public override void RefAsset(string name) { int cached = lstRefAsset.Get(name); if (cached == 0) { string[] toBeRm = lstRefAsset.Add(name, 1); if (toBeRm != null && toBeRm.Length > 0) { foreach (string assetName in toBeRm) { PrefabLoader.CleanOneSpecial(assetName, false, false); } } } }