Exemple #1
0
 protected RenderTarget()
 {
     this.priority   = RenderTargetPriority.Default;
     this.active     = true;
     this.autoUpdate = true;
     this._timer     = Root.Instance.Timer;
     ResetStatistics();
 }
Exemple #2
0
 protected RenderTarget(string name)
 {
     this.name = name;
     priority = RenderTargetPriority.Default;
     depthBufferPoolId = PoolId.Default;
     active = true;
     autoUpdate = true;
     ResetStatistics();
 }
Exemple #3
0
		protected RenderTarget()
		{
			this.priority = RenderTargetPriority.Default;
			this.active = true;
			this.autoUpdate = true;
			this._timer = Root.Instance.Timer;
			ResetStatistics();
		}