protected override void UnmapBindings() { LoadSceneSignal.RemoveCommand <LoadSceneCommand>(); UnloadSceneSignal.RemoveCommand <UnloadSceneCommand>(); Rapid.Unbind <LoadSceneSignal>(); Rapid.Unbind <UnloadSceneSignal>(); Rapid.Unbind <SceneLoadedSignal>(); Rapid.Unbind <SceneUnloadedSignal>(); }
protected override void UnmapBindings() { AddScoreSignal.RemoveCommand <AddScoreCommand>(); PlayerHitSignal.RemoveCommand <PlayerHitCommand>(); EnemyHitSignal.RemoveCommand <EnemyHitCommand>(); GameOverSignal.RemoveCommand <GameOverCommand>(); Rapid.Unbind <AddScoreSignal>(ContextName); Rapid.Unbind <GameOverSignal>(ContextName); Rapid.Unbind <PlayerHitSignal>(ContextName); Rapid.Unbind <EnemyHitSignal>(ContextName); Rapid.Unbind("EntityRoot", ContextName); }
protected override void UnmapBindings() { base.UnmapBindings(); Rapid.Unbind <UpdateSphereSignal>(ContextName); }
protected override void UnmapBindings() { Rapid.Unbind("Score"); Rapid.Unbind <StartGameSignal>(); Rapid.Unbind <RestartSignal>(); }