float ScrubCoefficient = 1; /* Not sure if I should make this setable */ /* Sensored Tank constructor (uses two gearboxes)*/ public SensoredTank(RemoteSensoredGearbox left, RemoteSensoredGearbox right, bool leftInverted, bool rightInverted, float wheelRadius) : base(left, right, leftInverted, rightInverted) { _left = left; _right = right; _gearBoxes = new RemoteSensoredGearbox[] { _left, _right }; if (wheelRadius < 0.01) { Debug.Print("HERO: Wheel radius must be greater than 0.01"); } this.wheelRadius = wheelRadius; }