Exemple #1
0
        public void RecalculateDynamics()
        {
            if (!GameUtils.IsPlayerValid(Player))
            {
                return;
            }

            _screenPosition = GameUtils.WorldPointToScreenPoint(Player.Transform.position);

            if (Player.PlayerBones != null)
            {
                _headScreenPosition = GameUtils.WorldPointToScreenPoint(Player.PlayerBones.Head.position);
            }

            if ((Player.Profile != null) && (Player.Profile.Info != null))
            {
                IsAI = (Player.Profile.Info.RegistrationDate <= 0);
            }

            IsOnScreen         = GameUtils.IsScreenPointVisible(_screenPosition);
            Distance           = Vector3.Distance(Main.Camera.transform.position, Player.Transform.position);
            IsVisible          = RayCast.IsVisible(Player);
            TeamMate           = IsInYourGroup(Player);
            Value              = CalculateValue(Player);
            DistanceFromCenter = Vector2.Distance(Main.Camera.WorldToScreenPoint(Player.PlayerBones.Head.position), GameUtils.ScreenCenter);
            _playerColor       = GetPlayerColor(Player);
        }