Exemple #1
0
    public void OnMouseExit()
    {
        PreviewRenderer pv = CardController.getController().preview.GetComponent <PreviewRenderer>();

        pv.GetComponent <SpriteRenderer>().enabled = false;
        pv.timeTillPreview = 0;
    }
        public MeshPreviewSelector()
        {
            InitializeComponent();

            var previewRenderer = new PreviewRenderer(new Size(200, 200));

            previewRenderer.BackgroundColor = new Vector4(0.75f, 0.75f, 0.75f, 1f);

            var meshes = new List <Mesh>();

            meshes.Add(Icosahedron.Create(0.45f, 0));
            meshes.Add(Icosahedron.Create(0.45f, 1));
            meshes.Add(Tube.Create(0.3f, 0.35f, 0.7f, 20));
            meshes.Add(Cloud.Create(CloudShape.Sphere, 0.9f, 50000));
            meshes.Add(Cone.Create(0.3f, 0.8f));
            meshes.Add(TrefoilKnot.Create());

            var rotation = Quaternion.CreateFromYawPitchRoll(0, -0.25f, -0.2f);

            MeshesListBox.ItemsSource = meshes
                                        .Select(_ => new MeshPreviewViewModel(_, previewRenderer.RenderPreview(_, rotation)))
                                        .ToArray();

            previewRenderer.Dispose();
        }
Exemple #3
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        public void Generate(ComponentDescription description, ComponentConfiguration configuration, IResourceProvider resourceProvider, PreviewGenerationOptions options, Stream input, Stream output, SourceFileType sourceType)
        {
            switch (Renderer)
            {
            case PngRenderer.Skia:
            {
                var drawingContext = PreviewRenderer.RenderPreview(size => new SkiaDrawingContext((int)Math.Ceiling(size.Width), (int)Math.Ceiling(size.Height), SKColors.White, (float)options.Scale),
                                                                   description,
                                                                   options);
                drawingContext.WriteAsPng(output);
                break;
            }

            case PngRenderer.ImageSharp:
            {
                var drawingContext = PreviewRenderer.RenderPreview(size => new ImageSharpDrawingContext((int)Math.Ceiling(size.Width), (int)Math.Ceiling(size.Height), SixLabors.ImageSharp.Color.White),
                                                                   description,
                                                                   options);
                drawingContext.WriteAsPng(output);
                break;
            }

            default:
                throw new InvalidOperationException($"Unknown renderer: {Renderer}");
            }
        }
//		private string pagesCreatedMessage;

        #region Constructor

        public PreviewControl()
        {
            //
            // The InitializeComponent() call is required for Windows Forms designer support.
            //
            InitializeComponent();
            this.SetStyle(ControlStyles.DoubleBuffer |
                          ControlStyles.UserPaint |
                          ControlStyles.AllPaintingInWmPaint |
                          ControlStyles.ResizeRedraw,
                          true);
            this.UpdateStyles();
            InitZoomCombo();

            previewRenderer = PreviewRenderer.CreateInstance();
            this.CheckEnable();
            this.printButton.Enabled = false;
            this.printButton.ImageTransparentColor = Color.White;

            this.pdfButton.Enabled = false;
            this.pdfButton.ImageTransparentColor = Color.White;

            this.firstPageButton.Enabled = false;
            this.firstPageButton.ImageTransparentColor = Color.White;

            this.forwardButton.Enabled = false;
            this.forwardButton.ImageTransparentColor = Color.White;

            this.backButton.Enabled = false;
            this.backButton.ImageTransparentColor = Color.White;

            this.lastPageButton.Enabled = false;
            this.lastPageButton.ImageTransparentColor = Color.White;
            this.numericToolStripTextBox2.Navigate   += new EventHandler <PageNavigationEventArgs> (OnNavigate);
        }
        public void Generate(ComponentDescription description, ComponentConfiguration configuration, IResourceProvider resourceProvider, PreviewGenerationOptions options, Stream input, Stream output, SourceFileType sourceType)
        {
            var drawingContext = PreviewRenderer.RenderPreview(size => new SvgDrawingContext(Math.Ceiling(size.Width), Math.Ceiling(size.Height), output),
                                                               description,
                                                               options);

            drawingContext.Dispose();
        }
        public void Generate(ComponentDescription description, IResourceProvider resourceProvider, PreviewGenerationOptions options, Stream input, Stream output)
        {
            var drawingContext = PreviewRenderer.RenderPreview(size => new SkiaDrawingContext((int)Math.Ceiling(size.Width), (int)Math.Ceiling(size.Height), SKColors.White),
                                                               description,
                                                               options);

            drawingContext.WriteAsPng(output);
        }
Exemple #7
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        /// <summary>
        /// On paint select current preview
        /// </summary>
        /// <param name="sender">sender of the event</param>
        /// <param name="e">event argument</param>
        private void OnPaintSelectCurrentPreview(object sender, PaintEventArgs e)
        {
            Graphics graphics = e.Graphics;

            PreviewRenderer renderer = _selectCurrentRenderer;

            renderer.SelectedForm = _selectedForm;
            PreviewRenderer.ShowFormPreview(_selectCurrentPreview.ClientRectangle, renderer, graphics);
        }
Exemple #8
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 //when mouse leaves, get rid of the preview
 public void OnMouseExit()
 {
     if (Player.currentObj != gameObject && Player.currentObj == null)
     {
         PreviewRenderer pv = CardController.getController().preview.GetComponent <PreviewRenderer>();
         pv.GetComponent <SpriteRenderer>().enabled = false;
         pv.timeTillPreview = 0;
     }
 }
Exemple #9
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        /// <summary>
        /// Paint
        /// </summary>
        /// <param name="e"></param>
        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);

            if (Renderer != null)
            {
                PreviewRenderer.ShowFormPreview(ClientRectangle, Renderer, e.Graphics);
            }
        }
Exemple #10
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 //when moused over, show a larger version for better readability
 public void OnMouseEnter()
 {
     if ((Player.currentObj == null || Player.currentObj == gameObject) && Player.activeplayer)
     {
         PreviewRenderer pv = CardController.getController().preview.GetComponent <PreviewRenderer>();
         pv.GetComponent <SpriteRenderer>().sprite  = card.image;
         pv.GetComponent <SpriteRenderer>().enabled = true;
         pv.timeTillPreview = pv.timeTillFullSize;
     }
 }
Exemple #11
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        /// <summary>
        /// On paint select next preview
        /// </summary>
        /// <param name="sender">sender of the event</param>
        /// <param name="e">event argument</param>
        private void OnPaintSelectNextPreview(object sender, PaintEventArgs e)
        {
            Graphics graphics = e.Graphics;

            Matrix transformMatrix = new Matrix();

            transformMatrix.Shear(0.0F, 0.50F);
            graphics.MultiplyTransform(transformMatrix);

            PreviewRenderer renderer = _selectNextRenderer;

            renderer.SelectedForm = NextForm;
            PreviewRenderer.ShowFormPreview(new Rectangle(0, 0, _previewSize.Width, _previewSize.Height), renderer, graphics);
        }
Exemple #12
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 public PreviewControl()
 {
     //
     // The InitializeComponent() call is required for Windows Forms designer support.
     //
     InitializeComponent();
     this.SetStyle(ControlStyles.DoubleBuffer | ControlStyles.UserPaint | ControlStyles.AllPaintingInWmPaint | ControlStyles.ResizeRedraw, true);
     this.UpdateStyles();
     runner = new ExportRunner();
     InitZoomCombo();
     previewRenderer = PreviewRenderer.CreateInstance();
     this.CheckEnable();
     SetTransparentBackground();
     this.numericToolStripTextBox2.Navigate += new EventHandler <PageNavigationEventArgs>(OnNavigate);
 }
        public MaterialPreviewSelector()
        {
            InitializeComponent();

            var previewRenderer = new PreviewRenderer(new Size(200, 200));

            previewRenderer.BackgroundColor = new Vector4(0.75f, 0.75f, 0.75f, 1f);

            //var materials = SceneViewModel.Instance.MaterialFactory
            //    .GetCreatedMaterials();

            //MaterialsListBox.ItemsSource = materials
            //    .Select(_ => new MaterialPreviewViewModel(_, previewRenderer.RenderPreview(_)))
            //    .ToArray();

            previewRenderer.Dispose();
        }
Exemple #14
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        /// <summary>
        /// On paint select back preview
        /// </summary>
        /// <param name="sender">sender of the event</param>
        /// <param name="e">event argument</param>
        private void OnPaintSelectBackPreview(object sender, PaintEventArgs e)
        {
            Graphics graphics = e.Graphics;

            int dh = ComputePreviewHeightOffset(_previewSize);

            graphics.TranslateTransform(0, dh);

            Matrix transformMatrix = new Matrix();

            transformMatrix.Shear(0.0F, -0.50F);
            graphics.MultiplyTransform(transformMatrix);

            PreviewRenderer renderer = _selectBackRenderer;

            renderer.SelectedForm = PreviousForm;
            PreviewRenderer.ShowFormPreview(new Rectangle(0, 0, _previewSize.Width, _previewSize.Height), renderer, graphics);
        }
Exemple #15
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    public void OnMouseOver()
    {
        PreviewRenderer pv = CardController.getController().preview.GetComponent <PreviewRenderer>();

        if (pv.timeTillPreview < pv.timeTillFullSize)
        {
            if (pv.timeTillPreview > pv.timeTillBegin)
            {
                pv.GetComponent <SpriteRenderer>().sprite  = heroPowerCard.image;
                pv.GetComponent <SpriteRenderer>().enabled = true;
            }

            pv.timeTillPreview += 1000 * Time.deltaTime;
        }
        else
        {
            pv.GetComponent <SpriteRenderer>().sprite  = heroPowerCard.image;
            pv.GetComponent <SpriteRenderer>().enabled = true;
        }
    }
Exemple #16
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        private static void Render(ILogger logger, string inputPath, string outputPath, PreviewGenerationOptions renderOptions)
        {
            var loader = new XmlLoader();

            loader.UseDefinitions();

            using (var fs = File.Open(inputPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
            {
                if (!loader.Load(fs, logger, out var description))
                {
                    logger.LogError("Unable to render due to errors.");
                    return;
                }

                var drawingContext = PreviewRenderer.RenderPreview((size) => new SkiaDrawingContext((int)size.Width, (int)size.Height, SKColors.White), description, renderOptions);

                using (var outputFs = File.OpenWrite(outputPath))
                {
                    drawingContext.WriteAsPng(outputFs);
                }
            }

            logger.LogInformation($"{inputPath} -> {outputPath}");
        }
Exemple #17
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        /*public override void OnDestroy()
         * {
         *  base.OnDestroy();
         *
         *  DebugUtils.Log("Destroying UIMainPanel");
         *
         *  if (m_button != null) GameObject.Destroy(m_button.gameObject);
         *  GameObject.Destroy(m_optionPanel.gameObject);
         * }*/

        private void SetupControls()
        {
            float offset = 40f;

            // Title Bar
            m_title            = AddUIComponent <UITitleBar>();
            m_title.iconSprite = "InfoIconTrafficCongestion";
            m_title.title      = "Advanced Vehicle Options " + ModInfo.version;

            // Category DropDown
            UILabel label = AddUIComponent <UILabel>();

            label.textScale        = 0.8f;
            label.padding          = new RectOffset(0, 0, 8, 0);
            label.relativePosition = new Vector3(10f, offset);
            label.text             = "Category :";

            m_category       = UIUtils.CreateDropDown(this);
            m_category.width = 150;

            for (int i = 0; i < categoryList.Length; i++)
            {
                m_category.AddItem(categoryList[i]);
            }

            m_category.selectedIndex    = 0;
            m_category.tooltip          = "Select a category to display\nTip: Use the mouse wheel to switch between categories faster";
            m_category.relativePosition = label.relativePosition + new Vector3(75f, 0f);

            m_category.eventSelectedIndexChanged += (c, t) =>
            {
                m_category.enabled = false;
                PopulateList();
                m_category.enabled = true;
            };

            // Search
            m_search                  = UIUtils.CreateTextField(this);
            m_search.width            = 145f;
            m_search.height           = 30f;
            m_search.padding          = new RectOffset(6, 6, 6, 6);
            m_search.tooltip          = "Type the name of a vehicle type";
            m_search.relativePosition = new Vector3(WIDTHLEFT - m_search.width, offset);

            m_search.eventTextChanged += (c, t) => PopulateList();

            label                  = AddUIComponent <UILabel>();
            label.textScale        = 0.8f;
            label.padding          = new RectOffset(0, 0, 8, 0);
            label.relativePosition = m_search.relativePosition - new Vector3(60f, 0f);
            label.text             = "Search :";

            // FastList
            m_fastList = UIFastList.Create <UIVehicleItem>(this);
            m_fastList.backgroundSprite = "UnlockingPanel";
            m_fastList.width            = WIDTHLEFT - 5;
            m_fastList.height           = height - offset - 110;
            m_fastList.canSelect        = true;
            m_fastList.relativePosition = new Vector3(5, offset + 35);

            // Configuration file buttons
            UILabel configLabel = this.AddUIComponent <UILabel>();

            configLabel.text             = "Configuration file:";
            configLabel.textScale        = 0.8f;
            configLabel.relativePosition = new Vector3(10, height - 60);

            m_import                  = UIUtils.CreateButton(this);
            m_import.text             = "Import";
            m_import.tooltip          = "Import the configuration";
            m_import.relativePosition = new Vector3(10, height - 40);

            m_export                  = UIUtils.CreateButton(this);
            m_export.text             = "Export";
            m_export.tooltip          = "Export the configuration";
            m_export.relativePosition = new Vector3(105, height - 40);

            // Preview
            UIPanel panel = AddUIComponent <UIPanel>();

            panel.backgroundSprite = "GenericPanel";
            panel.width            = WIDTHRIGHT - 10;
            panel.height           = HEIGHT - 420;
            panel.relativePosition = new Vector3(WIDTHLEFT + 5, offset);

            m_preview                  = panel.AddUIComponent <UITextureSprite>();
            m_preview.size             = panel.size;
            m_preview.relativePosition = Vector3.zero;

            m_previewRenderer      = gameObject.AddComponent <PreviewRenderer>();
            m_previewRenderer.size = m_preview.size * 2; // Twice the size for anti-aliasing

            m_preview.texture = m_previewRenderer.texture;

            // Follow
            if (m_cameraController != null)
            {
                m_followVehicle                  = AddUIComponent <UISprite>();
                m_followVehicle.spriteName       = "LocationMarkerFocused";
                m_followVehicle.width            = m_followVehicle.spriteInfo.width;
                m_followVehicle.height           = m_followVehicle.spriteInfo.height;
                m_followVehicle.tooltip          = "Click here to cycle through the existing vehicles of that type";
                m_followVehicle.relativePosition = new Vector3(panel.relativePosition.x + panel.width - m_followVehicle.width - 5, panel.relativePosition.y + 5);

                m_followVehicle.eventClick += (c, p) => FollowNextVehicle();
            }

            // Option panel
            m_optionPanel = AddUIComponent <UIOptionPanel>();
            m_optionPanel.relativePosition = new Vector3(WIDTHLEFT, height - 370);

            // Event handlers
            m_fastList.eventSelectedIndexChanged  += OnSelectedItemChanged;
            m_optionPanel.eventEnableCheckChanged += OnEnableStateChanged;
            m_import.eventClick += (c, t) =>
            {
                DefaultOptions.RestoreAll();
                AdvancedVehicleOptions.ImportConfig();
                optionList = AdvancedVehicleOptions.config.options;
            };
            m_export.eventClick += (c, t) => AdvancedVehicleOptions.ExportConfig();

            panel.eventMouseDown += (c, p) =>
            {
                eventMouseMove += RotateCamera;
                if (m_optionPanel.m_options != null && m_optionPanel.m_options.useColorVariations)
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab, m_previewColor);
                }
                else
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab);
                }
            };

            panel.eventMouseUp += (c, p) =>
            {
                eventMouseMove -= RotateCamera;
                if (m_optionPanel.m_options != null && m_optionPanel.m_options.useColorVariations)
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab, m_previewColor);
                }
                else
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab);
                }
            };

            panel.eventMouseWheel += (c, p) =>
            {
                m_previewRenderer.zoom -= Mathf.Sign(p.wheelDelta) * 0.25f;
                if (m_optionPanel.m_options != null && m_optionPanel.m_options.useColorVariations)
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab, m_previewColor);
                }
                else
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab);
                }
            };
        }
Exemple #18
0
        internal void SetupControls()
        {
            float offset = 40f;

            // Title Bar
            m_title            = AddUIComponent <UITitleBar>();
            m_title.iconSprite = "InfoIconTrafficCongestion";
            m_title.title      = AVOMod.ModName + " " + AVOMod.Version;

            // Category DropDown
            UILabel label = AddUIComponent <UILabel>();

            label.textScale        = 0.8f;
            label.padding          = new RectOffset(0, 0, 8, 0);
            label.relativePosition = new Vector3(10f, offset);
            label.text             = Translations.Translate("AVO_MOD_MP56");

            m_category       = UIUtils.CreateDropDown(this);
            m_category.width = 175;

            for (int i = 0; i < categoryList.Length; i++)
            {
                m_category.AddItem(categoryList[i]);
            }

            m_category.selectedIndex    = 0;
            m_category.tooltip          = Translations.Translate("AVO_MOD_MP39");
            m_category.relativePosition = label.relativePosition + new Vector3(75f, 0f);

            m_category.eventSelectedIndexChanged += (c, t) =>
            {
                m_category.enabled = false;
                PopulateList();
                m_category.enabled = true;
            };

            // Search
            m_search                  = UIUtils.CreateTextField(this);
            m_search.width            = 145f;
            m_search.height           = 30f;
            m_search.padding          = new RectOffset(6, 6, 6, 6);
            m_search.tooltip          = Translations.Translate("AVO_MOD_MP40");
            m_search.relativePosition = new Vector3(WIDTHLEFT - m_search.width, offset);

            m_search.eventTextChanged += (c, t) => PopulateList();

            label                  = AddUIComponent <UILabel>();
            label.textScale        = 0.8f;
            label.padding          = new RectOffset(0, 0, 8, 0);
            label.relativePosition = m_search.relativePosition - new Vector3(60f, 0f);
            label.text             = Translations.Translate("AVO_MOD_MP55");

            // FastList
            m_fastList = UIFastList.Create <UIVehicleItem>(this);
            m_fastList.backgroundSprite = "UnlockingPanel";
            m_fastList.width            = WIDTHLEFT - 5;
            m_fastList.height           = height - offset - 110;
            m_fastList.canSelect        = true;
            m_fastList.relativePosition = new Vector3(5, offset + 35);

            // Configuration file buttons
            UILabel configLabel = this.AddUIComponent <UILabel>();

            configLabel.text             = Translations.Translate("AVO_MOD_MP41");
            configLabel.textScale        = 0.8f;
            configLabel.relativePosition = new Vector3(16, height - 65);

            m_import                  = UIUtils.CreateButton(this);
            m_import.text             = Translations.Translate("AVO_MOD_MP42");
            m_import.width            = 80;
            m_import.tooltip          = Translations.Translate("AVO_MOD_MP43");
            m_import.relativePosition = new Vector3(10, height - 45);

            m_export                  = UIUtils.CreateButton(this);
            m_export.text             = Translations.Translate("AVO_MOD_MP44");
            m_export.width            = 80;
            m_export.tooltip          = Translations.Translate("AVO_MOD_MP45");
            m_export.relativePosition = new Vector3(95, height - 45);

            m_resetall                  = UIUtils.CreateButton(this);
            m_resetall.text             = Translations.Translate("AVO_MOD_MP46");
            m_resetall.width            = 80;
            m_resetall.tooltip          = Translations.Translate("AVO_MOD_MP47");
            m_resetall.relativePosition = new Vector3(180, height - 45);

            m_autosave                  = AddUIComponent <UILabel>();
            m_autosave.textScale        = 0.6f;
            m_autosave.text             = Translations.Translate("AVO_MOD_MP48");
            m_autosave.relativePosition = new Vector3(275, height - 40);
            m_autosave.autoSize         = true;
            m_autosave.textAlignment    = UIHorizontalAlignment.Center;
            m_autosave.textColor        = Color.green;
            m_autosave.tooltip          = Translations.Translate("AVO_MOD_MP49");
            m_autosave.isVisible        = AdvancedVehicleOptions.AutoSaveVehicleConfig;

            // Preview
            UIPanel panel = AddUIComponent <UIPanel>();

            panel.backgroundSprite = "GenericPanel";
            panel.width            = WIDTHRIGHT - 10;
            panel.height           = HEIGHT - 420;
            panel.relativePosition = new Vector3(WIDTHLEFT + 5, offset);

            m_preview                  = panel.AddUIComponent <UITextureSprite>();
            m_preview.size             = panel.size;
            m_preview.relativePosition = Vector3.zero;

            m_previewRenderer      = gameObject.AddComponent <PreviewRenderer>();
            m_previewRenderer.size = m_preview.size * 2; // Twice the size for anti-aliasing

            m_preview.texture = m_previewRenderer.texture;

            // Follow a vehicle
            if (m_cameraController != null)
            {
                m_followVehicle                  = AddUIComponent <UISprite>();
                m_followVehicle.spriteName       = "LocationMarkerFocused";
                m_followVehicle.width            = m_followVehicle.spriteInfo.width;
                m_followVehicle.height           = m_followVehicle.spriteInfo.height;
                m_followVehicle.tooltip          = Translations.Translate("AVO_MOD_MP50");
                m_followVehicle.relativePosition = new Vector3(panel.relativePosition.x + panel.width - m_followVehicle.width - 5, panel.relativePosition.y + 5);

                m_followVehicle.eventClick += (c, p) => FollowNextVehicle();
            }

            //Remove the followed vehicle
            {
                m_removeVehicle = AddUIComponent <UISprite>();
                m_removeVehicle.Hide();
                m_removeVehicle.spriteName       = "IconPolicyOldTown";
                m_removeVehicle.width            = m_removeVehicle.spriteInfo.width - 12;
                m_removeVehicle.height           = m_removeVehicle.spriteInfo.height - 12;
                m_removeVehicle.tooltip          = Translations.Translate("AVO_MOD_MP51");
                m_removeVehicle.relativePosition = new Vector3(panel.relativePosition.x + panel.width - m_removeVehicle.width - 33, panel.relativePosition.y + 7);

                m_removeVehicle.eventClick += (c, p) => RemoveThisVehicle();
            }

            // Option panel
            m_optionPanel = AddUIComponent <UIOptionPanel>();
            m_optionPanel.relativePosition = new Vector3(WIDTHLEFT, height - 370);

            // Event handlers
            m_fastList.eventSelectedIndexChanged  += OnSelectedItemChanged;
            m_optionPanel.eventEnableCheckChanged += OnEnableStateChanged;

            m_import.eventClick += (c, t) =>
            {
                DefaultOptions.RestoreAll();
                AdvancedVehicleOptions.ImportVehicleDataConfig();
                optionList = AdvancedVehicleOptions.config.options;
            };

            m_export.eventClick += (c, t) => AdvancedVehicleOptions.ExportVehicleDataConfig(true);

            m_resetall.eventClick += (c, t) =>
            {
                ConfirmPanel.ShowModal(Translations.Translate("AVO_MOD_MP52"), Translations.Translate("AVO_MOD_MP53"), (comp, ret) =>
                {
                    if (ret != 1)
                    {
                        return;
                    }

                    DefaultOptions.RestoreAll();
                    AdvancedVehicleOptions.ResetVehicleDataConfig();
                    optionList = AdvancedVehicleOptions.config.options;

                    ExceptionPanel resetpanel = UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel");
                    resetpanel.SetMessage("Advanced Vehicle Options", Translations.Translate("AVO_MOD_MP54"), false);
                });
            };

            panel.eventMouseDown += (c, p) =>
            {
                eventMouseMove += RotateCamera;
                if (m_optionPanel.m_options != null && m_optionPanel.m_options.useColorVariations)
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab, m_previewColor);
                }
                else
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab);
                }
            };

            panel.eventMouseUp += (c, p) =>
            {
                eventMouseMove -= RotateCamera;
                if (m_optionPanel.m_options != null && m_optionPanel.m_options.useColorVariations)
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab, m_previewColor);
                }
                else
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab);
                }
            };

            panel.eventMouseWheel += (c, p) =>
            {
                m_previewRenderer.zoom -= Mathf.Sign(p.wheelDelta) * 0.25f;
                if (m_optionPanel.m_options != null && m_optionPanel.m_options.useColorVariations)
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab, m_previewColor);
                }
                else
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab);
                }
            };
        }
        private void SetupControls()
        {
            float offset = 40f;

            //Beta Testing Timestamp
            //DateTime now = DateTime.Now;
            //m_title.title = "Advanced Vehicle Options " + ModInfo.version + " " + now;

            // Title Bar
            m_title            = AddUIComponent <UITitleBar>();
            m_title.iconSprite = "InfoIconTrafficCongestion";
            m_title.title      = "Advanced Vehicle Options " + ModInfo.version;

            // Category DropDown
            UILabel label = AddUIComponent <UILabel>();

            label.textScale        = 0.8f;
            label.padding          = new RectOffset(0, 0, 8, 0);
            label.relativePosition = new Vector3(10f, offset);
            label.text             = "Category :";

            m_category       = UIUtils.CreateDropDown(this);
            m_category.width = 175;

            for (int i = 0; i < categoryList.Length; i++)
            {
                m_category.AddItem(categoryList[i]);
            }

            m_category.selectedIndex    = 0;
            m_category.tooltip          = "Select a category to display\nTip: Use the mouse wheel to switch between categories faster";
            m_category.relativePosition = label.relativePosition + new Vector3(75f, 0f);

            m_category.eventSelectedIndexChanged += (c, t) =>
            {
                m_category.enabled = false;
                PopulateList();
                m_category.enabled = true;
            };

            // Search
            m_search                  = UIUtils.CreateTextField(this);
            m_search.width            = 145f;
            m_search.height           = 30f;
            m_search.padding          = new RectOffset(6, 6, 6, 6);
            m_search.tooltip          = "Type the name of a vehicle type";
            m_search.relativePosition = new Vector3(WIDTHLEFT - m_search.width, offset);

            m_search.eventTextChanged += (c, t) => PopulateList();

            label                  = AddUIComponent <UILabel>();
            label.textScale        = 0.8f;
            label.padding          = new RectOffset(0, 0, 8, 0);
            label.relativePosition = m_search.relativePosition - new Vector3(60f, 0f);
            label.text             = "Search :";

            // FastList
            m_fastList = UIFastList.Create <UIVehicleItem>(this);
            m_fastList.backgroundSprite = "UnlockingPanel";
            m_fastList.width            = WIDTHLEFT - 5;
            m_fastList.height           = height - offset - 110;
            m_fastList.canSelect        = true;
            m_fastList.relativePosition = new Vector3(5, offset + 35);

            // Configuration file buttons
            UILabel configLabel = this.AddUIComponent <UILabel>();

            configLabel.text             = "Actions for Vehicle Configuration:";
            configLabel.textScale        = 0.8f;
            configLabel.relativePosition = new Vector3(16, height - 65);

            m_import                  = UIUtils.CreateButton(this);
            m_import.text             = "Import";
            m_import.width            = 80;
            m_import.tooltip          = "Import the configuration";
            m_import.relativePosition = new Vector3(10, height - 45);

            m_export                  = UIUtils.CreateButton(this);
            m_export.text             = "Export";
            m_export.width            = 80;
            m_export.tooltip          = "Export the configuration";
            m_export.relativePosition = new Vector3(95, height - 45);

            m_resetall                  = UIUtils.CreateButton(this);
            m_resetall.text             = "Reset all";
            m_resetall.width            = 80;
            m_resetall.tooltip          = "Reset full configuration";
            m_resetall.relativePosition = new Vector3(180, height - 45);

            // Preview
            UIPanel panel = AddUIComponent <UIPanel>();

            panel.backgroundSprite = "GenericPanel";
            panel.width            = WIDTHRIGHT - 10;
            panel.height           = HEIGHT - 420;
            panel.relativePosition = new Vector3(WIDTHLEFT + 5, offset);

            m_preview                  = panel.AddUIComponent <UITextureSprite>();
            m_preview.size             = panel.size;
            m_preview.relativePosition = Vector3.zero;

            m_previewRenderer      = gameObject.AddComponent <PreviewRenderer>();
            m_previewRenderer.size = m_preview.size * 2; // Twice the size for anti-aliasing

            m_preview.texture = m_previewRenderer.texture;

            // Follow a vehicle
            if (m_cameraController != null)
            {
                m_followVehicle                  = AddUIComponent <UISprite>();
                m_followVehicle.spriteName       = "LocationMarkerFocused";
                m_followVehicle.width            = m_followVehicle.spriteInfo.width;
                m_followVehicle.height           = m_followVehicle.spriteInfo.height;
                m_followVehicle.tooltip          = "Click here to cycle through the existing vehicles of that type.\nHold Shift Key down for zooming directly to vehicle.";
                m_followVehicle.relativePosition = new Vector3(panel.relativePosition.x + panel.width - m_followVehicle.width - 5, panel.relativePosition.y + 5);

                m_followVehicle.eventClick += (c, p) => FollowNextVehicle();
            }

            //Remove the followed vehicle
            {
                m_removeVehicle = AddUIComponent <UISprite>();
                m_removeVehicle.Hide();
                m_removeVehicle.spriteName       = "IconPolicyOldTown";
                m_removeVehicle.width            = m_removeVehicle.spriteInfo.width - 12;
                m_removeVehicle.height           = m_removeVehicle.spriteInfo.height - 12;
                m_removeVehicle.tooltip          = "Click here to remove the selected vehicle.";
                m_removeVehicle.relativePosition = new Vector3(panel.relativePosition.x + panel.width - m_removeVehicle.width - 33, panel.relativePosition.y + 7);

                m_removeVehicle.eventClick += (c, p) => RemoveThisVehicle();
            }

            // Option panel
            m_optionPanel = AddUIComponent <UIOptionPanel>();
            m_optionPanel.relativePosition = new Vector3(WIDTHLEFT, height - 370);

            // Event handlers
            m_fastList.eventSelectedIndexChanged  += OnSelectedItemChanged;
            m_optionPanel.eventEnableCheckChanged += OnEnableStateChanged;
            m_import.eventClick += (c, t) =>
            {
                DefaultOptions.RestoreAll();
                AdvancedVehicleOptionsUID.ImportConfig();
                optionList = AdvancedVehicleOptionsUID.config.options;
            };
            m_export.eventClick += (c, t) => AdvancedVehicleOptionsUID.ExportConfig();

            m_resetall.eventClick += (c, t) =>
            {
                ConfirmPanel.ShowModal("Confirm Reset Configuration", "Customized settings for all vehicles will be reset.\n\n" +
                                       "Proceed with Configuration reset ?", (comp, ret) =>
                {
                    if (ret != 1)
                    {
                        return;
                    }

                    DefaultOptions.RestoreAll();
                    AdvancedVehicleOptionsUID.ResetConfig();
                    optionList = AdvancedVehicleOptionsUID.config.options;

                    ExceptionPanel resetpanel = UIView.library.ShowModal <ExceptionPanel>("ExceptionPanel");
                    resetpanel.SetMessage("Advanced Vehicle Options", "All vehicle configuration and customized settings\n" +
                                          "have been reset to the Game Defaults.", false);
                });
            };

            panel.eventMouseDown += (c, p) =>
            {
                eventMouseMove += RotateCamera;
                if (m_optionPanel.m_options != null && m_optionPanel.m_options.useColorVariations)
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab, m_previewColor);
                }
                else
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab);
                }
            };

            panel.eventMouseUp += (c, p) =>
            {
                eventMouseMove -= RotateCamera;
                if (m_optionPanel.m_options != null && m_optionPanel.m_options.useColorVariations)
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab, m_previewColor);
                }
                else
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab);
                }
            };

            panel.eventMouseWheel += (c, p) =>
            {
                m_previewRenderer.zoom -= Mathf.Sign(p.wheelDelta) * 0.25f;
                if (m_optionPanel.m_options != null && m_optionPanel.m_options.useColorVariations)
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab, m_previewColor);
                }
                else
                {
                    m_previewRenderer.RenderVehicle(m_optionPanel.m_options.prefab);
                }
            };
        }
Exemple #20
0
 /// <summary>
 /// Default constructor
 /// </summary>
 public PreviewPane()
 {
     Renderer = new PreviewRenderer();
 }