float ScrubCoefficient = 1;   /* Not sure if I should make this setable */

        /* Sensored Tank constructor (uses two gearboxes)*/
        public SensoredTank(RemoteSensoredGearbox left, RemoteSensoredGearbox right, bool leftInverted, bool rightInverted, float wheelRadius) : base(left, right, leftInverted, rightInverted)
        {
            _left      = left;
            _right     = right;
            _gearBoxes = new RemoteSensoredGearbox[] { _left, _right };

            if (wheelRadius < 0.01)
            {
                Debug.Print("HERO: Wheel radius must be greater than 0.01");
            }
            this.wheelRadius = wheelRadius;
        }