public void Clear() { state.forgetOnLevel(levelIndx); for (int i = 0; i < state.vegetablesOnLevel[levelIndx].Count; ++i) { state.vegetablesOnLevel[levelIndx][i] = null; } }
public void Clear() { state.forgetOnLevel(levelIndx); for (int i = 0; i < state.vegetablesOnLevel[levelIndx].Count; ++i) { state.vegetablesOnLevel[levelIndx][i] = null; } }