Exemple #1
0
 public static void SetGlobalTexture(int nameID, RenderTexture value, Rendering.RenderTextureSubElement element)
 {
     SetGlobalRenderTextureImpl(nameID, value, element);
 }
Exemple #2
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 public static void SetGlobalTexture(string name, RenderTexture value, Rendering.RenderTextureSubElement element)
 {
     SetGlobalRenderTextureImpl(Shader.PropertyToID(name), value, element);
 }
 public void SetTexture(int kernelIndex, string name, RenderTexture texture, int mipLevel, Rendering.RenderTextureSubElement element)
 {
     SetRenderTexture(kernelIndex, Shader.PropertyToID(name), texture, mipLevel, element);
 }
Exemple #4
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 public void SetTexture(int nameID, RenderTexture value, Rendering.RenderTextureSubElement element)
 {
     SetRenderTextureImpl(nameID, value, element);
 }
 public void SetTexture(int kernelIndex, int nameID, RenderTexture texture, int mipLevel, Rendering.RenderTextureSubElement element)
 {
     SetRenderTexture(kernelIndex, nameID, texture, mipLevel, element);
 }