoner(Region.na, name); return(summoner); } catch (Exception e) { return(null); } }
public static async Task <Summoner> GetSummoner(string name, Region region) { try { var api = RiotApi.GetInstance(Variables.ApiKey); return(await api.GetSummonerAsync(region, name)); } catch (RiotSharpException e) { Debug.WriteLine(e.Message); return(null); } }
public static async Task <bool> CheckSummoner(string name, Region region) { try { var api = RiotApi.GetInstance(Variables.ApiKey); await api.GetSummonerAsync(region, name); return(true); } catch (Exception e) { Debug.WriteLine(e.Message); return(false); } }
/// <summary> /// This is the root of the functions app. /// It is used to initialize all services that are /// used via dependency injections. /// </summary> public override void Configure(IFunctionsHostBuilder builder) { builder.Services.AddSingleton <CloudTables>(); builder.Services.AddSingleton <LolChestConfig>(); builder.Services.AddTransient <ISmtpClient>(provider => new SmtpClient()); var cd = new ConcurrentDictionary <TimeSpan, int>(); cd.AddOrUpdate(TimeSpan.FromSeconds(1), span => 20, (span, i) => i); cd.AddOrUpdate(TimeSpan.FromSeconds(2), span => 100, (span, i) => i); builder.Services.AddSingleton <IRiotApi>(provider => RiotApi.GetInstance( provider.GetService <LolChestConfig>().ApiKey, cd, new PassThroughCache())); builder.Services.AddSingleton <ISummonerEndpoint>(provider => provider.GetService <IRiotApi>().Summoner); builder.Services.AddSingleton <IMatchEndpoint>(provider => provider.GetService <IRiotApi>().Match); }
/// <summary> /// Constructor for this class which fetches the API instance.. /// </summary> /// <param name="apiKey">A developer key from https://developer.riotgames.com/ </param> public LeagueStats(string apiKey) { api = RiotApi.GetInstance(apiKey); staticApi = StaticRiotApi.GetInstance(apiKey); statusApi = StatusRiotApi.GetInstance(); try { this.api.GetChampion(Region.br, 1); } catch (RiotSharpException ex) { Console.WriteLine(ex.Message); throw new InvalidAPITokenException("Please provide a valid Riot API token for SmellyBot to use League of Legends commands."); } }
static void Main(string[] args) { var api = RiotApi.GetInstance(ConfigurationManager.AppSettings["ApiKey"]); var staticApi = StaticRiotApi.GetInstance(ConfigurationManager.AppSettings["ApiKey"]); var statusApi = StatusRiotApi.GetInstance(); int id = int.Parse(ConfigurationManager.AppSettings["Summoner1Id"]); string name = ConfigurationManager.AppSettings["Summoner1Name"]; int id2 = int.Parse(ConfigurationManager.AppSettings["Summoner2Id"]); string name2 = ConfigurationManager.AppSettings["Summoner2Name"]; string team = ConfigurationManager.AppSettings["Team1Id"]; string team2 = ConfigurationManager.AppSettings["Team2Id"]; var match1 = api.GetMatch(Region.euw, 1929054645); Console.WriteLine(match1.MapType); var shards = statusApi.GetShards(); var shardStatus = statusApi.GetShardStatus(Region.euw); var statSummaries = api.GetStatsSummaries(Region.euw, id); var championIds = new List <int>(); for (int i = 0; i < 30; i += 15) { var matches = api.GetMatchHistory(Region.euw, id, i, i + 15, null, new List <Queue>() { Queue.RankedSolo5x5 }); foreach (var match in matches) { championIds.Add(match.Participants[0].ChampionId); } } var mostPlayedChampId = championIds.GroupBy(c => c).OrderByDescending(g => g.Count()).FirstOrDefault().Key; var mostPlayedChamp = staticApi.GetChampion(Region.euw, mostPlayedChampId); Console.WriteLine(mostPlayedChamp.Name); var games = api.GetRecentGames(Region.euw, id); Console.ReadLine(); }
public RiotApiScrapeJob() { var key = WebConfigurationManager.AppSettings["RiotApiKey"]; _api = RiotApi.GetInstance(key, 3000, 180000); var timeSetting = WebConfigurationManager.AppSettings["TournamentStart"]; tournamentStart = DateTime.ParseExact(timeSetting, "yyyy-MM-dd HH:mm", CultureInfo.InvariantCulture); // For summoner statistics, always 1 hour var intervalSummoners = new TimeSpan(1, 0, 0); var intervalMatches = new TimeSpan(1, 0, 0); new Timer(ScrapeSummoners, null, new TimeSpan(0, 0, 0, 0, 0), intervalSummoners); new Timer(ScrapeMatches, null, new TimeSpan(0, 0, 0, 0, 0), intervalMatches); }
public void GetSummonerInfo(string summonerName, string api) { var myApi = RiotApi.GetInstance(api); var staticApi = StaticRiotApi.GetInstance(api); var statusApi = StatusRiotApi.GetInstance(); var summoner = myApi.GetSummoner(Region.na, summonerName); var champions = staticApi.GetChampions(Region.na, ChampionData.image).Champions.Values; foreach (var champion in champions) { Console.WriteLine(champion.Name); } var varusRanked = summoner.GetStatsRanked(RiotSharp.StatsEndpoint.Season.Season2017); Console.WriteLine(varusRanked); Console.ReadLine(); }
static void Main(string[] args) { var api = RiotApi.GetInstance(ConfigurationManager.AppSettings["ApiKey"]); var staticApi = StaticRiotApi.GetInstance(ConfigurationManager.AppSettings["ApiKey"]); var statusApi = StatusRiotApi.GetInstance(); int id = int.Parse(ConfigurationManager.AppSettings["Summoner1Id"]); string name = ConfigurationManager.AppSettings["Summoner1Name"]; int id2 = int.Parse(ConfigurationManager.AppSettings["Summoner2Id"]); string name2 = ConfigurationManager.AppSettings["Summoner2Name"]; string team = ConfigurationManager.AppSettings["Team1Id"]; string team2 = ConfigurationManager.AppSettings["Team2Id"]; int gameId = int.Parse(ConfigurationManager.AppSettings["GameId"]); Region region = (Region)Enum.Parse(typeof(Region), ConfigurationManager.AppSettings["Region"]); var mastery = staticApi.GetMastery(Region.euw, 6111, MasteryData.all); var languages = staticApi.GetLanguages(region); Console.WriteLine(string.Join(", ", languages)); var summ = api.GetSummoner(region, name); var teams = summ.GetTeams(); var match1 = api.GetMatch(region, gameId); Console.WriteLine(match1.MapType); var shards = statusApi.GetShards(); var shardStatus = statusApi.GetShardStatus(region); var statSummaries = api.GetStatsSummaries(region, id); var games = api.GetRecentGames(region, id); Console.WriteLine("Done! Press Enter to exit."); Console.ReadLine(); }
public static void FixMatchCreationDates() { var key = WebConfigurationManager.AppSettings["RiotApiKey"]; var rateLimit1 = int.Parse(WebConfigurationManager.AppSettings["RateLimitPer10Seconds"]); var rateLimit2 = int.Parse(WebConfigurationManager.AppSettings["RateLimitPer10Minutes"]); var api = RiotApi.GetInstance(key, rateLimit1, rateLimit2); foreach (var m in Mongo.Matches.FindAll()) { MatchDetail game; try { game = api.GetMatch(Region.euw, m.RiotMatchId); } catch (Exception) { File.AppendAllText("C:\\Users\\Steven\\Desktop\\test.txt", m.BlueTeam.Name + " vs. " + m.RedTeam.Name + " (" + m.Phase + "." + m.Priority + ")\n"); continue; } m.AssistsBlueTeam = game.Participants.Where(x => x.TeamId == 100).Sum(x => x.Stats.Assists); m.DeathsBlueTeam = game.Participants.Where(x => x.TeamId == 100).Sum(x => x.Stats.Deaths); m.KillsBlueTeam = game.Participants.Where(x => x.TeamId == 100).Sum(x => x.Stats.Kills); m.AssistsRedTeam = game.Participants.Where(x => x.TeamId == 200).Sum(x => x.Stats.Assists); m.DeathsRedTeam = game.Participants.Where(x => x.TeamId == 200).Sum(x => x.Stats.Deaths); m.KillsRedTeam = game.Participants.Where(x => x.TeamId == 200).Sum(x => x.Stats.Kills); m.ChampionIds = game.Participants.Select(x => x.ChampionId).ToArray(); m.BanIds = game.Teams.Where(x => x.Bans != null).SelectMany(x => x.Bans).Select(x => x.ChampionId).ToArray(); m.Duration = game.MatchDuration; Mongo.Matches.Save(m); } }
public JsonResult GetMatchInformation(int hours, int minutes, string date) { SummonerModel model = new SummonerModel(); API riotApi = new API(); DateTime parsedDate = DateTime.Parse(date); parsedDate = parsedDate.AddHours(hours); parsedDate = parsedDate.AddMinutes(minutes); List <long> gameIds = riotApi.GetUrfGames(parsedDate); if (gameIds.Count > 0) { var api = RiotApi.GetInstance(riotApi.KeyOnly); var staticApi = StaticRiotApi.GetInstance(riotApi.KeyOnly); List <MatchDetail> matchDetails = new List <MatchDetail>(); for (int i = 0; i < gameIds.Count; i++) { matchDetails.Add(api.GetMatch(Region.euw, gameIds[i])); } ChampionListStatic championList = staticApi.GetChampions(Region.euw); ScoreCardCalculator scoreCalculator = new ScoreCardCalculator(); model.ChampionScoreCards = scoreCalculator.CalculateChampionScores(matchDetails, riotApi.GetChampions()); } return(Json(model, JsonRequestBehavior.AllowGet)); }
private void searchButton_Click(object sender, EventArgs e) { var api = RiotApi.GetInstance("d254864f-4fda-4807-8e01-6e44b2349ad7"); Summoner summoner; RiotSharp.Region region = RiotSharp.Region.euw; try { summoner = api.GetSummoner(region, summonerTextBox.Text); //MessageBox.Show(string.Format("Id : {0} {1}", summoner.Id, "toto")); //var matchList = api.GetMatchList(region, summoner.Id, null, ); var gameList = api.GetRecentGames(region, summoner.Id); var masteries = api.GetMasteryPages(region, summoner.Id); gameGridView.DataSource = gameList; } catch (RiotSharpException ex) { MessageBox.Show(ex.Message); // Handle the exception however you want. } }
public LeagueofLegendsService( DiscordSocketClient discord, CommandService commands, IConfigurationRoot config, LoggingService logging) { _config = config; _discord = discord; _commands = commands; _logging = logging; try { cacheTimer = TimeSpan.FromHours(1); api = RiotApi.GetInstance(RiotApiKey, RateLimitPer10S, RateLimitPer10M); // This gets an API instance with our API Key and rate limits. staticApi = StaticRiotApi.GetInstance(RiotApiKey, true, cacheTimer); // THis gets a static endpoint API instance with our API key. } catch (RiotSharpException ex) { _logging.OnLogAsync(ex).ConfigureAwait(false); } }
static void Main(string[] args) { MySqlConnectionStringBuilder b = new MySqlConnectionStringBuilder(); b.Server = ConfigurationManager.AppSettings["server"]; b.UserID = ConfigurationManager.AppSettings["uid"]; b.Password = ConfigurationManager.AppSettings["password"]; b.Database = ConfigurationManager.AppSettings["database"]; b.Port = 3306; b.ConvertZeroDateTime = true; b.AllowZeroDateTime = true; link = new MySqlConnection(b.ToString()); //b.ToString() MySqlCommand cmd = link.CreateCommand(); Console.WriteLine("waddup boois"); Console.WriteLine(apikey); var api = RiotApi.GetInstance(apikey, 8, 500); // , 7, 500 List <Region> regions = new List <Region>(); regions.Add(new Region("euw", RiotSharp.Misc.Region.euw, 1)); regions.Add(new Region("eune", RiotSharp.Misc.Region.eune, 0)); regions.Add(new Region("na", RiotSharp.Misc.Region.na, 3)); regions.Add(new Region("kr", RiotSharp.Misc.Region.kr, 2)); Region region = null; try { region = regions.Find(r => r.name == args[0]); } catch (Exception) { } while (region == null) { Console.Write("Enter Region(euw/eune/na/kr): "); string result = Console.ReadLine().ToLower(); region = regions.Find(r => r.name == result); } Console.WriteLine("Region selected: " + region.region.ToString()); Console.Title = "GameFinder " + region.region.ToString().ToUpper(); regions.Clear(); while (!link.Ping()) { try { link.Open(); } catch (Exception ex) { Console.WriteLine(ex.Message); } } PlayerBase players = new PlayerBase(region, link); // new PlayerBase(); // //PlayerBase newPlayers = new PlayerBase(region, link); GameBase gamebase = new GameBase(region); //new GameBase(); players.LoadFromDatabase(link, 100); while (players.PlayersAvailable()) { if (players.players.Count < 5) { Console.WriteLine("UPLINK TO DATABASE..."); players.UpdatePlayers(link); gamebase.AddPlayersAndGamesToDatabase(link); players.LoadFromDatabase(link, 100); Console.WriteLine("QUIT NOW !"); //System.Threading.Thread.Sleep(5000); //Console.WriteLine("to late."); } try { List <RiotSharp.GameEndpoint.Game> games = new List <RiotSharp.GameEndpoint.Game>(); Console.WriteLine("Checking games from " + players.CurrentPlayer().SummonerID); try { games = api.GetRecentGames(region.region, players.CurrentPlayer().SummonerID); //get 10 games } catch (Exception e) { Console.WriteLine(e.Message); try { RiotSharpException ex = (RiotSharpException)e; Console.WriteLine("ERROR: " + ex.Message); if (ex.Message == "429, Rate Limit Exceeded") { //Console.WriteLine("429, Rate Limit Exceeded"); System.Threading.Thread.Sleep(10000); continue; } else { players.NextPlayer(); continue; } } catch (Exception) { } //Console.WriteLine(e.Message); players.NextPlayer(); continue; } players.CurrentPlayer().AddGamesFound(games.Count); // Console.Write(">"); foreach (var game in games) // for all games { if (game.GameMode == GameMode.Aram) // if this game is aram game { if (game.CreateDate > players.CurrentPlayer().CheckedUntill) { players.CurrentPlayer().AddAramsFound(1); gamebase.AddGame(new Game(game.GameId, game.FellowPlayers)); } } } if (games.Count > 0) { players.CurrentPlayer().CheckedUntill = games[0].CreateDate; } } catch (RiotSharpException ex) { // Handle the exception however you want. throw; } players.NextPlayer(); //players.IncrementIndex(); //Console.WriteLine("checking player " + players.index + " out of " + players.players.Count +" |" + ((float)players.index/players.players.Count*100 ).ToString("0.00") + "%| Games: " + gamebase.games.Count + " Est Total Games:" + (((float)gamebase.games.Count/ players.index)* players.players.Count).ToString("0")); //Console.WriteLine(); } Console.ReadKey(); }
public ToolModule(Configuration configuration) { _configuration = configuration; _riotApi = RiotApi.GetInstance(_configuration.LolApiKey, 1500, 90000); }