void Start()
    {
        m_RGBDataFetcher = GetComponent <RGBDDataFetcher>();
        m_RGBBuffer      = new byte[m_RGBDataFetcher.GetRGBTextureSize()];
        RGBDDataFetcher fetcher = GetComponent <RGBDDataFetcher> ();

        if (fetcher != null)
        {
            m_UseDepth = fetcher.IsUseDepth();
        }
        else
        {
            Debug.LogError("RGBDDataFetcher is not defined");
        }
    }
Exemple #2
0
 void Start()
 {
     m_RGBDataFetcher = GetComponent <RGBDDataFetcher>();
     m_RGBBuffer      = new byte[m_RGBDataFetcher.GetRGBTextureSize()];
 }