public void Reset() { FireStateController.BarabanController.ResetLogic(); RevolverLogic = new RevolverLogic(BarabanCount, LoadPositionId); RevolverAnimator.SetBool("ToLoadView", true); RevolverAnimator.SetBool("isLoad", false); RevolverAnimator.SetBool("toFireState", false); RevolverAnimator.SetBool("isFire", false); RevolverAnimator.Play("ArmView"); }
public void Initialize() { RevolverLogic = new RevolverLogic(BarabanCount, LoadPositionId); }