Exemple #1
0
    static ROSMonoBehavior()
    {
        rosmanager = new ROSManager();
#if UNITY_EDITOR
        UnityEditor.EditorApplication.playmodeStateChanged = () =>
        {
            string state = "";
            if (EditorApplication.isPlaying)
            {
                state += "playing";
            }
            if (EditorApplication.isPaused)
            {
                state += " paused";
            }
            if (EditorApplication.isCompiling)
            {
                state += " compiling";
            }
            state = state.Trim(' ');
            Debug.LogWarning("PlayMode == " + state);
            if (!EditorApplication.isPlaying && !EditorApplication.isPaused)
            {
                ROS.Unfreeze();
                if (ROS.ok || ROS.isStarted())
                {
                    ROSManager.StopROS();
                }
            }
            else if (EditorApplication.isPlaying)
            {
                if (!EditorApplication.isPaused)
                {
                    ROS.Unfreeze();
                    rosmanager.StartROS(null, null);
                }
                else
                {
                    ROS.Freeze();
                }
            }
        };
#endif
    }