public void FromArrayTest() { PoweredUpData data = new PoweredUpData(); bool[] test = new bool[] { true, true, false, false, true, false }; data.MakeBallDeadly = true; data.ChangeBallSpeed = true; data.ChangeBallDirection = false; data.GivePlayerLife = false; data.ChangePaddleSpeed = true; data.UndoPlayerMove = false; PoweredUpData result = PoweredUpData.FromArray(test); Assert.IsTrue( result.MakeBallDeadly == true && result.ChangeBallSpeed == true && result.ChangeBallDirection == false && result.GivePlayerLife == false && result.ChangePaddleSpeed == true && result.UndoPlayerMove == false ); }