private static int ChangeScrollViewCount(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 3); PrefabLoader prefabLoader = (PrefabLoader)ToLua.CheckObject(L, 1, typeof(PrefabLoader)); GameObject go = (GameObject)ToLua.CheckUnityObject(L, 2, typeof(GameObject)); int num = (int)LuaDLL.luaL_checknumber(L, 3); prefabLoader.ChangeScrollViewCount(go, num); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }