public static bool IsPlayerInGame(RiotApi api, out RootObject GameInfo, long player, string plat, Region reg) { try { if (reg == Region.pbe) { GameInfo = api.GetCurrentGamePBE(Region.pbe, player, "PBE1"); } else { GameInfo = api.GetCurrentGame(reg, player, plat); } if (GameInfo != null) { return(true); } } catch { } GameInfo = null; return(false); }