internal void CreateRoom(RealtimeRoomConfig config, RealTimeEventListenerHelper helper, Action <RealTimeRoomResponse> callback)
 {
     RealTimeMultiplayerManager.RealTimeMultiplayerManager_CreateRealTimeRoom(mGameServices.AsHandle(), config.AsPointer(), helper.AsPointer(), InternalRealTimeRoomCallback, ToCallbackPointer(callback));
 }
 internal void CreateRoom(RealtimeRoomConfig config, GooglePlayGames.Native.PInvoke.RealTimeEventListenerHelper helper, Action <RealTimeRoomResponse> callback)
 {
     RealTimeMultiplayerManager.RealTimeMultiplayerManager_CreateRealTimeRoom(this.mGameServices.AsHandle(), config.AsPointer(), helper.AsPointer(), new RealTimeMultiplayerManager.RealTimeRoomCallback(RealtimeManager.InternalRealTimeRoomCallback), ToCallbackPointer(callback));
 }