Exemple #1
0
        RectangleF GetZoomCrop()
        {
            RectangleF box = SalientBoundingBox();

            var bounds = new RectangleF(new PointF(0, 0), ImageSize);

            //Clip box to original image bounds
            box = PolygonMath.ClipRectangle(box, bounds);

            //Crop close
            var copySize = PolygonMath.ScaleOutside(box.Size, TargetSize);

            //Clip to bounds.
            return(PolygonMath.ClipRectangle(PolygonMath.ExpandTo(box, copySize), bounds));
        }
        protected override RequestedAction LayoutImage(ImageState s)
        {
            //Only activated if both width and height are specified, and mode=crop.
            if (s.settings.Mode != FitMode.Crop || s.settings.Width < 0 || s.settings.Height < 0)
            {
                return(RequestedAction.None);
            }

            //Calculate bounding box for all coordinates specified.
            double[] focus = NameValueCollectionExtensions.GetList <double>(s.settings, "c.focus", null, 2, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72);
            if (focus == null)
            {
                return(RequestedAction.None);
            }
            RectangleF box = PolygonMath.GetBoundingBox(focus);

            var bounds = new RectangleF(new PointF(0, 0), s.originalSize);

            //Clip box to original image bounds
            box = PolygonMath.ClipRectangle(box, bounds);

            var targetSize = new SizeF(s.settings.Width, s.settings.Height);

            SizeF copySize;

            //Now, we can either crop as closely as possible or as loosely as possible.
            if (NameValueCollectionExtensions.Get <bool>(s.settings, "c.zoom", false) && box.Width > 0 && box.Height > 0)
            {
                //Crop close
                copySize = PolygonMath.ScaleOutside(box.Size, targetSize);
            }
            else
            {
                //Crop minimally
                copySize = PolygonMath.ScaleInside(targetSize, bounds.Size);
                //Ensure it's outside the box
                if (!PolygonMath.FitsInside(box.Size, copySize))
                {
                    copySize = PolygonMath.ScaleOutside(box.Size, copySize);
                }
            }
            //Clip to bounds.
            box = PolygonMath.ClipRectangle(PolygonMath.ExpandTo(box, copySize), bounds);

            s.copyRect = box;

            ///What is the vertical and horizontal aspect ratio different in result pixels?
            var padding = PolygonMath.ScaleInside(box.Size, targetSize);

            padding = new SizeF(targetSize.Width - padding.Width, targetSize.Height - padding.Height);


            //So, if we haven't met the aspect ratio yet, what mode will we pass on?
            var finalmode = NameValueCollectionExtensions.Get <FitMode>(s.settings, "c.finalmode", FitMode.Pad);

            //Crop off 1 or 2 pixels instead of padding without worrying too much
            if (finalmode == FitMode.Pad && padding.Width + padding.Height < 3)
            {
                finalmode = FitMode.Crop;
            }

            s.settings.Mode = finalmode;

            return(RequestedAction.None);
        }
Exemple #3
0
        protected override RequestedAction PreRenderImage(ImageState s)
        {
            //Skip this when we are doing simulations
            if (s.destGraphics == null)
            {
                return(RequestedAction.None);
            }

            string sf = s.settings["fi.scale"];

            if (string.IsNullOrEmpty(sf))
            {
                return(RequestedAction.None);
            }
            bool validAlg            = false;
            FREE_IMAGE_FILTER filter = ParseResizeAlgorithm(sf, FREE_IMAGE_FILTER.FILTER_CATMULLROM, out validAlg);

            if (!validAlg)
            {
                throw new ImageProcessingException("The specified resizing filter '" + sf + "' did not match bicubic, bilinear, box, bspline, catmullrom, or lanczos.");
            }

            //Set copy attributes
            s.copyAttibutes.SetWrapMode(WrapMode.TileFlipXY);


            //The minimum dimensions of the temporary bitmap.
            SizeF targetSize = PolygonMath.getParallelogramSize(s.layout["image"]);

            targetSize = new SizeF((float)Math.Ceiling(targetSize.Width), (float)Math.Ceiling(targetSize.Height));

            s.ApplyCropping();
            s.EnsurePreRenderBitmap();

            //The size of the temporary bitmap.
            //We want it larger than the size we'll use on the final copy, so we never upscale it
            //- but we also want it as small as possible so processing is fast.
            SizeF    tempSize   = PolygonMath.ScaleOutside(targetSize, s.copyRect.Size);
            int      tempWidth  = (int)Math.Ceiling(tempSize.Width);
            int      tempHeight = (int)Math.Ceiling(tempSize.Height);
            FIBITMAP src        = FIBITMAP.Zero;
            FIBITMAP midway     = FIBITMAP.Zero;

            try {
                var oldbit = s.preRenderBitmap ?? s.sourceBitmap;
                //Crop if needed, Convert, scale, then convert back.
                src = FreeImage.CreateFromBitmap(oldbit);

                midway = FreeImage.Rescale(src, tempWidth, tempHeight, filter);
                FreeImage.UnloadEx(ref src);
                //Clear the old pre-rendered image if needed
                if (s.preRenderBitmap != null)
                {
                    s.preRenderBitmap.Dispose();
                }
                //Reassign the pre-rendered image
                s.preRenderBitmap = FreeImage.GetBitmap(midway);
                s.copyRect        = new RectangleF(0, 0, s.preRenderBitmap.Width, s.preRenderBitmap.Height);
                FreeImage.UnloadEx(ref midway);
                s.preRenderBitmap.MakeTransparent();
            } finally {
                if (!src.IsNull)
                {
                    FreeImage.UnloadEx(ref src);
                }
                if (!midway.IsNull)
                {
                    FreeImage.UnloadEx(ref midway);
                }
            }


            return(RequestedAction.Cancel);
        }
        protected override RequestedAction PreRenderImage(ImageState s)
        {
            //Skip this when we are doing simulations
            if (s.destGraphics == null)
            {
                return(RequestedAction.None);
            }

            s.ApplyCropping();
            s.EnsurePreRenderBitmap();

            //Parse carve algorithm kind
            FilterType ftype = s.settings.Get <FilterType>("carve", FilterType.None);

            if ("true".Equals(s.settings["carve"], StringComparison.OrdinalIgnoreCase))
            {
                ftype = FilterType.Prewitt;
            }
            if (string.IsNullOrEmpty(s.settings["carve"]) && s.settings.Mode == FitMode.Carve)
            {
                ftype = FilterType.Prewitt;
            }

            //If we have carve data
            CarveDataPlotter carveData = s.Data.ContainsKey(CarveData) ? (s.Data[CarveData] as CarveDataPlotter) : null;

            if (carveData != null && ftype == FilterType.None)
            {
                ftype = FilterType.Prewitt;
            }

            RectangleF copyRect = s.copyRect;

            if (carveData != null)
            {
                copyRect = new RectangleF(new PointF(0, 0), s.sourceBitmap.Size);
            }

            if (ftype == FilterType.None)
            {
                return(RequestedAction.None);                          //Only override rendering when carving is requested.
            }
            //The minimum dimensions of the temporary bitmap.
            SizeF targetSize = PolygonMath.getParallelogramSize(s.layout["image"]);

            targetSize = new SizeF((float)Math.Ceiling(targetSize.Width), (float)Math.Ceiling(targetSize.Height));


            //The size of the temporary bitmap.
            //We want it larger than the size we'll use on the final copy, so we never upscale it
            //- but we also want it as small as possible so processing is fast.
            SizeF tempSize   = PolygonMath.ScaleOutside(targetSize, copyRect.Size);
            int   tempWidth  = (int)Math.Ceiling(tempSize.Width);
            int   tempHeight = (int)Math.Ceiling(tempSize.Height);

            //The intermediate and seam carved files
            string tempFile       = Path.GetTempFileName();
            string outputTempFile = Path.GetTempFileName();

            try {
                try {
                    //Create a temporary bitmap that is 'halfway resized', so we can efficiently perform seam carving.

                    //Unless it's already been done for us by FreeImageResize or something
                    if (s.preRenderBitmap != null && (tempWidth - s.preRenderBitmap.Width < 50 && tempHeight - s.preRenderBitmap.Height < 50))
                    {
                        s.preRenderBitmap.Save(tempFile, ImageFormat.Bmp);
                        tempWidth  = s.preRenderBitmap.Width;
                        tempHeight = s.preRenderBitmap.Height;
                    }
                    else
                    {
                        //Create the temporary bitmap and graphics.
                        using (Bitmap temp = new Bitmap(tempWidth, tempHeight, PixelFormat.Format32bppArgb))
                            using (Graphics g = Graphics.FromImage(temp))
                                using (ImageAttributes ia = new ImageAttributes()) {
                                    //High quality everything
                                    g.InterpolationMode  = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
                                    g.SmoothingMode      = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
                                    g.PixelOffsetMode    = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
                                    g.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
                                    g.CompositingMode    = CompositingMode.SourceOver;
                                    ia.SetWrapMode(WrapMode.TileFlipXY);
                                    if (s.preRenderBitmap != null)
                                    {
                                        g.DrawImage(s.preRenderBitmap, new Rectangle(0, 0, tempWidth, tempHeight), 0, 0, s.preRenderBitmap.Width, s.preRenderBitmap.Height, GraphicsUnit.Pixel, ia);
                                    }
                                    else
                                    {
                                        g.DrawImage(s.sourceBitmap, new Rectangle(0, 0, tempWidth, tempHeight), copyRect.X, copyRect.Y, copyRect.Width, copyRect.Height, GraphicsUnit.Pixel, ia);
                                    }
                                    g.Flush(FlushIntention.Flush);
                                    //Save
                                    temp.Save(tempFile, ImageFormat.Bmp);
                                }
                    }

                    string maskFile = carveData != null?Path.GetTempFileName() : null;

                    try {
                        if (carveData != null)
                        {
                            carveData.SaveBitmapAs(maskFile, tempWidth, tempHeight);
                        }

                        Size    intTargetSize = new Size((int)targetSize.Width, (int)targetSize.Height);
                        CairJob job           = new CairJob();
                        if (maskFile != null)
                        {
                            job.WeightPath = maskFile;
                        }
                        job.SourcePath = tempFile;
                        job.DestPath   = outputTempFile;
                        job.Size       = intTargetSize;
                        job.Filter     = ftype;
                        job.Timeout    = Timeout;
                        cair.CairyIt(job);
                    } finally {
                        if (maskFile != null)
                        {
                            File.Delete(maskFile);
                        }
                    }
                } finally {
                    File.Delete(tempFile);
                }

                //Dispose old intermediate bitmap first
                if (s.preRenderBitmap != null)
                {
                    s.preRenderBitmap.Dispose();
                }

                //Load the new intermediate file from disk
                s.preRenderBitmap = new Bitmap(outputTempFile);
                s.preRenderBitmap.MakeTransparent();

                //Reset the s.copyRect to match the new bitmap
                s.copyRect = new RectangleF(new PointF(0, 0), new SizeF(targetSize.Width, targetSize.Height));
            } finally {
                File.Delete(outputTempFile);
            }

            return(RequestedAction.Cancel);
        }