/// <summary> /// Returns a rectangle representing the given ring - if it is an axis-parallel rectangle. Otherwise returns null; /// </summary> /// <param name="name"></param> /// <returns></returns> public RectangleF?GetRingAsRectF(string name) { var poly = this[name]; var rect = PolygonMath.GetBoundingBox(poly); var poly2 = PolygonMath.ToPoly(rect); return(PolygonMath.ArraysEqual(poly, poly2) ? (RectangleF?)rect : null); }
/// <summary> /// Gets a bounding box that encloses all rings that don't have ExcludeFromBoundingBox set. /// </summary> /// <returns></returns> public RectangleF GetBoundingBox() { List <PointF> points = new List <PointF>(ring.Count * 5); foreach (PointSet val in ringList) { if (val.flags == PointFlags.Ring) { points.AddRange(val.points); } } return(PolygonMath.GetBoundingBox(points.ToArray())); }
/// <summary> /// Copies layout information from the given image state to the current instance. /// Does not populate message or 'features' variables /// </summary> /// <param name="s"></param> public void PopulateFrom(ImageState s) { this.ow = s.originalSize.Width; this.oh = s.originalSize.Height; this.cropx = s.copyRect.X; this.cropy = s.copyRect.Y; this.cropw = s.copyRect.Width; this.croph = s.copyRect.Height; RectangleF dest = PolygonMath.GetBoundingBox(s.layout["image"]); this.dx = dest.X; this.dy = dest.Y; this.dw = dest.Width; this.dh = dest.Height; }
protected override RequestedAction PreFlushChanges(ImageState s) { if (s.destGraphics == null) { return(RequestedAction.None); } Interlocked.Increment(ref requestCount); //Track request count string mode = c.get("trial.watermarkMode", "After500"); TrialWatermarkMode m = TrialWatermarkMode.After500; if ("always".Equals(mode, StringComparison.OrdinalIgnoreCase)) { m = TrialWatermarkMode.Always; } if ("randomly".Equals(mode, StringComparison.OrdinalIgnoreCase)) { m = TrialWatermarkMode.Randomly; } bool applyWatermark = (m == TrialWatermarkMode.Always); if (m == TrialWatermarkMode.After500 && requestCount > 500) { applyWatermark = true; } if (m == TrialWatermarkMode.Randomly) { applyWatermark = (new Random(requestCount).Next(0, 41) < 10); //25% chance } if (!applyWatermark) { return(RequestedAction.None); } DrawString(PolygonMath.GetBoundingBox(s.layout["image"]), s.destGraphics, "Unlicensed", FontFamily.GenericSansSerif, Color.FromArgb(70, Color.White)); return(RequestedAction.None); }
public PolyRect(PointF[] points) { var rect = PolygonMath.GetBoundingBox(points); this.SetBounds(rect.X, rect.Y, rect.Width, rect.Height); // PolygonMath.IsUnrotated can tell us that the points follow a // particular pattern, but in order to represent 90-degree rotations // and flips, we want to consider them to be *non-rectangle* points. // Therefore, we use a much more strict definition: there can only // be 4 points, and they must be in the canonical order. var right = this.x + this.width; var bottom = this.y + this.height; this.rect = points.Length == 4 && points[0].X == this.x && points[0].Y == this.y && points[1].X == right && points[1].Y == this.y && points[2].X == right && points[2].Y == bottom && points[3].X == this.x && points[3].Y == bottom; this.points = points.Select(p => new float[] { p.X, p.Y }).ToArray(); }
protected override RequestedAction LayoutImage(ImageState s) { //Only activated if both width and height are specified, and mode=crop. if (s.settings.Mode != FitMode.Crop || s.settings.Width < 0 || s.settings.Height < 0) { return(RequestedAction.None); } //Calculate bounding box for all coordinates specified. double[] focus = NameValueCollectionExtensions.GetList <double>(s.settings, "c.focus", null, 2, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72); if (focus == null) { return(RequestedAction.None); } RectangleF box = PolygonMath.GetBoundingBox(focus); var bounds = new RectangleF(new PointF(0, 0), s.originalSize); //Clip box to original image bounds box = PolygonMath.ClipRectangle(box, bounds); var targetSize = new SizeF(s.settings.Width, s.settings.Height); SizeF copySize; //Now, we can either crop as closely as possible or as loosely as possible. if (NameValueCollectionExtensions.Get <bool>(s.settings, "c.zoom", false) && box.Width > 0 && box.Height > 0) { //Crop close copySize = PolygonMath.ScaleOutside(box.Size, targetSize); } else { //Crop minimally copySize = PolygonMath.ScaleInside(targetSize, bounds.Size); //Ensure it's outside the box if (!PolygonMath.FitsInside(box.Size, copySize)) { copySize = PolygonMath.ScaleOutside(box.Size, copySize); } } //Clip to bounds. box = PolygonMath.ClipRectangle(PolygonMath.ExpandTo(box, copySize), bounds); s.copyRect = box; ///What is the vertical and horizontal aspect ratio different in result pixels? var padding = PolygonMath.ScaleInside(box.Size, targetSize); padding = new SizeF(targetSize.Width - padding.Width, targetSize.Height - padding.Height); //So, if we haven't met the aspect ratio yet, what mode will we pass on? var finalmode = NameValueCollectionExtensions.Get <FitMode>(s.settings, "c.finalmode", FitMode.Pad); //Crop off 1 or 2 pixels instead of padding without worrying too much if (finalmode == FitMode.Pad && padding.Width + padding.Height < 3) { finalmode = FitMode.Crop; } s.settings.Mode = finalmode; return(RequestedAction.None); }
protected override RequestedAction RenderImage(ImageState s) { //Skip this when we are doing simulations if (s.destGraphics == null) { return(RequestedAction.None); } //If there's pre-rendering involved this optimization is utterly pointless. if (s.preRenderBitmap != null) { return(RequestedAction.None); } //Find out what the speed setting is. int speed = 0; if (string.IsNullOrEmpty(s.settings["speed"]) || !int.TryParse(s.settings["speed"], NumberStyles.Integer, NumberFormatInfo.InvariantInfo, out speed)) { speed = 0; } if (speed < 1) { return(RequestedAction.None); } s.destGraphics.CompositingMode = CompositingMode.SourceCopy; s.destGraphics.CompositingQuality = CompositingQuality.HighSpeed; if (speed == 1) { s.destGraphics.InterpolationMode = InterpolationMode.HighQualityBilinear; } else { s.destGraphics.InterpolationMode = InterpolationMode.Bilinear; } s.destGraphics.PixelOffsetMode = PixelOffsetMode.HighSpeed; s.destGraphics.SmoothingMode = SmoothingMode.HighSpeed; s.copyAttibutes.SetWrapMode(WrapMode.TileFlipXY); if (speed < 3) { s.destGraphics.DrawImage(s.sourceBitmap, PolygonMath.getParallelogram(s.layout["image"]), s.copyRect, GraphicsUnit.Pixel, s.copyAttibutes); } else if (speed < 4) { Rectangle midsize = PolygonMath.ToRectangle(PolygonMath.GetBoundingBox(s.layout["image"])); using (Image thumb = s.sourceBitmap.GetThumbnailImage(midsize.Width, midsize.Height, delegate() { return(false); }, IntPtr.Zero)) { double xfactor = (double)thumb.Width / (double)s.sourceBitmap.Width; double yfactor = (double)thumb.Height / (double)s.sourceBitmap.Height; RectangleF copyPart = new RectangleF((float)(s.copyRect.Left * xfactor), (float)(s.copyRect.Top * yfactor), (float)(s.copyRect.Width * xfactor), (float)(s.copyRect.Height * yfactor)); if (Math.Floor(copyPart.Height) == thumb.Height || Math.Ceiling(copyPart.Height) == thumb.Height) { copyPart.Height = thumb.Height; } if (Math.Floor(copyPart.Width) == thumb.Width || Math.Ceiling(copyPart.Width) == thumb.Width) { copyPart.Width = thumb.Width; } s.destGraphics.DrawImage(thumb, PolygonMath.getParallelogram(s.layout["image"]), copyPart, GraphicsUnit.Pixel, s.copyAttibutes); } } else { RectangleF box = PolygonMath.GetBoundingBox(PolygonMath.getParallelogram(s.layout["image"])); s.destGraphics.CompositingMode = CompositingMode.SourceCopy; s.destGraphics.DrawImage(s.sourceBitmap, box.Left, box.Top, box.Width, box.Height); } return(RequestedAction.Cancel); }
protected bool LegacyDrawWatermark(ImageState s) { Graphics g = s.destGraphics; if (g == null) { return(false); } string watermark; if (!LegacyParseWatermark(s.settings, out watermark)) { return(false); } RectangleF imageBox = PolygonMath.GetBoundingBox(s.layout["image"]); //Floor and ceiling values to prevent fractional placement. imageBox.Width = (float)Math.Floor(imageBox.Width); imageBox.Height = (float)Math.Floor(imageBox.Height); imageBox.X = (float)Math.Ceiling(imageBox.X); imageBox.Y = (float)Math.Ceiling(imageBox.Y); SizeF watermarkSize = this.watermarkSize; SizeF topLeftPadding = this.topLeftPadding; SizeF bottomRightPadding = this.bottomRightPadding; //Load the file specified in the querystring, Bitmap wb = GetMemCachedBitmap(watermark); lock (wb) { //If percentages, resolve to pixels if (valuesPercentages) { //Force into 0..1 range, inclusive. watermarkSize.Height = Math.Max(0, Math.Min(1, watermarkSize.Height)); watermarkSize.Width = Math.Max(0, Math.Min(1, watermarkSize.Width)); topLeftPadding.Height = Math.Max(0, Math.Min(1, topLeftPadding.Height)); topLeftPadding.Width = Math.Max(0, Math.Min(1, topLeftPadding.Width)); bottomRightPadding.Height = Math.Max(0, Math.Min(1, bottomRightPadding.Height)); bottomRightPadding.Width = Math.Max(0, Math.Min(1, bottomRightPadding.Width)); //Make sure everything adds up to 1 double totalWidth = watermarkSize.Width + topLeftPadding.Width + bottomRightPadding.Width; if (totalWidth > 1) { totalWidth = 1 / totalWidth; //Turn it into the factor we have to multiple by to make everything fit. watermarkSize.Width *= (float)totalWidth; topLeftPadding.Width *= (float)totalWidth; bottomRightPadding.Width *= (float)totalWidth; } double totalHeight = watermarkSize.Height + topLeftPadding.Height + bottomRightPadding.Height; if (totalHeight > 1) { totalHeight = 1 / totalHeight; //Turn it into the factor we have to multiply by to make everything fit. watermarkSize.Height *= (float)totalHeight; topLeftPadding.Height *= (float)totalHeight; bottomRightPadding.Height *= (float)totalHeight; } //Now, we can resolve the percentages to pixels. watermarkSize.Height *= imageBox.Height; watermarkSize.Width *= imageBox.Width; topLeftPadding.Height *= imageBox.Height; topLeftPadding.Width *= imageBox.Width; bottomRightPadding.Height *= imageBox.Height; bottomRightPadding.Width *= imageBox.Width; } //Keep aspect ratio, shrinking further if needed. if (keepAspectRatio) { watermarkSize = PolygonMath.DownScaleInside(wb.Size, watermarkSize); } //Floor all values to avoid rounding errors and blurry lines. watermarkSize = new SizeF((float)Math.Floor(watermarkSize.Width), (float)Math.Floor(watermarkSize.Height)); topLeftPadding = new SizeF((float)Math.Floor(topLeftPadding.Width), (float)Math.Floor(topLeftPadding.Height)); bottomRightPadding = new SizeF((float)Math.Floor(bottomRightPadding.Width), (float)Math.Floor(bottomRightPadding.Height)); //Check boundingbox SizeF watermarkBoundingBox = new SizeF(watermarkSize.Width + topLeftPadding.Width + bottomRightPadding.Width, watermarkSize.Height + topLeftPadding.Height + bottomRightPadding.Height); //Don't draw the watermark if it is too small. if (!PolygonMath.FitsInside(watermarkBoundingBox, imageBox.Size)) { if (hideIfTooSmall) { return(true); } else { SizeF oldSize = watermarkBoundingBox; watermarkBoundingBox = PolygonMath.DownScaleInside(watermarkBoundingBox, imageBox.Size); watermarkSize.Width -= (oldSize.Width - watermarkBoundingBox.Width); watermarkSize.Height -= (oldSize.Height - watermarkBoundingBox.Height); } } //Floor all values again watermarkSize = new SizeF((float)Math.Floor(watermarkSize.Width), (float)Math.Floor(watermarkSize.Height)); topLeftPadding = new SizeF((float)Math.Floor(topLeftPadding.Width), (float)Math.Floor(topLeftPadding.Height)); bottomRightPadding = new SizeF((float)Math.Floor(bottomRightPadding.Width), (float)Math.Floor(bottomRightPadding.Height)); float innerWidth = (float)Math.Floor(imageBox.Width - Math.Abs(topLeftPadding.Width) - Math.Abs(bottomRightPadding.Width)); float innerHeight = (float)Math.Floor(imageBox.Height - Math.Abs(topLeftPadding.Height) - Math.Abs(bottomRightPadding.Height)); float x = 0; float y = 0; if (align == ContentAlignment.BottomCenter || align == ContentAlignment.BottomLeft || align == ContentAlignment.BottomRight) { y = (innerHeight - watermarkSize.Height) + topLeftPadding.Height; } if (align == ContentAlignment.MiddleCenter || align == ContentAlignment.MiddleLeft || align == ContentAlignment.MiddleRight) { y = (innerHeight - watermarkSize.Height) / 2 + topLeftPadding.Height; } if (align == ContentAlignment.TopCenter || align == ContentAlignment.TopLeft || align == ContentAlignment.TopRight) { y = topLeftPadding.Height; } if (align == ContentAlignment.BottomRight || align == ContentAlignment.MiddleRight || align == ContentAlignment.TopRight) { x = (innerWidth - watermarkSize.Width) + topLeftPadding.Width; } if (align == ContentAlignment.BottomCenter || align == ContentAlignment.MiddleCenter || align == ContentAlignment.TopCenter) { x = (innerWidth - watermarkSize.Width) / 2 + topLeftPadding.Width; } if (align == ContentAlignment.BottomLeft || align == ContentAlignment.MiddleLeft || align == ContentAlignment.TopLeft) { x = topLeftPadding.Width; } //Draw watermark g.DrawImage(wb, new Rectangle((int)(x + imageBox.X), (int)(y + imageBox.Y), (int)watermarkSize.Width, (int)watermarkSize.Height)); } return(true); }
public static WpfImageSettings WpfDestinationImageSettings(this ImageState imageState, ResizeSettings settings) { WpfImageSettings wpfImageSettings = new WpfImageSettings(); Rectangle imageDest = PolygonMath.ToRectangle(PolygonMath.GetBoundingBox(imageState.layout["image"])); /* test - provo a ricavare i dati di resize che mi servono direttamente dagli oggetti Drawing sottostanti */ SizeF imageAreaSizes = PolygonMath.getParallelogramSize(imageState.layout["image"]); wpfImageSettings.DestinationImageWidth = imageAreaSizes.Width; wpfImageSettings.DestinationImageHeight = imageAreaSizes.Height; // Correct the settings.Mode according to the documentation if (settings.Mode == FitMode.None && (settings.Width != -1 && settings.Height != -1)) { settings.Mode = FitMode.Pad; } else if (settings.Mode == FitMode.None && (settings.MaxWidth != -1 && settings.MaxHeight != -1)) { settings.Mode = FitMode.Max; } #region -- Manage the image dimensions -- //double widthToApply = (settings.Width == -1 ? (double)settings.MaxWidth : (double)settings.Width); //double heightToApply = (settings.Height == -1 ? (double)settings.MaxHeight : (double)settings.Height); //var proportionWidth = (double)imageState.originalSize.Width / widthToApply; //var proportionHeight = (double)imageState.originalSize.Height / heightToApply; switch (settings.Mode) { case FitMode.None: break; case FitMode.Carve: // TODO //case FitMode.Pad: case FitMode.Max: //if (proportionWidth > proportionHeight) //{ // wpfImageSettings.DestinationImageHeight = Convert.ToInt32(imageState.originalSize.Height / proportionWidth); // wpfImageSettings.DestinationImageWidth = Convert.ToInt32(widthToApply); //} //else //{ // wpfImageSettings.DestinationImageWidth = Convert.ToInt32(imageState.originalSize.Width / proportionHeight); // wpfImageSettings.DestinationImageHeight = Convert.ToInt32(heightToApply); //} /* * * * * TODO: * * verificare la necessità di calcolare gli offset per il PAD * * * * */ break; case FitMode.Crop: case FitMode.Pad: //int scaleWidth, scaleHeight; //scaleWidth = scaleHeight = 0; //wpfImageSettings.DestinationImageCanvasWidth = scaleWidth = imageDest.Width; //wpfImageSettings.DestinationImageCanvasHeight = scaleHeight = imageDest.Height; //// If only a dimension is missing make it square //if (wpfImageSettings.DestinationImageCanvasWidth == 0 || wpfImageSettings.DestinationImageCanvasHeight == 0) //{ // wpfImageSettings.DestinationImageCanvasWidth = wpfImageSettings.DestinationImageCanvasHeight = Math.Max(wpfImageSettings.DestinationImageCanvasWidth, wpfImageSettings.DestinationImageCanvasHeight); //} //double originalProportions = (double)imageState.originalSize.Width / (double)imageState.originalSize.Height; //double viewportProportions = (double)wpfImageSettings.DestinationImageCanvasWidth / (double)wpfImageSettings.DestinationImageCanvasHeight; //// Calculates the new scale proportions to make touche-from-inside crop //if ((originalProportions > 1 && viewportProportions <= 1) || (originalProportions < 1 && viewportProportions > 1)) //{ // scaleHeight = Math.Max(wpfImageSettings.DestinationImageCanvasHeight, wpfImageSettings.DestinationImageCanvasWidth); // scaleWidth = Convert.ToInt32(((float)(scaleHeight) / (float)(imageState.originalSize.Height)) * imageState.originalSize.Width); //} //else //{ // scaleWidth = Math.Max(wpfImageSettings.DestinationImageCanvasHeight, wpfImageSettings.DestinationImageCanvasWidth); // scaleHeight = Convert.ToInt32(((float)(scaleWidth) / (float)(imageState.originalSize.Width)) * imageState.originalSize.Height); //} //wpfImageSettings.DestinationImageWidth = scaleWidth; //wpfImageSettings.DestinationImageHeight = scaleHeight; //if ((imageState.copyRect.Y == 0) && (imageState.copyRect.X != 0)) if ((imageState.originalSize.Width / imageState.originalSize.Height) >= (imageDest.Width / imageDest.Height)) { wpfImageSettings.DestinationImageWidth = (imageState.originalSize.Width * imageDest.Height) / imageState.copyRect.Height; if (settings.Mode == FitMode.Pad) { wpfImageSettings.DestinationImageHeight = imageState.originalSize.Height; } else { wpfImageSettings.DestinationImageHeight = imageDest.Height; } wpfImageSettings.OffsetX = -(wpfImageSettings.DestinationImageWidth * imageState.copyRect.X) / imageState.originalSize.Width; wpfImageSettings.OffsetY = 0; } else // if ((imageState.copyRect.X == 0) && (imageState.copyRect.Y != 0)) { if (settings.Mode == FitMode.Pad) { wpfImageSettings.DestinationImageWidth = imageState.originalSize.Width; } else { wpfImageSettings.DestinationImageWidth = imageDest.Width; } wpfImageSettings.DestinationImageHeight = (imageState.originalSize.Height * imageDest.Width) / imageState.copyRect.Width; wpfImageSettings.OffsetX = 0; wpfImageSettings.OffsetY = -(wpfImageSettings.DestinationImageHeight * imageState.copyRect.Y) / imageState.originalSize.Height; } /*else * { * * }*/ break; //case FitMode.Pad: // wpfImageSettings.DestinationImageHeight = Convert.ToInt32(imageState.layout["image"][3].Y - imageState.layout["image"][0].Y); // wpfImageSettings.DestinationImageWidth = Convert.ToInt32(imageState.layout["image"][1].X - imageState.layout["image"][3].X); // break; case FitMode.Stretch: //wpfImageSettings.DestinationImageWidth = Convert.ToInt32(widthToApply); //wpfImageSettings.DestinationImageHeight = Convert.ToInt32(heightToApply); break; default: wpfImageSettings.DestinationImageWidth = imageState.originalSize.Width; wpfImageSettings.DestinationImageHeight = imageState.originalSize.Height; break; } #endregion #region -- Manage the allignments -- switch (settings.Mode) { case FitMode.None: case FitMode.Crop: case FitMode.Pad: RectangleF croppedSize = settings.getCustomCropSourceRect(imageState.originalSize); if ((croppedSize.X != 0) || (croppedSize.Y != 0)) { wpfImageSettings.OffsetX = -Convert.ToInt32(croppedSize.X); wpfImageSettings.OffsetY = -Convert.ToInt32(croppedSize.Y); wpfImageSettings.DestinationImageCanvasWidth = croppedSize.Right - croppedSize.Left; wpfImageSettings.DestinationImageCanvasHeight = croppedSize.Bottom - croppedSize.Top; } else { wpfImageSettings.OffsetX = imageState.layout["image"][0].X; wpfImageSettings.OffsetY = imageState.layout["image"][0].Y; } //wpfImageSettings.DestinationImageCanvasWidth = imageDest.Width; //wpfImageSettings.DestinationImageCanvasHeight = imageDest.Height; //// In crop or pad I've to calculate the Offsets //switch (settings.Anchor) //{ // case ContentAlignment.BottomCenter: // wpfImageSettings.OffsetX = (int)Math.Floor((double)(imageState.finalSize.Width - wpfImageSettings.DestinationImageWidth) / 2); // wpfImageSettings.OffsetY = imageState.finalSize.Height - wpfImageSettings.DestinationImageHeight; // break; // case ContentAlignment.BottomLeft: // wpfImageSettings.OffsetX = 0; // wpfImageSettings.OffsetY = imageState.finalSize.Height - wpfImageSettings.DestinationImageHeight; // break; // case ContentAlignment.BottomRight: // wpfImageSettings.OffsetX = imageState.finalSize.Width - wpfImageSettings.DestinationImageWidth; // wpfImageSettings.OffsetY = imageState.finalSize.Height - wpfImageSettings.DestinationImageHeight; // break; // case ContentAlignment.MiddleCenter: // wpfImageSettings.OffsetX = (int)Math.Floor((double)(imageState.finalSize.Width - wpfImageSettings.DestinationImageWidth) / 2); // wpfImageSettings.OffsetY = (int)Math.Floor((double)(imageState.finalSize.Height - wpfImageSettings.DestinationImageHeight) / 2); // break; // case ContentAlignment.MiddleLeft: // wpfImageSettings.OffsetX = 0; // wpfImageSettings.OffsetY = (int)Math.Floor((double)(imageState.finalSize.Height - wpfImageSettings.DestinationImageHeight) / 2); // break; // case ContentAlignment.MiddleRight: // wpfImageSettings.OffsetX = imageState.finalSize.Width - wpfImageSettings.DestinationImageWidth; // wpfImageSettings.OffsetY = (int)Math.Floor((double)(imageState.finalSize.Height - wpfImageSettings.DestinationImageHeight) / 2); // break; // case ContentAlignment.TopCenter: // wpfImageSettings.OffsetX = (int)Math.Floor((double)(imageState.finalSize.Width - wpfImageSettings.DestinationImageWidth) / 2); // wpfImageSettings.OffsetY = 0; // break; // case ContentAlignment.TopLeft: // wpfImageSettings.OffsetX = 0; // wpfImageSettings.OffsetY = 0; // break; // case ContentAlignment.TopRight: // wpfImageSettings.OffsetX = imageState.finalSize.Width - wpfImageSettings.DestinationImageWidth; // wpfImageSettings.OffsetY = 0; // break; // default: // break; //} break; //case FitMode.Crop: // break; default: /* * * * TODO: risistemare!!! * * */ // Supposing I'm on manual cropping, I'll use the underlying calculations //wpfImageSettings.DestinationImageWidth = imageState.originalSize.Width; //wpfImageSettings.DestinationImageHeight = imageState.originalSize.Height; //RectangleF croppedSize = settings.getCustomCropSourceRect(imageState.originalSize); //wpfImageSettings.OffsetX = -Convert.ToInt32(croppedSize.X); //wpfImageSettings.OffsetY = -Convert.ToInt32(croppedSize.Y); //wpfImageSettings.DestinationImageCanvasWidth = croppedSize.Right - croppedSize.Left; //wpfImageSettings.DestinationImageCanvasHeight = croppedSize.Bottom - croppedSize.Top; break; } #endregion if ((settings.Rotate % 360) != 0) { wpfImageSettings.OffsetX = (imageState.finalSize.Width - wpfImageSettings.DestinationImageWidth) / 2; wpfImageSettings.OffsetY = (imageState.finalSize.Height - wpfImageSettings.DestinationImageHeight) / 2; } return(wpfImageSettings); }
protected override RequestedAction BuildJob(ImageJob job) { if (!"wpf".Equals(job.Settings["builder"])) { return(RequestedAction.None); } // Estrazione delle ResizeSettings ResizeSettings settings = job.Settings; Stream s = null; bool disposeStream = !(job.Source is Stream); long originalPosition = 0; bool restoreStreamPosition = false; string path; s = c.CurrentImageBuilder.GetStreamFromSource(job.Source, job.Settings, ref disposeStream, out path, out restoreStreamPosition); if (s == null) { return(RequestedAction.None); //We don't support the source object! } if (job.ResetSourceStream) { restoreStreamPosition = true; } job.SourcePathData = path; // Instanzio uno stream locale per le operazioni WPF using (MemoryStream localStream = (s is MemoryStream) ? (MemoryStream)s : StreamExtensions.CopyToMemoryStream(s)) { if (s != null && restoreStreamPosition && s.CanSeek) { s.Seek(originalPosition, SeekOrigin.Begin); } if (disposeStream) { s.Dispose(); } /* ? ? ? */ IEncoder managedEncoder = c.Plugins.GetEncoder(job.Settings, job.SourcePathData); bool supportsTransparency = managedEncoder.SupportsTransparency; // Recupero le dimensioni originali var frame = BitmapFrame.Create(StreamExtensions.CopyToMemoryStream(localStream)); System.Windows.Size originalSize = new System.Windows.Size(frame.PixelWidth, frame.PixelHeight); // Resetto lo stream locale alla posizione iniziale, dopo aver letto i metadata localStream.Position = 0; // Uhm... sono costretto a referenziare le System.Drawing (GDI) per questo, // TODO: chiedere al tipo se si può prevedere un costruttore di ImageState che non preveda un System.Drawing.Size come parametro System.Drawing.Size orig = new System.Drawing.Size((int)originalSize.Width, (int)originalSize.Height); using (ImageState imageState = new ImageState(settings, orig, true)) { c.CurrentImageBuilder.Process(imageState); Rectangle imageDest = PolygonMath.ToRectangle(PolygonMath.GetBoundingBox(imageState.layout["image"])); BitmapSource finalImage; BitmapImage bi = new BitmapImage(); bi.CacheOption = BitmapCacheOption.OnLoad; bi.BeginInit(); bi.StreamSource = localStream; WpfImageSettings wpfImageSettings = imageState.WpfDestinationImageSettings(settings); bi.DecodePixelWidth = Convert.ToInt32(wpfImageSettings.DestinationImageWidth); bi.DecodePixelHeight = Convert.ToInt32(wpfImageSettings.DestinationImageHeight); bi.EndInit(); // Creation of the encoder WpfEncoderPlugin wpfEncoder = new WpfEncoderPlugin(settings, job.SourcePathData); RenderTargetBitmap final = new RenderTargetBitmap(imageState.finalSize.Width, imageState.finalSize.Height, settings.Get <int>("dpi", 96), settings.Get <int>("dpi", 96), PixelFormats.Default); DrawingVisual dv = new DrawingVisual(); using (DrawingContext dc = dv.RenderOpen()) { string ARGBBackgroundColor = String.Format("#{0:X2}{1:X2}{2:X2}{3:X2}", wpfEncoder.MimeType.Equals("image/jpeg") ? 255 : settings.BackgroundColor.A, settings.BackgroundColor.R, settings.BackgroundColor.G, settings.BackgroundColor.B); System.Windows.Media.Brush BrushBackgroundColor = new System.Windows.Media.SolidColorBrush((System.Windows.Media.Color)System.Windows.Media.ColorConverter.ConvertFromString(ARGBBackgroundColor)); /* todo: verificare */ dc.DrawRectangle(BrushBackgroundColor, null, new Rect(0, 0, wpfImageSettings.DestinationImageWidth, wpfImageSettings.DestinationImageHeight)); Rect rect = new Rect(wpfImageSettings.OffsetX, wpfImageSettings.OffsetY, wpfImageSettings.DestinationImageWidth, wpfImageSettings.DestinationImageHeight); //dc.PushTransform(new RotateTransform(settings.Rotate, (double)imageState.finalSize.Width / 2, (double)imageState.finalSize.Height / 2)); dc.DrawImage(bi, rect); } final.Render(dv); finalImage = final; // Write the image to the output stream wpfEncoder.Write(finalImage, (Stream)job.Dest); } } return(RequestedAction.None); }
/// <summary> /// Decodes the image in byte[] data, performs the image proccessing, and encodes it to job.Dest /// </summary> /// <param name="data">The buffer containing the encoded image file</param> /// <param name="lData">The number of bytes to read</param> /// <param name="job"></param> /// <param name="supportsTransparency"></param> /// <returns></returns> protected virtual RequestedAction BuildJobWic(byte[] data, long lData, ImageJob job, bool supportsTransparency) { ResizeSettings settings = job.Settings; ResizeSettings q = settings; string path = job.SourcePathData; //A list of COM objects to destroy List <object> com = new List <object>(); try { //Create the factory IWICComponentFactory factory = (IWICComponentFactory) new WICImagingFactory(); com.Add(factory); //Wrap the byte[] with a IWICStream instance var streamWrapper = factory.CreateStream(); streamWrapper.InitializeFromMemory(data, (uint)lData); com.Add(streamWrapper); var decoder = factory.CreateDecoderFromStream(streamWrapper, null, WICDecodeOptions.WICDecodeMetadataCacheOnLoad); com.Add(decoder); //Figure out which frame to work with int frameIndex = 0; if (!string.IsNullOrEmpty(q["page"]) && !int.TryParse(q["page"], NumberStyles.Number, NumberFormatInfo.InvariantInfo, out frameIndex)) { if (!string.IsNullOrEmpty(q["frame"]) && !int.TryParse(q["frame"], NumberStyles.Number, NumberFormatInfo.InvariantInfo, out frameIndex)) { frameIndex = 0; } } //So users can use 1-based numbers frameIndex--; if (frameIndex > 0) { int frameCount = (int)decoder.GetFrameCount(); //Don't let the user go past the end. if (frameIndex >= frameCount) { frameIndex = frameCount - 1; } } IWICBitmapFrameDecode frame = decoder.GetFrame((uint)Math.Max(0, frameIndex)); com.Add(frame); WICBitmapInterpolationMode interpolationMode = WICBitmapInterpolationMode.WICBitmapInterpolationModeFant; if ("nearest".Equals(settings["w.filter"], StringComparison.OrdinalIgnoreCase)) { interpolationMode = WICBitmapInterpolationMode.WICBitmapInterpolationModeNearestNeighbor; } if ("bicubic".Equals(settings["w.filter"], StringComparison.OrdinalIgnoreCase)) { interpolationMode = WICBitmapInterpolationMode.WICBitmapInterpolationModeCubic; } if ("linear".Equals(settings["w.filter"], StringComparison.OrdinalIgnoreCase)) { interpolationMode = WICBitmapInterpolationMode.WICBitmapInterpolationModeLinear; } if ("nearestneighbor".Equals(settings["w.filter"], StringComparison.OrdinalIgnoreCase)) { interpolationMode = WICBitmapInterpolationMode.WICBitmapInterpolationModeLinear; } //Find the original image size uint origWidth, origHeight; frame.GetSize(out origWidth, out origHeight); Size orig = new Size((int)origWidth, (int)origHeight); Guid pixelFormat; frame.GetPixelFormat(out pixelFormat); //Calculate the new size of the image and the canvas. ImageState state = new ImageState(settings, orig, true); c.CurrentImageBuilder.Process(state); Rectangle imageDest = PolygonMath.ToRectangle(PolygonMath.GetBoundingBox(state.layout["image"])); IWICBitmapSource imageData = frame; //Are we cropping? then daisy-chain a clipper if (state.copyRect.Left != 0 || state.copyRect.Top != 0 || state.copyRect.Width != state.originalSize.Width || state.copyRect.Height != state.originalSize.Height) { //Cropping is absurdly slow... 4x slower than resizing! //Cropping after resizing (unintuitively) is faster. if (imageDest.Width != state.originalSize.Width || imageDest.Height != state.originalSize.Height) { double sx = (double)imageDest.Width / (double)state.copyRect.Width; double sy = (double)imageDest.Height / (double)state.copyRect.Height; uint uncroppedDestWidth = (uint)Math.Round(sx * state.originalSize.Width); uint uncroppedDestHeight = (uint)Math.Round(sy * state.originalSize.Height); var scaler = factory.CreateBitmapScaler(); scaler.Initialize(imageData, uncroppedDestWidth, uncroppedDestHeight, interpolationMode); com.Add(scaler); //TODO: cropping is not consistent with GDI. var clipper = factory.CreateBitmapClipper(); clipper.Initialize(scaler, new WICRect { X = (int)Math.Floor((double)state.copyRect.X * sx), Y = (int)Math.Floor((double)state.copyRect.Y * sy), Width = imageDest.Width, Height = imageDest.Height }); com.Add(clipper); imageData = clipper; } else { var clipper = factory.CreateBitmapClipper(); clipper.Initialize(imageData, new WICRect { X = (int)state.copyRect.X, Y = (int)state.copyRect.Y, Width = (int)state.copyRect.Width, Height = (int)state.copyRect.Height }); com.Add(clipper); imageData = clipper; } //If we're scaling but not cropping. } else if (imageDest.Width != state.originalSize.Width || imageDest.Height != state.originalSize.Height) { var scaler = factory.CreateBitmapScaler(); scaler.Initialize(imageData, (uint)imageDest.Width, (uint)imageDest.Height, interpolationMode); com.Add(scaler); imageData = scaler; } //Are we padding? Then we have to do an intermediate write. if (state.destSize.Width != imageDest.Width || state.destSize.Height != imageDest.Height) { byte[] bgcolor = ConversionUtils.ConvertColor(job.Settings.BackgroundColor, pixelFormat); for (int i = 0; i < bgcolor.Length; i++) { bgcolor[i] = 255; //White } var padder = new WicBitmapPadder(imageData, imageDest.X, imageDest.Y, state.destSize.Width - (imageDest.X + imageDest.Width), state.destSize.Height - (imageDest.Y + imageDest.Height), bgcolor, null); imageData = padder; } //Now encode imageData and be done with it... return(Encode(factory, imageData, imageDest.Size, job)); } finally { //Manually cleanup all the com reference counts, aggressively while (com.Count > 0) { Marshal.ReleaseComObject(com[com.Count - 1]); //In reverse order, so no item is ever deleted out from under another. com.RemoveAt(com.Count - 1); } } }
/// <summary> /// Returns a rectangle with canvas-relative coordinates. A callback is required to calculate the actual size of the content based on the specified bounds. /// The callback may be passed double.NaN for one or more paramters to indicate that they are not specified. /// /// </summary> /// <param name="s"></param> /// <returns></returns> public RectangleF CalculateLayerCoordinates(ImageState s, CalculateLayerContentSize actualSizeCalculator, bool forceInsideCanvas) { //Find container RectangleF cont; if (s.layout.ContainsRing(RelativeTo)) { cont = PolygonMath.GetBoundingBox(s.layout[RelativeTo]); } else if ("canvas".Equals(RelativeTo, StringComparison.OrdinalIgnoreCase)) { cont = new RectangleF(new PointF(), s.destSize); } else { cont = PolygonMath.GetBoundingBox(s.layout["image"]); } //Calculate layer coords RectangleF rect = new RectangleF(); //Resolve all values to the same coordinate plane, null values will be transformed to NaN double left = Resolve(Left, cont.X, cont.Width, false); double top = Resolve(Top, cont.Y, cont.Height, false); double right = Resolve(Right, cont.Right, cont.Width, true); double bottom = Resolve(Bottom, cont.Bottom, cont.Height, true); double width = Resolve(Width, 0, cont.Width, false); double height = Resolve(Height, 0, cont.Height, false); //Force all values to be within the canvas area. if (forceInsideCanvas) { SizeF canvas = s.destSize; if (!double.IsNaN(left)) { left = Math.Min(Math.Max(0, left), canvas.Width); } if (!double.IsNaN(right)) { right = Math.Min(Math.Max(0, right), canvas.Width); } if (!double.IsNaN(width)) { width = Math.Min(Math.Max(0, width), canvas.Width); } if (!double.IsNaN(bottom)) { bottom = Math.Min(Math.Max(0, bottom), canvas.Height); } if (!double.IsNaN(top)) { top = Math.Min(Math.Max(0, top), canvas.Height); } if (!double.IsNaN(height)) { height = Math.Min(Math.Max(0, height), canvas.Height); } } //If right and left (or top and bottom) are inverted, avg them and set them equal. if (!double.IsNaN(left) && !double.IsNaN(right) && right < left) { left = right = ((left + right) / 2); } if (!double.IsNaN(top) && !double.IsNaN(bottom) && bottom < top) { bottom = top = ((bottom + top) / 2); } //Fill in width/height if enough stuff is specified if (!double.IsNaN(left) && !double.IsNaN(right) && double.IsNaN(width)) { width = Math.Max(right - left, 0); } if (!double.IsNaN(top) && !double.IsNaN(bottom) && double.IsNaN(height)) { height = Math.Max(bottom - top, 0); } //Execute the callback to get the actual size. Update the width and height values if the actual size is smaller. SizeF normalSize = actualSizeCalculator((double.IsNaN(width) && Fill) ? cont.Width : width, (double.IsNaN(height) && Fill) ? cont.Height : height); if (double.IsNaN(width) || width > normalSize.Width) { width = normalSize.Width; } if (double.IsNaN(height) || height > normalSize.Height) { height = normalSize.Height; } //If only width and height are specified, set the other values to match the container, and let alignment sort it out. if (double.IsNaN(left) && double.IsNaN(right)) { left = cont.X; right = cont.Right; } //Handle situations where neither left nor right is specified, pretend left=0 if (double.IsNaN(top) && double.IsNaN(bottom)) { top = cont.X; bottom = cont.Bottom; } //Handle situations where neither top nor bottom is specified, pretend top=0 //When all 3 values are specified in either direction, we must use the alignment setting to determine which direction to snap to. if (!double.IsNaN(left) && !double.IsNaN(right) && !double.IsNaN(width)) { if (width > right - left) { width = right - left; //Use the smaller value in this case, no need to align. } else { if (Align == ContentAlignment.BottomLeft || Align == ContentAlignment.MiddleLeft || Align == ContentAlignment.TopLeft) { right = left + width; } if (Align == ContentAlignment.BottomCenter || Align == ContentAlignment.MiddleCenter || Align == ContentAlignment.TopCenter) { left += (right - left - width) / 2; right = left + width; } if (Align == ContentAlignment.BottomRight || Align == ContentAlignment.MiddleRight || Align == ContentAlignment.TopRight) { left = right - width; } } } //When all 3 values are specified in either direction, we must use the alignment setting to determine which direction to snap to. if (!double.IsNaN(top) && !double.IsNaN(bottom) && !double.IsNaN(height)) { if (height > bottom - top) { height = bottom - top; //Use the smaller value in this case, no need to align. } else { if (Align == ContentAlignment.TopLeft || Align == ContentAlignment.TopCenter || Align == ContentAlignment.TopRight) { bottom = top + height; } if (Align == ContentAlignment.MiddleLeft || Align == ContentAlignment.MiddleCenter || Align == ContentAlignment.MiddleRight) { top += (bottom - top - height) / 2; bottom = top + height; } if (Align == ContentAlignment.BottomLeft || Align == ContentAlignment.BottomCenter || Align == ContentAlignment.BottomRight) { top = bottom - height; } } } //Calculate values for top and left based off bottom and right if (double.IsNaN(left)) { left = right - width; } if (double.IsNaN(top)) { top = bottom - height; } //Calculate values for bottom and right based off top and left if (double.IsNaN(right)) { right = left + width; } if (double.IsNaN(bottom)) { bottom = top + height; } return(new RectangleF((float)left, (float)top, (float)width, (float)height)); }
protected virtual void AssertLayout(string sourceSize, string resizeSettings, Action <RectangleF> assertImage, Action <SizeF> assertCanvas) { var sourceSizeSettings = new ResizeSettings(sourceSize); var result = _imageLayoutBuilder.BuildLayout(new Size(sourceSizeSettings.Width, sourceSizeSettings.Height), new ResizeSettings(resizeSettings)); if (assertCanvas != null) { assertCanvas(result.CanvasSize); } if (assertImage != null) { assertImage(result.Image); } var maxWidth = (int)(Math.Max(result.Image.Width, result.CanvasSize.Width)); var maxHeight = (int)(Math.Max(result.Image.Height, result.CanvasSize.Height)); var padding = (int)Math.Max(Math.Abs(result.Image.Y), Math.Abs(result.Image.X)) + 20; if ((maxWidth + padding) < 400) { padding = (400 - maxWidth) / 2; } // create a bitmap for visualizing var bitmapSize = new RectangleF(0, 0, maxWidth + padding * 2, maxHeight + (padding * 2)); using (var bmp = new Bitmap((int)bitmapSize.Width, (int)bitmapSize.Height)) { using (var gfx = Graphics.FromImage(bmp)) { // set the background gfx.FillRectangle(new SolidBrush(Color.White), 0, 0, bmp.Width, bmp.Height); // output the results gfx.DrawString("Source: " + sourceSize, new Font("Thaoma", 8), Brushes.Black, new RectangleF(0, 0, bmp.Width, bmp.Height), new StringFormat { Alignment = StringAlignment.Near, LineAlignment = StringAlignment.Near }); gfx.DrawString("Destination: " + resizeSettings, new Font("Thaoma", 8), Brushes.Black, new RectangleF(0, 0, bmp.Width, bmp.Height), new StringFormat { Alignment = StringAlignment.Far, LineAlignment = StringAlignment.Near }); gfx.DrawString("Canvas: " + result.CanvasSize.Width + "x" + result.CanvasSize.Height, new Font("Thaoma", 8), Brushes.Green, new RectangleF(0, 0, bmp.Width, bmp.Height), new StringFormat { Alignment = StringAlignment.Near, LineAlignment = StringAlignment.Far }); gfx.DrawString("Image: " + result.Image.Width + "x" + result.Image.Height, new Font("Thaoma", 8), Brushes.Red, new RectangleF(0, 0, bmp.Width, bmp.Height), new StringFormat { Alignment = StringAlignment.Far, LineAlignment = StringAlignment.Far }); //PolygonMath.AlignWith() var canvas = new RectangleF(padding, padding, result.CanvasSize.Width, result.CanvasSize.Height); var image = new RectangleF(padding + result.Image.X, padding + result.Image.Y, result.Image.Width, result.Image.Height); var points = new List <PointF>(); points.AddRange(PolygonMath.ToPoly(canvas)); points.AddRange(PolygonMath.ToPoly(image)); points = PolygonMath.AlignWith(points.ToArray(), PolygonMath.ToPoly(bitmapSize), ContentAlignment.MiddleCenter).ToList(); canvas = PolygonMath.GetBoundingBox(points.Take(4).ToArray()); image = PolygonMath.GetBoundingBox(points.Skip(4).Take(4).ToArray()); gfx.FillRectangle(new SolidBrush(Color.Green), canvas); gfx.DrawRectangle(new Pen(Color.Red, 2), image.X, image.Y, image.Width, image.Height); } var fileName = sourceSize + "--" + resizeSettings + ".bmp"; var filePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, fileName); if (File.Exists(filePath)) { File.Delete(filePath); } bmp.Save(filePath, ImageFormat.Bmp); Trace.WriteLine("Source: " + sourceSize); Trace.WriteLine("Destination: " + resizeSettings); Trace.WriteLine(" Result: " + filePath); } }
public override void RenderTo(Resizing.ImageState s) { if (string.IsNullOrEmpty(Text)) { return; } string finalText = Text; if (finalText.IndexOf('#') > -1) { Regex r = new Regex("\\#\\{([^}]+)\\}"); finalText = r.Replace(finalText, delegate(Match m){ string val = s.settings[m.Groups[1].Value]; if (val == null) { return(""); } else { return(val); } }); } SizeF naturalSize = SizeF.Empty; SizeF unrotatedSize = SizeF.Empty; RectangleF bounds = this.CalculateLayerCoordinates(s, delegate(double maxwidth, double maxheight) { using (Font f = GetFont()) using (StringFormat sf = GetFormat()){ naturalSize = s.destGraphics.MeasureString(finalText, f, new PointF(), sf); SizeF size = naturalSize; unrotatedSize = Fill ? PolygonMath.ScaleInside(size, new SizeF((float)maxwidth, (float)maxheight)) : size; if (Angle != 0) { size = PolygonMath.GetBoundingBox(PolygonMath.RotatePoly(PolygonMath.ToPoly(new RectangleF(new PointF(0, 0), size)), Angle)).Size; } if (Fill) { size = PolygonMath.ScaleInside(size, new SizeF((float)maxwidth, (float)maxheight)); } f.FontFamily.Dispose(); return(PolygonMath.RoundPoints(size)); } }, true); using (Font f = GetFont()) { s.destGraphics.SmoothingMode = SmoothingMode.HighQuality; s.destGraphics.TextRenderingHint = Rendering; // Utils.parseEnum<TextRenderingHint>(s.settings["watermark.rendering"], this.Rendering); ; s.destGraphics.PixelOffsetMode = PixelOffsetMode.HighQuality; s.destGraphics.InterpolationMode = InterpolationMode.HighQualityBicubic; s.destGraphics.CompositingMode = CompositingMode.SourceOver; s.destGraphics.CompositingQuality = CompositingQuality.HighQuality; s.destGraphics.ResetTransform(); if (Angle != 0) { s.destGraphics.RotateTransform((float)Angle); } s.destGraphics.ScaleTransform(unrotatedSize.Width / naturalSize.Width, unrotatedSize.Height / naturalSize.Height); s.destGraphics.TranslateTransform(bounds.X, bounds.Y, MatrixOrder.Append); using (StringFormat sf = GetFormat()) { DrawString(s.destGraphics, finalText, f, new Point(0, 0), sf); } s.destGraphics.ResetTransform(); f.FontFamily.Dispose(); } }
/// <summary> /// Builds an FIBitmap from the stream and job.Settings /// </summary> /// <param name="original"></param> /// <param name="supportsTransparency"></param> /// <param name="mayUnloadOriginal"></param> /// <param name="job"></param> /// <returns></returns> protected FIBITMAP buildFiBitmap(ref FIBITMAP original, ImageJob job, bool supportsTransparency, bool mayUnloadOriginal) { ResizeSettings settings = job.Settings; if (original.IsNull) { return(FIBITMAP.Zero); } FIBITMAP final = FIBITMAP.Zero; //Find the image size Size orig = new Size((int)FreeImage.GetWidth(original), (int)FreeImage.GetHeight(original)); //Calculate the new size of the image and the canvas. ImageState state = new ImageState(settings, orig, true); state.Job = job; c.CurrentImageBuilder.Process(state); RectangleF imageDest = PolygonMath.GetBoundingBox(state.layout["image"]); if (imageDest.Width != orig.Width || imageDest.Height != orig.Height) { //Rescale bool temp; final = FreeImage.Rescale(original, (int)imageDest.Width, (int)imageDest.Height, FreeImageScalingPlugin.ParseResizeAlgorithm(settings["fi.scale"], FREE_IMAGE_FILTER.FILTER_BOX, out temp)); if (mayUnloadOriginal) { FreeImage.UnloadEx(ref original); } if (final.IsNull) { return(FIBITMAP.Zero); } } else { final = original; } RGBQUAD bgcolor = default(RGBQUAD); bgcolor.Color = settings.BackgroundColor; if (settings.BackgroundColor == Color.Transparent && !supportsTransparency) { bgcolor.Color = Color.White; } //If we need to leave padding, do so. BoxPadding outsideImage = new BoxPadding(imageDest.Left, imageDest.Top, state.destSize.Width - imageDest.Right, state.destSize.Height - imageDest.Bottom); if (outsideImage.All != 0) { var old = final; //Extend canvas final = FreeImage.EnlargeCanvas <RGBQUAD>(old, (int)outsideImage.Left, (int)outsideImage.Top, (int)outsideImage.Right, (int)outsideImage.Bottom, bgcolor.Color != Color.Transparent ? new Nullable <RGBQUAD>(bgcolor) : null, FREE_IMAGE_COLOR_OPTIONS.FICO_RGBA); if (old == original) { if (mayUnloadOriginal) { FreeImage.UnloadEx(ref original); old = original; } } else { FreeImage.UnloadEx(ref old); //'old' has the original value of 'final', which we allocated. } if (final.IsNull) { return(FIBITMAP.Zero); } } if (!final.IsNull) { job.ResultInfo["final.width"] = (int)FreeImage.GetWidth(final); job.ResultInfo["final.height"] = (int)FreeImage.GetHeight(final); } return(final); }
RectangleF SalientBoundingBox() { return(PolygonMath.GetBoundingBox(Regions .SelectMany(r => new[] { r.Area.Location, new PointF(r.Area.Right, r.Area.Bottom) }) .ToArray())); }