public override void RefAsset(string name)
    {
        int cached = lstRefAsset.Get(name);

        if (cached == 0)
        {
            string[] toBeRm = lstRefAsset.Add(name, 1);
            if (toBeRm != null && toBeRm.Length > 0)
            {
                foreach (string assetName in toBeRm)
                {
                    PrefabLoader.CleanOneSpecial(assetName, false, false);
                }
            }
        }
    }