public void GetAsArrayTest() { PoweredUpData data = new PoweredUpData(); bool[] test = new bool[] { true, true, false, false, true, false }; data.MakeBallDeadly = true; data.ChangeBallSpeed = true; data.ChangeBallDirection = false; data.GivePlayerLife = false; data.ChangePaddleSpeed = true; data.UndoPlayerMove = false; CollectionAssert.AreEqual(test, data.GetAsArray()); }