private async Task DiscordShardedClientOnReactionRemoved(Cacheable <IUserMessage, ulong> arg1, ISocketMessageChannel arg2, SocketReaction arg3) { if (ReactionRemoved != null) { await ReactionRemoved.Invoke(this, arg1, arg2, arg3).ConfigureAwait(false); } }
/// <summary> /// Constructs a new <see cref="BaseSocketClientAbstraction"/> around an existing <see cref="WebSocket.BaseSocketClient"/>. /// </summary> /// <param name="baseSocketClient">The value to use for <see cref="WebSocket.BaseSocketClient"/>.</param> /// <exception cref="ArgumentNullException">Throws for <paramref name="baseSocketClient"/>.</exception> protected BaseSocketClientAbstraction(BaseSocketClient baseSocketClient) : base(baseSocketClient) { baseSocketClient.ChannelCreated += x => ChannelCreated?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.ChannelDestroyed += x => ChannelDestroyed?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.ChannelUpdated += (x, y) => ChannelUpdated?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.CurrentUserUpdated += (x, y) => CurrentUserUpdated?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.GuildAvailable += x => GuildAvailable?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.GuildMembersDownloaded += x => GuildMembersDownloaded?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.GuildMemberUpdated += (x, y) => GuildMemberUpdated?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.GuildUnavailable += x => GuildUnavailable?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.GuildUpdated += (x, y) => GuildUpdated?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.JoinedGuild += x => JoinedGuild?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.LeftGuild += x => LeftGuild?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.MessageReceived += x => MessageReceived?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.MessageUpdated += (x, y, z) => MessageUpdated?.InvokeAsync(x.Abstract(), y.Abstract(), z.Abstract()) ?? Task.CompletedTask; baseSocketClient.MessageDeleted += (x, y) => MessageDeleted?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.ReactionAdded += (x, y, z) => ReactionAdded?.InvokeAsync(x.Abstract(), y.Abstract(), z.Abstract()) ?? Task.CompletedTask; baseSocketClient.ReactionRemoved += (x, y, z) => ReactionRemoved?.InvokeAsync(x.Abstract(), y.Abstract(), z.Abstract()) ?? Task.CompletedTask; baseSocketClient.ReactionsCleared += (x, y) => ReactionsCleared?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.RecipientAdded += x => RecipientAdded?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.RecipientRemoved += x => RecipientRemoved?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.RoleCreated += x => RoleCreated?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.RoleDeleted += x => RoleDeleted?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.RoleUpdated += (x, y) => RoleUpdated?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.UserBanned += (x, y) => UserBanned?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.UserIsTyping += (x, y) => UserIsTyping?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.UserJoined += x => UserJoined?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.UserLeft += x => UserLeft?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; baseSocketClient.UserUnbanned += (x, y) => UserUnbanned?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.UserUpdated += (x, y) => UserUpdated?.InvokeAsync(x.Abstract(), y.Abstract()) ?? Task.CompletedTask; baseSocketClient.UserVoiceStateUpdated += (x, y, z) => UserVoiceStateUpdated?.InvokeAsync(x.Abstract(), y.Abstract(), z.Abstract()) ?? Task.CompletedTask; baseSocketClient.VoiceServerUpdated += x => VoiceServerUpdated?.InvokeAsync(x.Abstract()) ?? Task.CompletedTask; }
private void Socket_DataReceived(object sender, dynamic data) { var type = data.Value <string>("type"); switch (type)//todo more from https://api.slack.com/rtm { case "message": case "message.channels": case "message.groups": case "message.im": case "message.mpim": MessageReceived?.Invoke(this, new MessageReceivedEventArgs(MakeMessageFromData(data))); break; case "reaction_added": ReactionAdded?.Invoke(this, GetReactionAddedEventArgs(data)); break; case "reaction_removed": ReactionRemoved?.Invoke(this, GetReactionAddedEventArgs(data)); break; case "star_added": StarAdded?.Invoke(this, GetReactionAddedEventArgs(data)); break; case "star_removed": StarRemoved?.Invoke(this, GetReactionAddedEventArgs(data)); break; case "pin_added": PinAdded?.Invoke(this, GetReactionAddedEventArgs(data)); break; case "pin_removed": PinRemoved?.Invoke(this, GetReactionAddedEventArgs(data)); break; case "team_join": UserJoined?.Invoke(this, new UserDataReceivedEventArgs(Team.Users.FirstOrDefault(x => x.Id == data.Value <string>("user")), null, Team)); break; case "user_typing": UserTyping?.Invoke(this, new UserDataReceivedEventArgs(Team.Users.FirstOrDefault(x => x.Id == data.Value <string>("user")), Team.Channels.FirstOrDefault(x => x.Id == data.Value <string>("channel")), Team)); break; case "presence_change": UserPresenceChanged?.Invoke(this, new UserPresenceChangeEventArgs(data.Value <string>("presence"), Team.Users.FirstOrDefault(x => x.Id == data.Value <string>("user")))); break; } }
internal async Task OnReactionRemoved(Cacheable <IUserMessage, ulong> message, ISocketMessageChannel channel, SocketReaction reaction) => await(ReactionRemoved?.Invoke(message, channel, reaction) ?? Task.CompletedTask);
public Task Handle(ReactionRemoved notification, CancellationToken cancellationToken) => HandleReaction(notification.Message, notification.Reaction);
private Task ReactionRemovedAsync(Cacheable <IUserMessage, ulong> before, ISocketMessageChannel channel, SocketReaction reaction) { ReactionRemoved?.Invoke(reaction); return(Task.CompletedTask); }
private async Task ReactionRemovedAsync(Cacheable <IUserMessage, ulong> before, ISocketMessageChannel channel, SocketReaction reaction) { ReactionRemoved?.Invoke(reaction); }
public Task Handle(ReactionRemoved notification, CancellationToken cancellationToken) => ModifyRatings(notification.Message, notification.Reaction, ReactionState.Removed);