Exemple #1
0
        static void Misc()
        {
            if (misc.check("QKS") && Q1.IsReady())
            {
                var target = TargetSelector.GetTarget(Q1.Range, DamageType.Physical);

                if (target != null && Q1.GetDamage(target) > target.Health)
                {
                    Q1.CastIfHitchanceMinimum(target, hitchance);
                }
            }

            if (misc.check("AUTOPOT") && !myhero.HasBuffOfType(BuffType.Heal) && myhero.HealthPercent <= slider(misc, "POTMIN") && !myhero.InShop())
            {
                if (Items.CanUseItem(myhero, Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Items.CanUseItem(myhero, Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Items.CanUseItem(myhero, RPotion.Id))
                {
                    RPotion.Cast();
                }

                else if (Items.CanUseItem(myhero, CPotion.Id))
                {
                    CPotion.Cast();
                }
            }
        }
Exemple #2
0
        public static void useItems()
        {
            var useBTRK = Misc.isChecked(ItemsMenu, "useBTRK");
            var myHP    = Misc.getSliderValue(ItemsMenu, "myHP");
            var enemyHP = Misc.getSliderValue(ItemsMenu, "enemyHP");
            var usePOT  = Misc.isChecked(ItemsMenu, "usePOT");

            if (Potion.IsReady() && !_Player.HasBuff("RegenerationPotion") && usePOT)
            {
                if (_Player.CountEnemiesInRange(700) > 0 && _Player.Health + 200 < _Player.MaxHealth)
                {
                    Potion.Cast();
                }
                else if (_Player.Health < _Player.MaxHealth * 0.6)
                {
                    Potion.Cast();
                }
            }
            if (BTRK.IsOwned() || BILGE.IsOwned())
            {
                var t = TargetSelector.GetTarget(BTRK.Range, DamageType.Physical);
                if (t == null || !t.IsValidTarget())
                {
                    return;
                }
                if (useBTRK &&
                    _Player.HealthPercent <= myHP &&
                    t.HealthPercent <= enemyHP &&
                    (BTRK.IsReady() || BILGE.IsReady()))
                {
                    BTRK.Cast(t);
                    BILGE.Cast(t);
                }
            }
        }
Exemple #3
0
        private void PotionManagement()
        {
            if (!Player.InFountain() && !Player.HasBuff("Recall"))
            {
                if (ManaPotion.IsReady() && !Player.HasBuff("FlaskOfCrystalWater"))
                {
                    if (Player.CountEnemiesInRange(1200) > 0 && Player.Mana < 200)
                    {
                        ManaPotion.Cast();
                    }
                }
                if (Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlask"))
                {
                    return;
                }

                if (Flask.IsReady())
                {
                    if (Player.CountEnemiesInRange(700) > 0 && Player.Health + 200 < Player.MaxHealth)
                    {
                        Flask.Cast();
                    }
                    else if (Player.Health < Player.MaxHealth * 0.6)
                    {
                        Flask.Cast();
                    }
                    else if (Player.CountEnemiesInRange(1200) > 0 && Player.Mana < 200 && !Player.HasBuff("FlaskOfCrystalWater"))
                    {
                        Flask.Cast();
                    }
                    return;
                }

                if (Potion.IsReady())
                {
                    if (Player.CountEnemiesInRange(700) > 0 && Player.Health + 200 < Player.MaxHealth)
                    {
                        Potion.Cast();
                    }
                    else if (Player.Health < Player.MaxHealth * 0.6)
                    {
                        Potion.Cast();
                    }
                    return;
                }

                if (Biscuit.IsReady())
                {
                    if (Player.CountEnemiesInRange(700) > 0 && Player.Health + 200 < Player.MaxHealth)
                    {
                        Biscuit.Cast();
                    }
                    else if (Player.Health < Player.MaxHealth * 0.6)
                    {
                        Biscuit.Cast();
                    }
                    return;
                }
            }
        }
Exemple #4
0
        private static void Misc()
        {
            var target = TargetSelector.GetTarget(1000, DamageType.Magical, Player.Instance.Position);

            //   DragonLocation = new Vector3(9866, 4414, -71);
            //   BaronLocation = new Vector3(4930, 10371, -71);

            if (check(misc, "skinhax"))
            {
                myhero.SetSkinId((int)misc["skinID"].Cast <ComboBox>().CurrentValue);
            }

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") || !myhero.HasBuff("ItemMiniRegenPotion")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }
            }

            if (target != null && !target.IsZombie && !target.IsInvulnerable && !target.HasUndyingBuff())
            {
                var qpred = DemSpells.Q.GetPrediction(target);
                var rpred = DemSpells.R.GetPrediction(target);

                if (check(misc, "ksQ") && DemSpells.Q.CanCast(target) && !qpred.Collision &&
                    QDamage(target) > target.Health && slider(pred, "QPred") >= qpred.HitChancePercent)
                {
                    DemSpells.Q.Cast(qpred.CastPosition);
                }

                if (check(misc, "ksR") && DemSpells.R.CanCast(target) &&
                    RDamage(target) > target.Health)
                {
                    if (rpred.HitChancePercent >= slider(pred, "RPred") ||
                        rpred.HitChance == HitChance.Immobile ||
                        target.HasBuffOfType(BuffType.Stun))
                    {
                        DemSpells.R.Cast(rpred.CastPosition);
                    }
                }
                if (check(misc, "autoign") && ignt.IsReady() && target.IsValidTarget(ignt.Range) &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health)
                {
                    ignt.Cast(target);
                }
            }
        }
Exemple #5
0
        private static void Misc()
        {
            var Qtarget = TargetSelector.GetTarget(DemSpells.Q.Range, DamageType.Magical, Player.Instance.Position);

            if (Qtarget != null && Qtarget.ValidTarget((int)DemSpells.Q.Range) && key(qsett, "FORCEQ") && DemSpells.Q.IsReady() && check(qsett, "Q" + Qtarget.ChampionName))
            {
                QDATA.Target = Qtarget;

                Prediction.Manager.PredictionOutput Qpred = Prediction.Manager.GetPrediction(QDATA);

                if (DemSpells.Q.Cast(Qpred.CastPosition))
                {
                    return;
                }
            }

            var target = TargetSelector.GetTarget(500, DamageType.Magical, Player.Instance.Position);

            if (target != null && target.ValidTarget(1000) && check(misc, "KSR") && DemSpells.R.CanCast(target) && target.Health < myhero.GetSpellDamage(target, SpellSlot.R) &&
                Prediction.Health.GetPrediction(target, DemSpells.R.CastDelay) > 0 && DemSpells.R.Cast())
            {
                return;
            }

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee) && check(misc, "WFLEE") && DemSpells.W.IsReady() && DemSpells.W.Cast())
            {
                return;
            }

            if (check(misc, "skinhax"))
            {
                myhero.SetSkinId((int)misc["skinID"].Cast <ComboBox>().CurrentValue);
            }
        }
Exemple #6
0
        private static void Misc()
        {
            var target = TargetSelector.GetTarget(1000, DamageType.Magical, Player.Instance.Position);

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }
            }

            if (check(misc, "skinhax"))
            {
                myhero.SetSkinId((int)misc["skinID"].Cast <ComboBox>().CurrentValue);
            }

            if (target != null && target.IsValidTarget() && !target.IsInvulnerable)
            {
                if (check(misc, "ksQ") && myhero.Spellbook.GetSpell(SpellSlot.Q).IsReady&& Prediction.Health.GetPrediction(target, 250) > 0 &&
                    Prediction.Health.GetPrediction(target, 250) <= QDamage(target) && HasMount() ? DemSpells.Q1.CanCast(target) : DemSpells.Q2.CanCast(target))
                {
                    var qpred = HasMount() ? DemSpells.Q1.GetPrediction(target) : DemSpells.Q2.GetPrediction(target);

                    if (HasMount() && qpred.CollisionObjects.Where(x => x.IsEnemy).Count() > 0)
                    {
                        return;
                    }

                    else if (qpred.HitChancePercent >= (HasMount() ? slider(pred, "Q1Pred") : slider(pred, "Q2Pred")) && DemSpells.Q1.Cast(qpred.CastPosition))
                    {
                        return;
                    }
                }

                if (Ignite != null && check(misc, "autoign") && Ignite.IsReady() && target.IsValidTarget(Ignite.Range) &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health && Ignite.Cast(target))
                {
                    return;
                }
            }
        }
Exemple #7
0
        private static void Misc()
        {
            if (check(misc, "W") && DemSpells.W.IsReady())
            {
                if (check(misc, "WCOMBO") && !Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
                {
                    return;
                }

                var Enemies = EntityManager.Heroes.Enemies.Where(x => !x.IsDead && x.IsValid() && x.Distance(myhero.Position) < 500 && !x.IsFleeing);

                if (Enemies != null && Enemies.Count() >= slider(misc, "WMINE") && myhero.HealthPercent <= slider(misc, "WMINH"))
                {
                    DemSpells.W.Cast();
                }
            }

            var target = TargetSelector.GetTarget(1000, DamageType.Magical, Player.Instance.Position);

            if (target != null && target.IsValidTarget() && !target.IsInvulnerable)
            {
                if (ignt != null && check(misc, "autoign") && ignt.IsReady() && target.IsValidTarget(ignt.Range) &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health)
                {
                    ignt.Cast(target);
                }
            }

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }
            }

            if (check(misc, "skinhax"))
            {
                myhero.SetSkinId((int)misc["skinID"].Cast <ComboBox>().CurrentValue);
            }
        }
Exemple #8
0
        private static void Misc()
        {
            var target = TargetSelector.GetTarget(1000, DamageType.Magical, Player.Instance.Position);

            if (target != null && target.ValidTarget((int)DemSpells.W.Range))
            {
                if (check(misc, "ksE") && DemSpells.E.CanCast(target) && EDamage(target) > target.Health && DemSpells.E.Cast(target.Position))
                {
                    return;
                }

                if (check(misc, "ksW") && DemSpells.W.IsReady() && DemSpells.W.Name.ToLower() == "mordekaisercreepingdeath2" &&
                    TotalWDamage(target, true) > target.Health && DemSpells.W.Cast())
                {
                    return;
                }

                if (check(misc, "autoign") && Ignite.IsReady() && target.IsValidTarget(Ignite.Range) &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health && Ignite.Cast(target))
                {
                    return;
                }
            }

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }
            }

            if (check(misc, "skinhack"))
            {
                myhero.SetSkinId((int)comb(misc, "skinID"));
            }
        }
Exemple #9
0
        private static void Potions()
        {
            if (Player.Instance.IsInFountain() || Player.Instance.IsRecalling() ||
                Player.Instance.IsUsingPotion() ||
                (!Hunter.IsOwned() && !Refillable.IsOwned() && !Potion.IsOwned() && !Biscuit.IsOwned() &&
                 !Corrupting.IsOwned()) || !Value.Use("activator.potions"))
            {
                return;
            }

            if (Player.Instance.HealthPercent < Value.Get("activator.potions.hp"))
            {
                if (Hunter.IsReady())
                {
                    Hunter.Cast();
                }
                else if (Corrupting.IsReady())
                {
                    Corrupting.Cast();
                }
                else if (Refillable.IsReady())
                {
                    Refillable.Cast();
                }
                else if (Potion.IsReady())
                {
                    Potion.Cast();
                }
                else if (Biscuit.IsReady())
                {
                    Biscuit.Cast();
                }
            }
            if (Player.Instance.ManaPercent < Value.Get("activator.potions.mana"))
            {
                if (Hunter.IsReady())
                {
                    Hunter.Cast();
                }
                else if (Corrupting.IsReady())
                {
                    Corrupting.Cast();
                }
            }
        }
 public static void Potions()
 {
     if (isChecked(MenuX.Misc, "UsePot") && !_Player.IsInShopRange() &&
         !_Player.HasBuff("recall"))
     {
         if (Potion.IsReady() && !_Player.HasBuff("RegenerationPotion"))
         {
             if (_Player.CountEnemiesInRange(700) > 0 && _Player.Health + 200 < _Player.MaxHealth)
             {
                 Potion.Cast();
             }
             else if (_Player.Health < _Player.MaxHealth * 0.6)
             {
                 Potion.Cast();
             }
         }
     }
 }
Exemple #11
0
        private void PotionManagement()
        {
            if (Player.Health + 250 > Player.MaxHealth)
            {
                return;
            }

            if (Player.HealthPercent > 50 && Player.CountEnemyHeroesInRange(700) == 0)
            {
                return;
            }

            if (Player.HasBuff("RegenerationPotion") ||
                Player.HasBuff("Item2010") ||
                Player.HasBuff("ItemCrystalFlask") ||
                Player.HasBuff("ItemCrystalFlaskJungle") ||
                Player.HasBuff("ItemDarkCrystalFlask"))
            {
                return;
            }

            if (Refillable.IsReady)
            {
                Refillable.Cast();
            }
            else if (Potion.IsReady)
            {
                Potion.Cast();
            }
            else if (Biscuit.IsReady)
            {
                Biscuit.Cast();
            }
            else if (Hunter.IsReady)
            {
                Hunter.Cast();
            }
            else if (Corrupting.IsReady)
            {
                Corrupting.Cast();
            }
        }
Exemple #12
0
        public static void UsePotions()
        {
            var usePOt = isChecked(ItemsMenu, "usePOT");

            if (!_Player.IsInShopRange() &&
                !_Player.HasBuff("recall") && usePOt)
            {
                if (Potion.IsReady() && !_Player.HasBuff("RegenerationPotion"))
                {
                    if (_Player.CountEnemiesInRange(700) > 0 && _Player.Health + 200 < _Player.MaxHealth)
                    {
                        Potion.Cast();
                    }
                    else if (_Player.Health < _Player.MaxHealth * 0.6)
                    {
                        Potion.Cast();
                    }
                }
            }
        }
Exemple #13
0
        private static void Misc()
        {
            var target = TargetSelector.GetTarget(1200, DamageType.Magical, Player.Instance.Position);

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }

                return;
            }

            if (target != null && target.ValidTarget(DamageType.Magical, 1000))
            {
                if (check(misc, "KSE") && DemSpells.E.CanCast(target) && EDamage(target) > Prediction.Health.GetPrediction(target, DemSpells.E.CastDelay) &&
                    Prediction.Health.GetPrediction(target, DemSpells.E.CastDelay) > 0 && !target.HasBuff("bansheesveil") && DemSpells.E.Cast(target))
                {
                    return;
                }

                if (Ignite != null && check(misc, "autoign") && Ignite.IsReady() && target.IsValidTarget(Ignite.Range) &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health && Ignite.Cast(target))
                {
                    return;
                }
            }
        }
Exemple #14
0
        private void PotionManagement()
        {
            if (Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlaskJungle") || Player.HasBuff("ItemDarkCrystalFlask"))
            {
                return;
            }

            if (Potion.IsReady())
            {
                if (Player.Health + 200 < Player.MaxHealth && Player.CountEnemiesInRange(700) > 0)
                {
                    Potion.Cast();
                }
                else if (Player.Health < Player.MaxHealth * 0.6)
                {
                    Potion.Cast();
                }
                return;
            }
            else if (Biscuit.IsReady())
            {
                if (Player.Health + 250 < Player.MaxHealth && Player.CountEnemiesInRange(700) > 0)
                {
                    Biscuit.Cast();
                }
                else if (Player.Health < Player.MaxHealth * 0.6)
                {
                    Biscuit.Cast();
                }
                return;
            }
            else if (Hunter.IsReady())
            {
                if (Player.Health + 250 < Player.MaxHealth && Player.CountEnemiesInRange(700) > 0)
                {
                    Hunter.Cast();
                }
                else if (Player.Health < Player.MaxHealth * 0.6)
                {
                    Hunter.Cast();
                }
                return;
            }
            else if (Corrupting.IsReady())
            {
                if (Player.Health + 250 < Player.MaxHealth && Player.CountEnemiesInRange(700) > 0)
                {
                    Corrupting.Cast();
                }
                else if (Player.Health < Player.MaxHealth * 0.6)
                {
                    Corrupting.Cast();
                }

                return;
            }
            else if (Refillable.IsReady())
            {
                if (Player.Health + 250 < Player.MaxHealth && Player.CountEnemiesInRange(700) > 0)
                {
                    Refillable.Cast();
                }
                else if (Player.Health < Player.MaxHealth * 0.6)
                {
                    Refillable.Cast();
                }
                return;
            }
        }
Exemple #15
0
        private static void Misc()
        {
            if (misc.check("KSR") && R.IsReady())
            {
                foreach (var hero in GameObjects.EnemyHeroes.Where(x => x.GetRealHealth(DamageType.Magical) < myhero.GetSpellDamage(x, SpellSlot.R) && R.CanCast(x) && !x.HaveSpellShield()).OrderByDescending(x => x.ChampionsKilled))
                {
                    if (hero != null)
                    {
                        R.Cast(hero);
                    }
                }
            }

            var target = TargetSelector.GetTarget(Q.Range, DamageType.Magical);

            if (target != null && target.IsValidTarget())
            {
                if (misc.check("KSQ") && Q.CanCast(target) && QDamage(target) > target.Health)
                {
                    var pred = Q.GetSPrediction(target);

                    //if (pred.HitChance >= hitQ) Q.Cast(pred.CastPosition);
                    Q.Cast(pred.CastPosition);
                }

                if (misc.check("KSW") && W.CanCast(target) && WDamage(target) > target.Health)
                {
                    var pred = W.GetSPrediction(target);

                    if (pred.HitChance >= hitW)
                    {
                        W.Cast(pred.CastPosition);
                    }
                }



                if (Ignite != null && misc.check("autoign") && Ignite.IsReady() && target.IsValidTarget(Ignite.Range) &&
                    myhero.GetSummonerSpellDamage(target, SummonerSpell.Ignite) > target.Health)
                {
                    Ignite.Cast(target);
                }
            }

            if (misc.check("KSJ") && W.IsReady() && GameObjects.JungleLegendary.Any())
            {
                var lmob = GameObjects.JungleLegendary.Where(x => x.IsValidTarget(W.Range) && HealthPrediction.GetPrediction(x, 1000) > 0 && myhero.GetSpellDamage(x, SpellSlot.W) > HealthPrediction.GetPrediction(x, 1000)).FirstOrDefault();

                if (lmob != null && W.IsInRange(lmob.Position))
                {
                    W.Cast(lmob.Position);
                }
            }

            if (misc.check("AUTOPOT") && !myhero.HasBuffOfType(BuffType.Heal) && myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Items.CanUseItem(myhero, Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Items.CanUseItem(myhero, Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Items.CanUseItem(myhero, RPotion.Id))
                {
                    RPotion.Cast();
                }

                else if (Items.CanUseItem(myhero, CPotion.Id))
                {
                    CPotion.Cast();
                }
            }
            //myhero.SetSkin(comb(misc, "skinID"));
        }
Exemple #16
0
        private static void Misc()
        {
            var target = TargetSelector.GetTarget(1000, DamageType.Magical, Player.Instance.Position);

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }
            }

            if (check(misc, "skinhax"))
            {
                myhero.SetSkinId((int)misc["skinID"].Cast <ComboBox>().CurrentValue);
            }

            if (target != null && target.IsValidTarget() && !target.IsInvulnerable)
            {
                var Qpred = DemSpells.Q.GetPrediction(target);

                if (check(misc, "ksQ") && QDamage(target) > target.Health && DemSpells.Q.CanCast(target) && !Qpred.Collision &&
                    Qpred.HitChancePercent >= slider(pred, "QPred"))
                {
                    DemSpells.Q.Cast(Qpred.CastPosition);
                }

                if (check(misc, "autoign") && ignt.IsReady() && target.IsValidTarget(ignt.Range) &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health)
                {
                    ignt.Cast(target);
                }
            }

            if (check(misc, "WSAVE") && !myhero.HasWBuff() && DemSpells.W1.IsReady())
            {
                var allies  = EntityManager.Heroes.Allies.Where(x => !x.IsDead && x.IsAlly && !x.IsMe && x.Distance(myhero.Position) < DemSpells.W1.Range);
                var enemies = EntityManager.Heroes.Enemies.Where(x => !x.IsDead && x.IsEnemy && x.Distance(myhero.Position) < 1500);

                if (allies.Any() && enemies.Any())
                {
                    var ClosestAlly  = allies.OrderBy(x => x.Distance(myhero.Position)).FirstOrDefault();
                    var ClosestEnemy = enemies.OrderBy(x => x.Distance(ClosestAlly.Position)).FirstOrDefault();

                    if (ClosestAlly != null && ClosestEnemy != null)
                    {
                        switch (myhero.CountAlliesInRange(DemSpells.W1.Range) > 1)
                        {
                        case false:
                            if (ClosestAlly.Distance(myhero.Position) <= DemSpells.W1.Range && ClosestAlly.CountEnemiesInRange(800) >= slider(misc, "WMINE") &&
                                ClosestAlly.HealthPercent <= slider(misc, "WMINH") &&
                                DemSpells.W1.CanCast(ClosestAlly))
                            {
                                DemSpells.W1.Cast(ClosestAlly);
                            }
                            break;

                        case true:
                            foreach (var ally in allies)
                            {
                                if (ally.Distance(myhero.Position) <= DemSpells.W1.Range && ally.CountEnemiesInRange(800) >= slider(misc, "WMINE") &&
                                    ally.HealthPercent <= slider(misc, "WMINH") &&
                                    DemSpells.W1.CanCast(ally))
                                {
                                    DemSpells.W1.Cast(ally);
                                }
                            }
                            break;
                        }
                    }
                }
            }
        }
Exemple #17
0
        private static void Misc()
        {
            var target = TargetSelector.GetTarget(1000, DamageType.Magical, Player.Instance.Position);

            //var allies = EntityManager.Heroes.Allies.Where(x => !x.IsDead && x.IsAlly && !x.IsMe && x.Distance(Myhero.Position) < DemSpells.E.Range);
            var enemies = EntityManager.Heroes.Enemies.Where(x => !x.IsDead && x.IsEnemy && x.Distance(Myhero.Position) < 1500);

            if (Check(_misc, "skinhax"))
            {
                Myhero.SetSkinId(_misc["skinID"].Cast <ComboBox>().CurrentValue);
            }

            if (target != null && target.IsValidTarget() && !target.IsInvulnerable)
            {
                //var delay = Math.Max(0, target.Distance(Myhero.Position) - 365) / 1.2f - 25;

                if (Check(_misc, "KSQ") && DemSpells.Q.IsLearned && DemSpells.Q.IsReady() && target.IsValidTarget(DemSpells.Q.Range) &&
                    QDamage(target) > target.Health && !target.HasUndyingBuff() && !target.IsZombie && !target.IsInvulnerable)
                {
                    DemSpells.Q.Cast();
                }

                /* if (check(misc, "KSWQ") && (DemSpells.Q.IsLearned && DemSpells.W.IsLearned) && (DemSpells.Q.IsReady() && DemSpells.W.IsReady()) &&
                 *  target.IsValidTarget(DemSpells.W.Range) && myhero.Mana >= WQcost() &&
                 *  (QDamage(target) + WDamage(target)) > (target.Health + target.TotalMagicalDamage))
                 * {
                 *  if (DemSpells.Q.IsInRange(target.Position)) DemSpells.Q.Cast();
                 *
                 *  if (DemSpells.W.Cast(target))
                 *  {
                 *      Core.DelayAction(() => DemSpells.Q.Cast(), (int)delay);
                 *  }
                 * }*/

                if (Check(_misc, "autoign") && Ignt.IsReady() && target.IsValidTarget(Ignt.Range) &&
                    Myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health)
                {
                    Ignt.Cast(target);
                }
            }

            if (Check(_misc, "AUTOPOT") && (!Myhero.HasBuff("RegenerationPotion") || !Myhero.HasBuff("ItemMiniRegenPotion")) &&
                Myhero.HealthPercent <= Slider(_misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }
            }

            if (Key(_misc, "RKEY") && Comb(_misc, "RMODE") == 0 && DemSpells.R.IsLearned && DemSpells.R.IsReady() && Myhero.HealthPercent <= Slider(_misc, "RMINH") &&
                Myhero.CountEnemiesInRange(1000) > 0)
            {
                if (enemies.Count(x => x.Distance(Myhero.Position) < 500) >= Slider(_misc, "RMINE"))
                {
                    DemSpells.R.Cast();
                }
            }

            Insec();
        }
Exemple #18
0
        private static void Misc()
        {
            var target = TargetSelector.GetTarget(1000, DamageType.Magical, Player.Instance.Position);

            if (target != null && target.ValidTarget(1000))
            {
                if (check(misc, "KSQ") && DemSpells.Q.CanCast(target) && myhero.GetSpellDamage(target, SpellSlot.Q) > target.Health &&
                    Prediction.Health.GetPrediction(target, DemSpells.Q.CastDelay + (int)((target.Distance(myhero.Position) / DemSpells.Q.Speed) * 1000)) > 0)
                {
                    QDATA.Target = target;

                    var Qpred = Prediction.Manager.GetPrediction(QDATA);

                    if (Qpred.HitChancePercent >= slider(pred, "QPred") && DemSpells.Q.Cast(Qpred.CastPosition))
                    {
                        return;
                    }
                }

                if (check(misc, "KSW") && DemSpells.W.CanCast(target) && myhero.GetSpellDamage(target, SpellSlot.W) > target.Health &&
                    Prediction.Health.GetPrediction(target, DemSpells.W.CastDelay) > 0)
                {
                    WDATA.Target = target;

                    var Wpred = Prediction.Manager.GetPrediction(WDATA);

                    if (Wpred.RealHitChancePercent >= slider(pred, "WPred") && DemSpells.Q.Cast(Wpred.CastPosition))
                    {
                        return;
                    }
                }

                if (check(misc, "KSR") && DemSpells.R.IsReady() && DemSpells.R.CanCast(target) && RDamage(target) > target.Health &&
                    Prediction.Health.GetPrediction(target, 200) > 0 && !target.HasBuff("bansheesveil") && !target.HasBuff("fioraw"))
                {
                    DemSpells.R.Cast(target);
                    return;
                }

                if (Ignite != null && check(misc, "autoign") && Ignite.IsReady() && target.IsValidTarget(Ignite.Range) &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health)
                {
                    Ignite.Cast(target);
                }
            }

            if (check(misc, "KSJ") && DemSpells.W.IsLearned && DemSpells.W.IsReady() && EntityManager.MinionsAndMonsters.Monsters.Count(x => x.IsValidTarget(DemSpells.W.Range)) > 0)
            {
                foreach (var monster in EntityManager.MinionsAndMonsters.GetJungleMonsters().Where(x => !x.Name.ToLower().Contains("mini") && !x.IsDead &&
                                                                                                   x.Health > 200 && x.IsValidTarget(DemSpells.W.Range) &&
                                                                                                   Prediction.Health.GetPrediction(x, DemSpells.W.CastDelay + 100) > x.Health &&
                                                                                                   (x.Name.ToLower().Contains("dragon") ||
                                                                                                    x.Name.ToLower().Contains("baron") ||
                                                                                                    x.Name.ToLower().Contains("herald"))))
                {
                    WDATA.Target = monster;

                    var Wpred = Prediction.Manager.GetPrediction(QDATA);

                    if (monster.Name.ToLower().Contains("herald") && Wpred.HitChance == HitChance.High && DemSpells.W.Cast(Wpred.CastPosition))
                    {
                        return;
                    }

                    else if (!monster.Name.ToLower().Contains("herald") && DemSpells.W.Cast(monster.Position))
                    {
                        return;
                    }
                }
            }

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }
            }

            if (check(misc, "skinhax"))
            {
                myhero.SetSkinId((int)misc["skinID"].Cast <ComboBox>().CurrentValue);
            }
        }
Exemple #19
0
        private static void Misc()
        {
            AIHeroClient target = TargetSelector.GetTarget(1100, DamageType.Magical, Player.Instance.Position);

            if (target != null && target.ValidTarget(1100))
            {
                if (check(misc, "KSQ") && DemSpells.Q.CanCast(target) && Prediction.Health.GetPrediction(target, DemSpells.Q.CastDelay) > 0f &&
                    target.Health < myhero.GetSpellDamage(target, SpellSlot.Q, DamageLibrary.SpellStages.Default) && DemSpells.Q.Cast())
                {
                    return;
                }
                if (check(misc, "KSE") && DemSpells.E.CanCast(target) && target.Health < myhero.GetSpellDamage(target, SpellSlot.E, DamageLibrary.SpellStages.Default) &&
                    Prediction.Health.GetPrediction(target, 1000 * (int)(target.Distance(myhero.Position, false) / DemSpells.E.Speed) + DemSpells.E.CastDelay) > 0f &&
                    DemSpells.E.GetPrediction(target).HitChancePercent >= slider(pred, "EPred") && DemSpells.E.Cast(DemSpells.E.GetPrediction(target).CastPosition))
                {
                    return;
                }

                if (Ignite != null && check(misc, "autoign") && Ignite.IsReady() && target.IsValidTarget(Ignite.Range) &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health && Ignite.Cast(target))
                {
                    return;
                }
            }

            if (Smite != null && Smite.IsReady() && key(jungleclear, "SMITEKEY"))
            {
                IEnumerable <Obj_AI_Minion> Monsters = EntityManager.MinionsAndMonsters.GetJungleMonsters(myhero.Position, 500).Where(x => x.IsValidTarget(500) && !x.IsDead &&
                                                                                                                                      !x.Name.ToLower().Contains("mini"));

                if (Monsters != null)
                {
                    using (IEnumerator <Obj_AI_Minion> list = Monsters.GetEnumerator())
                    {
                        Obj_AI_Minion monster = list.Current;

                        if (Smite.CanCast(monster) && monster.Health < myhero.GetSummonerSpellDamage(monster, DamageLibrary.SummonerSpells.Smite) && Smite.Cast(monster))
                        {
                            return;
                        }
                    }
                    return;
                }
            }

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }
            }

            IEnumerable <Obj_AI_Minion> ValidCrystals = Crystals.Where(x => EntityManager.Heroes.Enemies.Where(y => y.Distance(x) < 230 &&
                                                                                                               y.HasBuff("skarnerpassivecrystalbuffcooldown"))
                                                                       .Any());


            if (check(misc, "PING") && !Pinged && ValidCrystals.Any())
            {
                using (IEnumerator <Obj_AI_Minion> list = ValidCrystals.GetEnumerator())
                {
                    if (list.MoveNext())
                    {
                        Obj_AI_Minion crystal = list.Current;
                        TacticalMap.SendPing(PingCategory.Fallback, crystal.Position);
                        Pinged = true;
                        Core.DelayAction(() => { Pinged = false; }, slider(misc, "PINGDELAY") * 1000);
                        return;
                    }
                }
                return;
            }


            if (key(misc, "SHIELDKEY") && DemSpells.W.IsReady() && myhero.HealthPercent <= slider(misc, "SMINH") && myhero.ManaPercent >= slider(misc, "SMINM"))
            {
                IEnumerable <AIHeroClient> list = EntityManager.Heroes.Enemies.Where(x => x.Distance(myhero.Position) < 400);

                if (list.Any() && list.Count() >= slider(misc, "SMINE") && DemSpells.W.Cast())
                {
                    return;
                }
            }

            if (check(misc, "skinhax"))
            {
                myhero.SetSkinId((int)misc["skinID"].Cast <ComboBox>().CurrentValue);
            }
        }
Exemple #20
0
        private static void Misc()
        {
            var target = TargetSelector.GetTarget(1600, DamageType.Magical, Player.Instance.Position);

            if (target != null && target.IsValidTarget() && !target.IsInvulnerable)
            {
                if (check(misc, "ksQ") && !IsCougar() && DemSpells.Q1.IsReady() && target.IsValidTarget(DemSpells.Q1.Range) && QDamage(target) > target.Health)
                {
                    var qpred = DemSpells.Q1.GetPrediction(target);

                    if (qpred.HitChancePercent >= slider(pred, "QPred"))
                    {
                        DemSpells.Q1.Cast(qpred.CastPosition);
                    }
                }

                if (ignt != null && check(misc, "autoign") && ignt.IsReady() && target.IsValidTarget(ignt.Range) &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health)
                {
                    ignt.Cast(target);
                }
            }

            if (key(misc, "EKEY") && !IsCougar() && DemSpells.E1.IsReady() && myhero.ManaPercent >= slider(misc, "EMINM") && !myhero.IsRecalling())
            {
                var ClosestAlly = EntityManager.Heroes.Allies.Where(x => !x.IsDead && x.IsValidTarget(DemSpells.E1.Range) && x.HealthPercent <= slider(misc, "EMINA"))
                                  .OrderBy(x => x.Health)
                                  .FirstOrDefault();
                switch (comb(misc, "EMODE"))
                {
                case 0:
                    if (myhero.HealthPercent <= slider(misc, "EMINH"))
                    {
                        DemSpells.E1.Cast(myhero);
                    }
                    break;

                case 1:
                    if (ClosestAlly != null)
                    {
                        DemSpells.E1.Cast(ClosestAlly.Position);
                    }
                    break;

                case 2:
                    if (ClosestAlly != null)
                    {
                        switch (myhero.Health > ClosestAlly.Health)
                        {
                        case true:
                            DemSpells.E1.Cast(ClosestAlly.Position);
                            break;

                        case false:
                            if (myhero.HealthPercent <= slider(misc, "EMINH") && myhero.CountEnemiesInRange(1000) >= slider(misc, "EMINE"))
                            {
                                DemSpells.E1.Cast(myhero.Position);
                            }
                            break;
                        }
                    }
                    else
                    {
                        goto case 0;
                    }
                    break;
                }
            }

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }
            }

            if (smite != null && smite.IsReady() && key(jungleclear, "SMITEKEY"))
            {
                var Monsters = EntityManager.MinionsAndMonsters.GetJungleMonsters(myhero.Position, 500).Where(x => x.IsValidTarget(500) && !x.IsDead &&
                                                                                                              !x.Name.ToLower().Contains("mini"));

                if (Monsters != null)
                {
                    foreach (var monster in Monsters)
                    {
                        var SmiteDamage = myhero.GetSummonerSpellDamage(monster, DamageLibrary.SummonerSpells.Smite);

                        if (smite.CanCast(monster) && monster.Health < SmiteDamage && smite.Cast(monster))
                        {
                            return;
                        }
                    }
                }
            }
        }
Exemple #21
0
        private static void Misc()
        {
            var target = TargetSelector.GetTarget(1100, DamageType.Magical, Player.Instance.Position);

            if (target != null && !target.IsInvulnerable)
            {
                if (check(misc, "KSQ") && DemSpells.Q.CanCast(target) && Prediction.Health.GetPrediction(target, DemSpells.Q.CastDelay) > 0 &&
                    target.Health < QDamage(target))
                {
                    var qpred = DemSpells.Q.GetPrediction(target);

                    if (qpred.HitChancePercent >= slider(pred, "QPred"))
                    {
                        DemSpells.Q.Cast(qpred.CastPosition);
                    }
                }

                if (check(misc, "KSW") && DemSpells.W.CanCast(target) && Prediction.Health.GetPrediction(target, DemSpells.W.CastDelay) > 0 &&
                    target.Health < WDamage(target))
                {
                    var wpred = DemSpells.W.GetPrediction(target);

                    if (wpred.HitChancePercent >= slider(pred, "WPred"))
                    {
                        DemSpells.W.Cast(wpred.CastPosition);
                    }
                }

                if (check(misc, "KSE"))
                {
                    foreach (var enemy in EntityManager.Heroes.Enemies.Where(x => !x.IsDead && x.IsValid && DemSpells.E.CanCast(x) && target.Health < EDamage(target) &&
                                                                             Prediction.Health.GetPrediction(target, DemSpells.E.CastDelay) > 0))
                    {
                        DemSpells.E.Cast(enemy);
                    }
                }

                if (check(misc, "KSR") && DemSpells.R.CanCast(target) && Prediction.Health.GetPrediction(target, DemSpells.R.CastDelay) > 0 &&
                    target.Health < RDamage(target) && (ComboDamage(target) - RDamage(target)) < target.Health)
                {
                    DemSpells.R.Cast(target);
                }

                if (check(misc, "autoign") && Ignite.IsReady() && target.IsValidTarget(Ignite.Range) && ComboDamage(target) < target.Health &&
                    myhero.GetSummonerSpellDamage(target, DamageLibrary.SummonerSpells.Ignite) > target.Health)
                {
                    Ignite.Cast(target);
                }
            }

            if (check(misc, "AUTOPOT") && (!myhero.HasBuff("RegenerationPotion") && !myhero.HasBuff("ItemMiniRegenPotion") && !myhero.HasBuff("ItemCrystalFlask")) &&
                myhero.HealthPercent <= slider(misc, "POTMIN"))
            {
                if (Item.HasItem(Potion.Id) && Item.CanUseItem(Potion.Id))
                {
                    Potion.Cast();
                }

                else if (Item.HasItem(Biscuit.Id) && Item.CanUseItem(Biscuit.Id))
                {
                    Biscuit.Cast();
                }

                else if (Item.HasItem(RPotion.Id) && Item.CanUseItem(RPotion.Id))
                {
                    RPotion.Cast();
                }
            }

            //  if (check(misc, "skinhax")) myhero.SetSkinId((int)misc["skinID"].Cast<ComboBox>().CurrentValue);
        }