Exemple #1
0
 public void GameUnPrepare()
 {
     if (User.Seat != Seat.Spectator && !Room.Battling)
     {
         _Client.Send(PrepareC2S.UnPrepare());
     }
 }
Exemple #2
0
 public void GamePrepare(PokemonData[] team)
 {
     if (team.Length != 0 && User.Seat != Seat.Spectator && Room != null && !Room.Battling)
     {
         if (team.Length > Room.Settings.Mode.PokemonsPerPlayer())
         {
             team = team.SubArray(0, Room.Settings.Mode.PokemonsPerPlayer());
         }
         Self = team;
         _Client.Send(PrepareC2S.Prepare(team));
     }
 }